ShockingAlberto
Member
The video I'm editing now is kind of related to the music thing.
I've started to look in to the silent ways games teach you things, stuff you learn but never really realized you learned. The Mario example above is a good one, the music and the placement of the blocks is designed to teach you all the major game mechanics in five seconds.
So I'm watching (and re-watching and re-watching) a bunch of games and just paying attention to the visual aspects to take notes on what other games do it.
Shockingly: Skyward Sword also does it in parts, which is funny considering how much handholding the game does otherwise.
I've started to look in to the silent ways games teach you things, stuff you learn but never really realized you learned. The Mario example above is a good one, the music and the placement of the blocks is designed to teach you all the major game mechanics in five seconds.
So I'm watching (and re-watching and re-watching) a bunch of games and just paying attention to the visual aspects to take notes on what other games do it.
Shockingly: Skyward Sword also does it in parts, which is funny considering how much handholding the game does otherwise.