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The PlayStation Vita In 2011-2012

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Played a bunch of games at the event in Roppongi today. I'd already tried the Vita out before at TGS, but this time I got a lot longer with it and was able to try out a few different games. I got there pretty late but there weren't that many people there so I could play anything without waiting too long.

Uncharted
For being the Vita's showcase title, the graphics were kind of disappointing. It seemed to look better in videos and such. It's aliased to hell and it just looks low-res. The game is what you expect, but personally I'm not an Uncharted fan.

Super Monkey Ball
Currently my most wanted title, as I'm a huge fan of the series. The analogue control is great and with some getting used to would be easy to master. The tilt controls have the fundamental problem that tilting the device makes you less able to see the screen, and when you have a stick you would never want to use motion control anyway. Some of the stages I played were recycled from previous versions, but I'm hoping the whole game isn't like that.

Ridge Racer
Probably the game I had the most fun with. But after reading on GAF that it only has three tracks and more have to be purchased as DLC or some other such silliness (the version I played today did only have three tracks and three cars, but it was a demo version to be fair), I'm not interested in this game.

Wipeout
Only played this because nobody else was playing it while I was in the queue for LittleBigPlanet, but this might have actually been the most impressive game I played. It controls well and the graphics are actually what you want out of this device.

LittleBigPlanet
What can I say, it's LittleBigPlanet, and it's exactly what you expect. I had a little trouble with a section where you had to push blocks from behind using the rear touch panel, due to the fact that I couldn't see where I was touching. I feel like this problem could be solved by just making it so that when you touch the first time it just shows the reticle and doesn't actually register a touch.

The system itself is great, but my overall impression is one of disappointment with the level of graphics on display at the moment. Hopefully once we get the first generation titles out of the way things will start to pick up. If I decide that I can afford it when it's out, I'll be getting one.
 
Does anyone know if a 3G Vita purchased in Japan would work in say, the UK, if I took it there and got a UK sim card?

At around what hour did you get there? At around 12, the longest I had to wait was 2 minutes.
About 4pm. Yeah, it was quite a different experience to TGS. :3
 
Wondering since I might be in Japan after the launch...will this be impossible to pick up at a store without having an early preorder? Plus, will the exchange rate really bite me in the ass, or would it be cheaper than importing from play asia or wherever?

It'll be cheaper than importing, but not much cheaper than just waiting for your official domestic launch. Exchange rate really messed things up so its not a bargain any more.
 
I'm this close to paying off my early edition bundle at Gamestop. When I get paid next week I'm paying the whole thing off and buying LBP (I already have Uncharted paid off).
 
I'm assuming that no Japanese Vita will be able to access the US PSN store until the US launch, but does anyone think it might be able to if it's just pulling up the same store that's up now?

And I guess the biggest difference I'd have to deal with is the reversed cancel/select buttons? Or an I forgetting something...
 
I'm assuming that no Japanese Vita will be able to access the US PSN store until the US launch, but does anyone think it might be able to if it's just pulling up the same store that's up now?

And I guess the biggest difference I'd have to deal with is the reversed cancel/select buttons? Or an I forgetting something...

Well, if you use the touchscreen interface then you likely don't have to worry :)
 
Crapcon scams:

According to an Iwata asks for Monster Hunter Tri G, Capcom had already decided on production in December 2010 to make Tri G on 3DS. This was weeks after Sony basically did everything they could to make Portable 3rd a success on PSP (including releasing a very cool MH-only PSP revision), and weeks before Capcom would go on stage at the PlayStation Meeting of 2011 alongside a then called "NGP" to showcase Portable 3rd running with two analog sticks.

Sony needs to take a page out of Raiden's book, and make their own Revengeance.
 
Crapcon scams:

According to an Iwata asks for Monster Hunter Tri G, Capcom had already decided on production in December 2010 to make Tri G on 3DS. This was weeks after Sony basically did everything they could to make Portable 3rd a success on PSP (including releasing a very cool MH-only PSP revision), and weeks before Capcom would go on stage at the PlayStation Meeting of 2011 alongside a then called "NGP" to showcase Portable 3rd running with two analog sticks.

Sony needs to take a page out of Raiden's book, and make their own Revengeance.

That's Capcom for you, ladies and gentlemen.....
 
You should blame Sony for not developing a big budget MH-clone game for PSP.

Capcom is an external company and they can do whatever they want with MH.
 
You should blame Sony for not developing a big budget MH-clone game for PSP.

Capcom is an external company and they can do whatever they want with MH.

Does SCEJ develop anything that is "big budget" anymore?

That said, I do agree it's a failing of SCE's management to not continue their old PlayStation mantra of having their own variant of every popular genre. I suppose they thought Capcom was going to stay with that too...
 
