inner-G said:All doom and gloom in here.
I think that once stores have Vita and 3DS display units side-by-side, 3DS will be in trouble.
3D is just not doing it for them. People who want a cheap handheld will get a DSi, people who want graphics will get a Vita. It will survive just on N franchises, but no way will ot be the beast that the DS is.
Futureman said:I guess I'm misreading this list then?
http://garaph.info/gamesearch.php?t...eid=&orderby=SalesLTD+DESC+&res1=&res2=&opt=1
yurinka said:Totally false. There are several Sony million sellers in PSP.
Even the 'failure' GT PSP sold more than 2 million copies:
http://www.polyphony.co.jp/english/list.html
Road said:Actually, I don't know what is on the link (blocked here), but I assumed it was just all the PSP games on Garaph. haha
Father_Brain said:I'm continually amazed by how difficult it is for some people to grasp that specs and hardware features do not factor in significantly to the average consumer's assessment of value. Compelling software does, and in that regard (from a likely-sales perspective), Vita is severely lacking aside from HSG6.
My mistake, I though he was talking worldwide.OldJadedGamer said:According to your own link GT PSP sold 340k.
viciouskillersquirrel said:Basically, even if PSV never manages to so much as sniff MH ever again, other games will rise to the top and fill the gap. Nature and markets both abhor a vacuum.
Also, the smart money is on 3DS being the dominant platform this gen, albeit not on the same level as the DS. 3rd parties are on board from day one (which they weren't at the beginning of last gen) and it's a software that sells systems, not graphics, else SM64, Metroid Prime and Halo would have made their platforms dominant. Also, the incumbent statistically has a HUGE historical advantage.
I never said.a damn thing about Vita 3rd party support. Not a damn thing.Commanche Raisin Toast said:so what say you of the "Vita has no 3rd party support" or "no big games for 2012" ramblings?
doesn't Vita have 26 launch titles which is the most at launch of any PS platform? 3rd parties ARE on board, and day one. sony's focused this thing on being awesome for developers to make games for... i'm just not seeing the game drought of the PSP days that a lot of people are trying to suggest.
viciouskillersquirrel said:I never said.a damn thing about Vita 3rd party support. Not a damn thing.
Commanche Raisin Toast said:so what say you of the "Vita has no 3rd party support" or "no big games for 2012" ramblings?
doesn't Vita have 26 launch titles which is the most at launch of any PS platform? 3rd parties ARE on board, and day one. sony's focused this thing on being awesome for developers to make games for... i'm just not seeing the game drought of the PSP days that a lot of people are trying to suggest.
jman2050 said:As far as I can tell this is a thread about Vita's sales potential, no?
Ah. I thought you were trying to read something into my post that wasn't there.Commanche Raisin Toast said:i know, im just asking you what you think......?
inner-G said:All doom and gloom in here.
I think that once stores have Vita and 3DS display units side-by-side, 3DS will be in trouble.
3D is just not doing it for them. People who want a cheap handheld will get a DSi, people who want graphics will get a Vita. It will survive just on N franchises, but no way will ot be the beast that the DS is.
viciouskillersquirrel said:Ah. I thought you were trying to read something into my post that wasn't there.
Vis a vis the PSV lineup, it's OK. All the games announced so far are very "launchey" and quite a few are in genres that:
A) Haven't historically done well on handhelds
B) Are niche genres to begin with
Basically, I don't see Killzone or Uncharted raising the platform to heaven in Japan. There are a few games that look promising, but their sales potential is unknown.
Commanche Raisin Toast said:good points.
i was pretty surprised to see a big NA title like uncharted as a japan launch game. at least they *sort of* like uncharted over there. could do decently...
DoubleTap said:wait what? regardless if people are knowleadgable with specs or not, they'd clearly know they would be getting the "latest model DS" for only $20.00 more and it comes with games to boot. i'm not sure that people who can afford a "cheap" price of $149 wouldn't make the jump for such a small difference.
Japan is about to burn from the numerous Musou releases. HSG will be the top title.AniHawk said:the best-selling vita launch games, barring a surprise hit, will by dynasty warriors and hot shots golf 6.
the PSP? This seems word for word like something from 2004.Kuran said:Why would anyone want Vita to fail is beyond me. It is a portable device that should be heralded as the 'second coming' for any gamer out there. I can't believe it (specs, etc.) is real.
