Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage

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The Indie Game Awards took place on December 18, and, as many could assume, Clair Obscur: Expedition 33 took home the awards for Game of the Year and Debut Game. However, things have changed and The Indie Game Awards are making a big decision to strip the Clair Obscur and developer Sandfall Interactive of their awards over the use of gen AI in the game.

In an announcement made on Saturday afternoon, Six One Indie, the creators of the show, said that it's removal comes after the discovery after voting was done, and the show was recorded.

"The Indie Game Awards have a hard stance on the use of gen AI throughout the nomination process and during the ceremony itself," the statement reads. "When it was submitted for consideration, representatives of Sandfall Interactive agreed that no gen AI was used in the development of Clair Obscur: Expedition 33.

"In light of Sandfall Interactive confirming the use of gen AI on the day of the Indie Game Awards 2025 premiere, this does disqualify Clair Obscur: Expedition 33 from its nomination."

Six One Indie ended by thanking the community for being patient and providing feedback on the situation.

"The organizational team behind the ceremony is a small crew with big ambitions, and The Indie Game Awards can only grow with your help and support," they said. "We already can't wait for the 2026 ceremony!"

With Clair Obscur's disqualification, the awards will now go to the runner ups. That means the award for Debut Game goes to Sorry We're Closed while Game of the Year now goes to Blue Prince.

 
Agree if that was the rule, but even having that rule is just so virtue signaling. There will be a point (not so far) that even if a dev doesn't actively use AI, the things they are working with might have been developed with AI, tools, IDE, engine, etc etc. then will they disqualify everyone ?
 
When it was submitted for consideration, representatives of Sandfall Interactive agreed that no gen AI was used in the development of Clair Obscur: Expedition 33
So if using AI isn't an issue, why lie about it?
 
The game that costs 20M without marketing and had like 333 people working on it is not an indie by any means.

The person who initially added them to an indie award show... not a bright soul no.
It's an indie game.

For example, Baldur's Gate 3 also qualifies as one

Just because you don't like it doesn't make that false
 
AI is already baked into most workflows. So what is actually being punished here.. the technology, or the fact that Clair Obscur devs were transparent about using it?
And who says that other nominated games are 100% AI free?
 
Reminds me of when the "Film Academy Awards" (The pedophiles who are doing the Oscars) did not want to consider the original Tron movie because its special effects were made using computer graphics.
 
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They probably think this will discourage devs to use AI.
But if they can make a MEGAHIT like E33 with AI help, devs:

car jump GIF

(most devs already use it anyway)
 
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Blue Prince is a worthy winner. A shame the win will have an asterisk next to it.

In truth I expect most or all nominees used AI at some point during development.

Their website attempts to explain what they count as an indie game btw:

"It's a tricky question without a strict, black-and-white answer. No matter who is asked - developer, publisher, showcase curator, journalist, creator, or various industry professionals - the answer varies across all parties. There are endless interpretations of a definition, and it will likely change alongside the state of the industry in the years to come. But after many conversations over the years with these various groups, the current definition agreed upon by the IGAs Curation Jury is as follows:

Existing outside of the traditional publisher system, a game crafted and released by developers who are not owned or financially controlled by a major AAA/AA publisher or corporation, allowing them to create in an unrestricted environment and fully swing for the fences in realizing their vision."

Publishers such as Devolver Digital, Annapurna Interactive, and Kepler Interactive are considered to exist outside of the traditional publishing system and fit within the current IGA Curation Jury's definition.

Rockstar Games, a subsidiary of Take-Two Interactive, is not considered indie, nor are major standalone studios such as FromSoftware, Kojima Productions, or Valve as a few examples. First parties (Xbox, Nintendo, and Sony) and studios under their ownership, as well as third parties such as EA, Ubisoft, Square Enix, Sega, and Bandai Namco (to name a few) are considered AAA. Companies such as THQ Nordic are considered AA ."
 
What did they use AI for though? Artwork?
AI generated placeholder art for a newspaper/poster was overlooked and included in the game, which they later patched out.

In theory it would be disqualifying even if it didn't make it into the final game, but that is how it was known about.
 
Reminds me of when the "Film Academy Awards" (The pedophiles who are doing the Oscars) did not want to consider the original Tron movie because its special effects were made using computer graphics.
Cool thing about that movie is that they invented the concept of perlin noise just for some effects they wanted to make, which is still heavily used in gamedev nowadays.
 
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"When it was submitted for consideration, representatives of Sandfall Interactive agreed that no gen AI was used in the development of Clair Obscur: Expedition 33."

"In light of Sandfall Interactive confirming the use of gen AI on the day of the Indie Game Awards 2025 premiere, this does disqualify Clair Obscur: Expedition 33 from its nomination."


This is a scummy move from Sandfall.
 
