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Most Upvoted Feedback on Xbox Player Voice (so far): Exclusives

Which of the voted top 5 from Xbox Player Voice is most important to you?


  • Total voters
    173

Topher

Identifies as young
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2. Backwards Compatibility
3. Free Online
4. Achievements
5. Family Plan

 
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Exclusives, without question. Competition is healthy for the industry.
 
Exclusives

REAL backwards compatibility

removing the online fee

those are the big 3, that if they do it right, could turn the ship around.
but I wouldn't hold my breath than any of them happen
 
Exclusives only make sense with drastic budget cuts…… but maybe the plan all along was to fire a bunch of people and replace them with generative AI.
 
Exclusives. Since the PS4/Xbox One gen, I've been waiting for Microsoft to give me a reason to buy a console.

Video games are one of the few things I splurge on, and even as a single dude with spare cash, they never offered me something I wanted and couldn't already get on PC or PS4/PS5.
 
I voted backwards compatibility.

I'm thoroughly of the opinion that most of the good games that will ever exist have already been made. I would like to maintain my access to them above all else. I don't care about achievements or exclusives whatsoever. A new family plan would be nice though.....
 
If these people really like Microsoft games, they should be careful wishing for exclusives. Xbox is not going to out PlayStation the PlayStation. Xbox exclusives would just ensure less investment in Xbox games
 
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I voted free online, although it doesn't affect me personally. I sub to Gamepass Ultimate for the Cloud Gaming and Day 1 games. I just think it makes zero sense for Helix to charge for online if they do full convergence and allow PC stores. If they are no longer subsidizing hardware, don't charge for online paywall.

As for Exclusives, I am ok with whichever direction they choose, though I think multiplayer games like Halo, Gears should be multiplatform. And current popular IP should remain multiplatform.

Only NEW single player games should be 6-12 months timed exclusive, then if the game turns out good, make it longer term or permanent exclusive.

That should be Xbox long term strategy, fund, publish, acquire massive permanent content for Gamepass. Keep the good stuff exclusive or just extend to 18-24 months.

6-12 months timed exclusive on new single player IP is the least riskiest, until the awards season is over.
 
Could give a fuck about Exclusives.

Backwards Compatibility of OG XBOX and Xbox 360 games is what I desire most.
 
Exclusives are the only thing that would make me consider buying an Xbox, but luckily Xbox remains multiplatform and I don't need any additional hardware beyond what I already have.
 
Just imagine of xbox made subnautica 2 and forza 6 exclusive, it could have been big for xbox. For all console competitors, exclusives is important for quality, for better competition, to make a console enticing, and for growth of fanbase just like the success of past consoles in the 90's and early 2000.
 
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I voted exclusives but quickly regerted it because exclusives do not mean exclusive on Xbox anymore. I actually think free online would be the biggest boost for a new Xbox console. It didn't really make much difference when Sony had free online and XBOX did not, but it is at least a counter to PlayStation. (I also hope it would lead to Sony dropping it).
 
Yeah, going to be too hard to walk that one back unfortunately. They could do Windows Store Exclusives but that's not what people mean.
Hard to do Windows Store exclusives too since their store is total crap (they tried at first, their games only became relevant on PC after Steam releases began)
 
Backwards compatibility easily for me, but the actual answer is free online.

The fact that the audience cares more about getting some games to close off to other people, vs not getting scammed for paying a sub just to play your own games online shows why we people get the industry they do.

Until they can make system-seller games, exclusivity won't matter.
 
If MS was wise, they could have made a deal to at least make it xbox console exclusive. Subnautica 2 will still launch on ps5 soon Well my point is business strategy.
nah, i remeber a leaked list that showed their internal calculations for money hating games and the numbers were all hilariously wrong (like they wanted to pay 5M for BG3 to be on gamepass lmao)
 
If MS was wise, they could have made a deal to at least make it xbox console exclusive. Subnautica 2 will still launch on ps5 soon Well my point is business strategy.
Moneyhatting a 3rd party game is WAY too expensive when you are way too behind in install base. The cost of moneyhat is inversely proportional to the percentage of the market you control. With 0 on one end and infinity on the other. Ms can't afford to moneyhat. And worse, now they can't afford to make their 1st party exclusive either. It is all because they don't sell enough hardware, the one thing they pretended didn't matter. And now they pay the price.
 
It would be a pretty bad idea to have exclusive games and a $1k+ half-PC thing.

Either go third party with a token OEM box that you aren't even trying to sell, or make a competitively priced system supported with exclusives that help expand its install base.

I think they feel pretty bruised up and are tired of banging their collective heads against the wall. There isn't enough confidence in themselves that they won't be underwater again on a traditional console buoyed by exclusives. Thus the safer path where mistakes only tank themselves rather than tank a whole console business, like SEGA. Free to have bad management for all time.
 
Moneyhatting a 3rd party game is WAY too expensive when you are way too behind in install base. The cost of moneyhat is inversely proportional to the percentage of the market you control. With 0 on one end and infinity on the other. Ms can't afford to moneyhat. And worse, now they can't afford to make their 1st party exclusive either. It is all because they don't sell enough hardware, the one thing they pretended didn't matter. And now they pay the price.
nah, i remeber a leaked list that showed their internal calculations for money hating games and the numbers were all hilariously wrong (like they wanted to pay 5M for BG3 to be on gamepass lmao)
Since xbox series s/x alresdy lost its practical not to get exclusivity contracts since no one wants to buy a six year old series s/x that already lost this gen. I hope Helix will be back to same principle of xbox OG and xbox 360 that made this two console competitive
 
I would think BC would be the most essential component. That was the reason most Xbox guys gave for wanting to buy Magnus, because it would allow them access to their Xbox library (which for many of the guys who'd consider next-gen Xbox is fairly large).

Exclusives would be second, but MS is in a difficult position there, so I wouldn't expect too much. Maybe some timed exclusives.
 
Alright, signed in to check it out. Reminds me of GOG and how players vote for new games.

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