Games will be there, too. But first of all, this is the most promising portable hardware launch since...
Dave Reeves also said they'd be announcing their first Wii U games in September. Things change.yurinka said:Even the Capcom Europe boss (David Reeves as I remember) hinted some weeks before they were announced that MH would go multiplat in handhelds.
DW7 PSP bombed too. I think PS3 is the only real healthy place left for Musou.Chris1964 said:Japan is about to burn from the numerous Musou releases. HSG will be the top title.
aha! but did he ever say which september?lunchwithyuzo said:Dave Reeves also said they'd be announcing their first Wii U games in September. Things change.
lunchwithyuzo said:Dave Reeves also said they'd be announcing their first Wii U games in September. Things change.
Those are all direct ports, MH3 and MHP3 are really different games at their core, even if they share a lot of art and ideas. Maybe Strider NES vs Arcade would be a better comparison.yurinka said:As I remember, Portable 3rd had all the Tri fields, weapons and monsters, excluding the underwater stuff. And in top of it added some stuff from the portable series in addition to new stuff. Is it false?
In this case RE4 PS2 isn't a port because it had new content and features and it was toned down graphically.
And RECVX in PS2 is not a RECV Dreamcast port because it had new stuff.(well, Code Veronica Complete was also released in DC)
And SFIV 3D in 3DS isn't a port because it added some new features and lacks the last game updates.
WTF
Fuck me! Reeves is sneaky one...AniHawk said:aha! but did he ever say which september?
lol. I'm sure it's going to get exactly what Vita is: PORTZ. Probably the same ones even. :/Takao said:Maybe they did, and we just don't know it yet?![]()
SSJ1Goku said:You guys really need to wait until the Vita launches because many of you are bringing up stupid points that have nothing behind them. The games are being made but they are not going to be talked about until after the Vita launches. Trying to talk about 2012 games on Vita is beyond stupid at this point.
Games are being made.
Cosmo Clock 21 said:the PSP? This seems word for word like something from 2004.
When that party ends, a new one can start =)marc^o^ said:That's the key issue Vita is facing right now, being late to the party.
Matching and one-upping the competition feature for feature isn't a winning strategy. Not for PSP, not for PS3, not for any platform. Plus, the new tech sheen tends to wear off really quickly once people adjust their expectations.Kuran said:Argument is invalid.
First of all, the PSP had a great selection of games with a beautiful screen/hardware and graphics that in some cases still rival recent 3DS releases. In 2004.
To me, that was amazing. Nobody but Sony had the balls to really go all-out on a portable platform. It was a great first effort.
This time they will have a much greater support for third party development tools, a beautiful touch screen OLED, and a second analog stick. Those three things alone make a world of difference.
With Nintendo I always have the feeling they cut corners and took the cheaper option in regards to build quality, hardware design and screen quality. I think the DS Lite was the only exception.. with Sony I don't have that feeling.
And the rear touchpad.viciouskillersquirrel said:Second analog stick is the only really distinguishing feature the PSV has
*facepalm* The link I posted was from yesterday from their conference.saichi said:this was argued before and the counter argument is that 3DS had more big/known franchise announced long before it was launched and more details available.
Also, most of 3DS titles announced are not just games sounds like in really early planning stage.
- new fantasy RPG
- new fantasy action RPG
- new action adventure
- RPG from Level-5
Not only they don't screenshots, they don't even have logos or names. This kind of projects are also the ones that can be canned the most easily.
True. In my mind, the rear touchpad makes the second analog stick redundant. I'm surprised more hay hasn't been made of it.test_account said:And the rear touchpad.
EDIT: Trophies as well, nothing like that on an handheld system as far as i know. Maybe the same with party chat, but i'm not 100% sure about that.
viciouskillersquirrel said:Matching and one-upping the competition feature for feature isn't a winning strategy. Not for PSP, not for PS3, not for any platform. Plus, the new tech sheen tends to wear off really quickly once people adjust their expectations.
Second analog stick is the only really distinguishing feature the PSV has and even then, a lot of the popular genres in Japan don't really use them all that much. Not to mention the 3DS mutant shell, which may deaden its impact somewhat.