Crapcon scams:

According to an Iwata asks for Monster Hunter Tri G, Capcom had already decided on production in December 2010 to make Tri G on 3DS. This was weeks after Sony basically did everything they could to make Portable 3rd a success on PSP (including releasing a very cool MH-only PSP revision), and weeks before Capcom would go on stage at the PlayStation Meeting of 2011 alongside a then called "NGP" to showcase Portable 3rd running with two analog sticks.

Sony needs to take a page out of Raiden's book, and make their own Revengeance.

Well, give them some time, even Monster Hunter 3G for 3DS manual uses Sony buttons.
kqokz.jpg
 
You should blame Sony for not developing a big budget MH-clone game for PSP.

Capcom is an external company and they can do whatever they want with MH.

Actually, if I were Sony I'd be tossing money at Sega or Bandai to make Phantasy Star Portable or Gods Eater into better looking / better playing Vita showpieces.
 
Well, give them some time, even Monster Hunter 3G for 3DS manual uses Sony buttons.
http://i.imgur.com/kqokz.jpg[IMG][/QUOTE]

Even if this does happen (MH on Vita), it's too little too late. It would've only made a difference had the Vita MH game actually come out prior to the 3DS ones, but as a 3DS one is a already out in Japan, and a Vita one is still MIA ...

[quote="MightyKAC, post: 33373227"]Actually, if I were Sony I'd be tossing money at Sega or Bandai to make Phantasy Star Portable or Gods Eater into better looking / better playing Vita showpieces.[/QUOTE]

But of course you run into jumping ship problem that Sony's had with Capcom. Why should Sony invest in a third party franchise when the two times they've done that on PSP, they've been burned (MH, and MGS: PW).
 
Sony needs to take a page out of Raiden's book, and make their own Revengeance.

lolz

Sony just need to take it like a champ, that Yamauchi's revenge attitude you are talking about will hurt them even more, at this time and age they really need to keep relationship healthy with third party publishers even when some like Capcom screw them in the butt over and over.

Instead of burning bridges they should just put some money (old Microsoft style) for studios that make MH clones, help some studio to make the "true next gen MH clone and hype it to the moon like the new big shit.

Well, give them some time, even Monster Hunter 3G for 3DS manual uses Sony buttons.
kqokz.jpg

I dunno...I just don't believe that mean a secret Vita port at all..I just think Capcom guys just went super lazy (as usual) and reused some parts from old MH PSP manual.
 
I'm assuming that no Japanese Vita will be able to access the US PSN store until the US launch, but does anyone think it might be able to if it's just pulling up the same store that's up now?

This is my concern - do I use a Japanese account to earn trophies etc and then revert to my main PS3 account (which is a US one even though I'm in the UK :p) once it gets a Western release? Would much rather be able to use my main account from the start.
 
It kind of reminds me of the Sony-Nintendo situation with "Play Station" for SNES back in the day, but that was a massive back stab given the timeframe of when those things happened.
It's the Resident Evil fiasco all over again. Establish a new IP on a SONY system, then switch to a different system (Nintendo) and say "FUCK YOU" to all the PlayStation fans, which made this IP big.

Does SCEJ develop anything that is "big budget" anymore?
Yep, Polyphony Digital does.
 
It's the Resident Evil fiasco all over again. Establish a new IP on a SONY system, then switch to a different system (Nintendo) and say "FUCK YOU" to all the PlayStation fans, which made this IP big.
Then its sales outside PS dissapoints them (Code Veronica in DC, RE4 or RE0, RE-make in GC, Chronicles games in Wii) and went back to make money in PS platforms (RE4, RECVC, Chronicles HD). Then they announce RE portable for PSP.

They release RE5 and it's their 2nd all time best selling game, the best selling RE. But RE portable dissapears and instead they announce 2 RE games for 3DS. I bet their sales won't be so huge and they will prefer to port them to Vita after some time.

Same goes with MH: PS2 doesn't sell very well, but PSP games sales of enhaced ports were awesome.
They cancel MH3 PS3 and move it to Wii. Its sales are worst than in PSP.
They release MHP3rd in PSP and its their best selling portable game ever and the best one in the IP. Instead of puttin MH3G and MH4 in Vita, they choose 3DS.
Again, I bet 3DS won't be PSP like numbers and they will port them to Vita after some time.
 
Actually, if I were Sony I'd be tossing money at Sega or Bandai to make Phantasy Star Portable or Gods Eater into better looking / better playing Vita showpieces.

Yep.

If Capcom doesn't want to capitalize on the userbase they've cultivated on the PSP with MH, get Sega, or make a MH-type game on your own. SCE has a huge stable of developers, I'm sure one of them could pump out a Hunting Action game that could effectively keep that fanbase happy.
 
That said, I do agree it's a failing of SCE's management to not continue their old PlayStation mantra of having their own variant of every popular genre. I suppose they thought Capcom was going to stay with that too...