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So if using AI isn't an issue, why lie about it?
A few months ago here, I pointed out the suspicions that generative AI use in this game went deeper than most people think. My conclusion was that the game would go on to become the first majority GOTY winner that used generative AI, and that the developers would keep the AI use a secret before awards season to avoid backlash and avoid risking their chance at winning.
 
It's an indie game.

For example, Baldur's Gate 3 also qualifies as one

Just because you don't like it doesn't make that false
Its pretty clear to me what an "indie game" is now.

1) No publisher
2) If your game's total budget is less than 1 million you are exempt from rule 1.
3) If your game's budget is over 5 million you're also not an indie game, even with no publisher.

That's really it. Indies have no publisher. However, if you're independently wealthy enough to do anything you want with zero restrictions and make a $40 million game without a publisher then it makes no difference. If you're a super small game like Little Rocket Lab that cost less than a million to make, it doesn't really make a giant difference if you're published by Serenity Forge.

Clair Obscur is definitely not an indie game.
 
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Always hilarious when peope go nuts between AI and non-AI.

So if someone is using Photoshop and presses a button so the program automates an effect, and AI can do the same thing at the press of a button, how are they really that different? Just because an AI user can use fewer button presses?

LOL

For all us normies, we just got used to fiddling with AI the past few years goofing around on all those free websites. But supposedly AI tools have been around and used by companies for way longer than that with their commercial grade programs we dont see. So where's the uproar for AI usage lets say 5 years ago?
 
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They said the AI art were all placeholders (and they replaced it)

Anyway, Expedition v33 shouldn't be considered an Indie game anyways, it has a publisher

For all us normies, we just got used to fiddling with AI the past few years goofing around on all those free websites. But supposedly AI tools have been around and used by companies for way longer than that with their commercial grade programs we dont see. So where's the uproar for AI usage lets say 5 years ago?

AI companies scrapped the entire internet without consent. A dude was banned by Google for telling them that they had CP in AI training data. It's a very unethical tech.

Also look at what's happening to SSD and RAM prices.
 
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The anti-AI position (re quality) is holed below the waterline if it turns out AI played a significant role in the creation of the game of the generation, rather than only for something inconsequential like placeholder art.

I doubt that will turn out to be the case here, but it will inevitably turn out to be the case after the fact for some incredibly well received piece of media sooner or later.

The AI placeholder in Exp33 was widely known about months ago, so idk how it took until after giving the award to decide the game was ineligible.
 
Its pretty clear to me what an "indie game" is now.

1) No publisher
2) If your game's total budget is less than 1 million you are exempt from rule 1.
3) If your game's budget is over 5 million you're also not an indie game, even with no publisher.

That's really it. Indies have no publisher. However, if you're independently wealthy enough to do anything you want with zero restrictions and make a $40 million game without a publisher then it makes no difference. If you're a super small game like Little Rocket Lab that cost less than a million to make, it doesn't really make a giant difference if you're published by Serenity Forge.

Clair Obscur is definitely not an indie game.
Nice try, but adding a $5M cutoff is arbitrary. BG3 and E33 are still indie by the standard definition: made and published independently. Budget size doesn't magically strip that away

By your logic, if I develop a game completely alone with a $7M budget, it wouldn't be indie, even though I self-publish and do everything myself. That's… arbitrary
 
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Nice try, but adding a $5M cutoff is arbitrary. BG3 and E33 are still indie by the standard definition: made and published independently. Budget size doesn't magically strip that away

By your logic, if I develop a game completely alone with a $7M budget, it wouldn't be indie, even though I self-publish and do everything myself. That's… arbitrary
Game classification will always be subjective.

It's like when people call games AAA. It means big budget. Not to me, I always considered AAA to mean big budget and a good game as well. If it's an expensively made game and junk, that's not AAA to me.

But whether it's my own classification or someone else's, what's the $$$ threshold?

I dont even have an exact dollar amount in my own head.
 
What about AI code? that will take jobs as well, and every game under sun developed in recent times has at least some code made by ai in some form.
That's the thing. AI complaining is a very visual thing as people associate it with graphics and images. But what if a game company used AI to help with some coding or audio, which nobody can figure out with their own eyes. Is that just as bad as an an AI dragon? What if the dragon's graphics and gameplay logic are coded by hand, but the roar was AI. Does that mean that's a shitty AI generated dragon?
 
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The definition used kinda has to be arbitrary, or you end up with a selection of games which it makes little sense to be comparing at all (most smaller games excluded, BG3 included etc.) The award serving anything like its intended purpose has to come first.

Granted they could use a stricter arbitrary definition, but they would still have to arbitrarily draw a line somewhere.
 
So if AI is in Clair Obscur, if the AI parts is removed from the game, is it the same game that has received all these rewards? I guess the answer is no. So do the game without the AI then deserve the rewards? Because the game that received the rewards included the AI. Is this OK?
 
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