If the PSV succeeds in carving out a healthy market, it will be on the back of its game library. No more and no less.
Will you have that feeling when you have to buy a high premium priced propietary memory card for any PSN Vita games?Kuran said:With Nintendo I always have the feeling they cut corners and took the cheaper option in regards to build quality, hardware design and screen quality. I think the DS Lite was the only exception.. with Sony I don't have that feeling.
lunchwithyuzo said:Will you have that feeling when you have to buy a high premium priced propietary memory card for any PSN Vita games?
Gee, sure was nice of Nintendo to give me this 2GB card. On top of the 2GB they stuffed inside the system. So generous! <3
I do believe Vita will eventually overcome the challenges it faces. It will require killer apps + a price cut, at the very least offering a memory card early in 2012. Sony probably gave Nintendo too much liberty to grow a userbase and developper support. Doesn't mean they won't find a market for Vita, but it could have been much bigger had it released months earlier.test_account said:When that party ends, a new one can start =)
If the 3DS had a slow start and managed to pick up pace again, same happened with PS3 and PSP as well, why shouldnt any other system manage it as well?
Compared to the domination of the Game Boy line over its myriad and varied competition? I'd say DS vs. PSP was mighty close compared to them, yes?Jaded Alyx said:Another?
I'm genuinely not excited for the hardware at all. After all, the Turbografx 16, the Philips CDi and the Neo Geo had incredible hardware in their day and age, but it would have been a waste of time to buy them for me because I don't like their game libraries.Kuran said:How about a gorgeous screen and the horsepower to display console-level graphics? I would call that a feature.
I'm not a graphics whore at all, but the ability to play Dark Souls on the go (PhyreEngine is completely compatible with Vita) is incredible.
I don't believe 'gimmicks' are required for a succesful hardware launch, rather whatever implementation suits the device's needs.
The 360 was just fine without any gimmicks, besides offering a great online service and games.
I can't believe you are saying people wouldn't be excited for the Vita because of its technical capabilities and hardware design, but only for its potential games library. It is going to be incredible looking at that screen, for both 2D and 3D games.
Meisadragon said:Vita's price point is somewhere in the middle; it's not mass market and it's not too high either
Kuran said:I don't really care about the cost as long as I am paying for quality.
The flipside of this is that Nintendo's never had a stronger platform than when they went up against PSP. GB or GBA never raked in the sales DS has, even with higher marketshares. In fact the difference in userbase between PSP and DS is about the total userbase GBA managed.Dambrosi said:Compared to the domination of the Game Boy line over its myriad and varied competition? I'd say DS vs. PSP was mighty close compared to them, yes?
No idea, maybe someone hasnt thought of something really unique with the rear touchpad yet. I'm sure that we will see something as time goes by thoughviciouskillersquirrel said:True. In my mind, the rear touchpad makes the second analog stick redundant. I'm surprised more hay hasn't been made of it.
I guess it's hard to really advertise on the basis of better ergonomics.
EDIT: Trophies/achievements don't sell systems to new people. They sell software to customers you already have, and even then, it really only matters to heavy users. Party chat, I think you'll find, isn't that compelling a feature on a handheld people play in public.
You are putting way too much emphasis on price and not software. You have to remember that 3DS has virtually no heavy hitters (and still doesn't) before the price drop. It's not really fair to use 3DS as an example of the effect of price because if a Monster Hunter was out at launch, I think it would be a much different story. Of course, we'll never know.Cipherr said:What follows afterwards will hopefully be the final nail through the skull of the hardheaded; that the price matters. And a lot. Nintendo couldnt sell at that price, Vita will not either, no handheld gaming device will right now. The games situation with the 3DS dropping a fuckton of heavy hitters right on Vitas coming out party just pours salt on thewoundcorpse.
Vita will survive, but it will do horribly at the price its at and with the competition it has outside of its launch window. And I really dont consider that an opinion, more like an inevitability. Even if it had freaking GT6, MH4, Uncharted, and somehow Pokemon day ONE, we would still be able to easily recognize the way the price held it back.
dark10x said:Yet iPads are still being sold by the truck load at $500+.
Different market, I know, but it does show that people are still willing to pony up if they feel the device is worthwhile.