They really shouldn't have, it's not the first time SCE's been burned, by Capcom with a Monster Hunter 3 exclusive going to Nintendo.

SCEJ needed to start buying some developers the day FFXIII went multi-platform, even if losing MH3 to the Wii wasn't enough (or DMC4, or...). Fool SCE three or four times, shame on the publishers, after that, SCE... uh, is still getting fooled. Again.
 
Gravity Days - bad things first - during the game there are jaggies on characters although it's not that bad. Other than that the game looks, feels and plays great. Yes, you can use buttons in conversations (although we already knew that from the dev walkthrough). And for all those wondering, you don't have to use the gyroscope to aim while levitating, the right stick works as well. To be honest, it's sometimes easier to use that than to tilt Vita, if you need to make a 180 degree turn or something. Also, the end of the boss fight, when after flicking my finger over the touchscreen the heroine did some badass attack blew me away. Will buy this day 1.

I'm pretty interested in Gravity Daze. It's nice to see a new IP from Sony that looks promising and isn't distinctively western in flavor. Most of my favorite games still come from Japan so Im hoping this one turns out as good as it looks.
 
I'm pretty interested in Gravity Daze. It's nice to see a new IP from Sony that looks promising and isn't distinctively western in flavor. Most of my favorite games still come from Japan so Im hoping this one turns out as good as it looks.
I actually wrote "Days", didn't I? Must've really been tired when I came back.
Anyway, GD was definitely the best Vita game I played yesterday and if they don't mess anything up, I guess it'll become the real system seller. Hope it's not short.
 
I actually wrote "Days", didn't I? Must've really been tired when I came back.
Anyway, GD was definitely the best Vita game I played yesterday and if they don't mess anything up, I guess it'll become the real system seller. Hope it's not short.

This is what I'm worried about. But other than all the impression you gave, what did you think about the build quality of the system. Does it feel like it's worth $250?
 
This is what I'm worried about. But other than all the impression you gave, what did you think about the build quality of the system. Does it feel like it's worth $250?
Yeah, the system itself felt pretty solid and well made. Given the quality of the first wave of titles, I'm really curious how the later ones will look like, as the system itself has great potential. It's worth it's price, at least for me.
 
Yeah, the system itself felt pretty solid and well made. Given the quality of the first wave of titles, I'm really curious how the later ones will look like, as the system itself has great potential. It's worth it's price, at least for me.

well with the way Wipeout adn LBP (which I think are the best looking game on the platform) looks, second wave will be worth it I believe.
 
6 days to go. I've three bags of retro to sell today to help offset buyers guilt!

it doesn't count if it's money from sales of old goods!
 
So quick question.

If I purchase a physical copy of a Vita title, can I transfer/download that title onto a memory card in order to carry around multiple titles digitally without carrying around the original cards that each respective game is on?
 
Think about what you just asked realistically. How would you think that was a possibility?

Why would you assume otherwise?

If I physically own a copy, that's priced at a higher price than the digital version. Why wouldn't I be able to download a copy onto a memory card?

Kind of like the Blu Ray/DVD/Digital Copy bundles a lot of new releases come as.

Kind of like installing a program on your HDD (Replace HDD with Proprietary Vita card) and not having to use the disc/card ever again. Specific serial number/one time use code for your account.
 
Everything is going to be on the store from the start. Why not buy it digitally?

I like collecting physical media, but can't deny the convenience of digital collecting as well.

I rip every CD & Blu Ray I buy just to have the option to have with me at all times, IPhone/iPad space permitting.
 
They really shouldn't have, it's not the first time SCE's been burned, by Capcom with a Monster Hunter 3 exclusive going to Nintendo.

SCEJ needed to start buying some developers the day FFXIII went multi-platform, even if losing MH3 to the Wii wasn't enough (or DMC4, or...). Fool SCE three or four times, shame on the publishers, after that, SCE... uh, is still getting fooled. Again.

SCEJ are just too retarded to do anything nowadays. It's been a long time since wkc2 got releaseed. You'd think by now that Sony has 1-2 jrpgs planned, but noooooo. Now with Gust being milked by Koei Tecmo and Ueda leaving, they really are in deep shit.

Here's hoping Gravity Daze does well, but I wouldn't count on it due to SCEJ's incompetence.
 
SCEJ are just too retarded to do anything nowadays. It's been a long time since wkc2 got releaseed. You'd think by now that Sony has 1-2 jrpgs planned, but noooooo. Now with Gust being milked by Koei Tecmo and Ueda leaving, they really are in deep shit.

Here's hoping Gravity Daze does well, but I wouldn't count on it due to SCEJ's incompetence.

White Knight Chronicles: Origins
Over My Dead Body Portable

2 JRPGS!
 
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