It's worse on keyboard and mouse because you have so many damn keys and they still won't let you split up the actions from one key.Am I the only one who hates how absolutely EVERYTHING seems to handled by the 'A' button (I'm on 360)? You take cover, sprint, pickup items, dodge, and vault over cover with that one button. This is most likely me not being used to the controls yet, but I had a LOT of trouble getting into and out of cover, because Shepard would constantly be dodging in odd directions.
Weapons have a weight now. The higher the weight of the weapons you're carrying the faster your cooldown is. The second part of the demo forces you to carry a lot of weapons so your cooldown is much higher. Shame they didn't let you tweak your loadout, I'd like to experiment with a Pistol-only Adept against harder enemies.Its funny that Infiltrator doesnt have sniper rifle in the demo and whats with cooldowns on the earth escape section? Playing as adept allowed for just spamming skills left and right.
Am I the only one who hates how absolutely EVERYTHING seems to handled by the 'A' button (I'm on 360)? You take cover, sprint, pickup items, dodge, and vault over cover with that one button. This is most likely me not being used to the controls yet, but I had a LOT of trouble getting into and out of cover, because Shepard would constantly be dodging in odd directions.
What added to the aggravation for me was the fact that I cannot for the life of me see much of a use for the dodge/commando roll in the first place. It's so damn short, you don't seem to pop into cover after jumping at the end of a sprint (I couldn't get it to do that at least). Why is it in there?
Secondly, as many have already pointed out, when I'm playing as a biotic, why the hell do they load me up with a ton of weapons so I can't use my damn powers in the 2nd part of the single player demo? That was just inexcusable, and I cannot POSSIBLY imagine that nobody pointed out at some point how the this demo basically fucks you over completely unless you play as a solider. Also, the infiltrator not getting a sniper rifle? Are you fucking kidding me?!
Thirdly, I SERIOUSLY hope that this demo is just locked into some very low-res assets, because all the textures look eff'ing terrible!
Not using your save from ME1.
Also the default story decission are shit.
Pretty shitty. Kind of kills the whole "this is YOU'RE story" idea once you know about it. My story is now just an alternate demension from what REALLY happened. A "what if" scenario.Just start ME2 without importing any saves. They'll fill you in on what happened in ME1. I think if you check the wikis you could probably also find what the canon choices are.
Am I the only one who hates how absolutely EVERYTHING seems to handled by the 'A' button (I'm on 360)? You take cover, sprint, pickup items, dodge, and vault over cover with that one button. This is most likely me not being used to the controls yet, but I had a LOT of trouble getting into and out of cover, because Shepard would constantly be dodging in odd directions.
What added to the aggravation for me was the fact that I cannot for the life of me see much of a use for the dodge/commando roll in the first place. It's so damn short, you don't seem to pop into cover after jumping at the end of a sprint (I couldn't get it to do that at least). Why is it in there?
Secondly, as many have already pointed out, when I'm playing as a biotic, why the hell do they load me up with a ton of weapons so I can't use my damn powers in the 2nd part of the single player demo? That was just inexcusable, and I cannot POSSIBLY imagine that nobody pointed out at some point how the this demo basically fucks you over completely unless you play as a solider. Also, the infiltrator not getting a sniper rifle? Are you fucking kidding me?!
Thirdly, I SERIOUSLY hope that this demo is just locked into some very low-res assets, because all the textures look eff'ing terrible!
Am I the only one who hates how absolutely EVERYTHING seems to handled by the 'A' button (I'm on 360)? You take cover, sprint, pickup items, dodge, and vault over cover with that one button. This is most likely me not being used to the controls yet, but I had a LOT of trouble getting into and out of cover, because Shepard would constantly be dodging in odd directions.
Bioware were drunk when they picked those decisions. That Wrex is dead in the canon storyline is the stupidest thing they've ever done.
Am I the only one who hates how absolutely EVERYTHING seems to handled by the 'A' button (I'm on 360)? You take cover, sprint, pickup items, dodge, and vault over cover with that one button. This is most likely me not being used to the controls yet, but I had a LOT of trouble getting into and out of cover, because Shepard would constantly be dodging in odd directions.
What added to the aggravation for me was the fact that I cannot for the life of me see much of a use for the dodge/commando roll in the first place. It's so damn short, you don't seem to pop into cover after jumping at the end of a sprint (I couldn't get it to do that at least). Why is it in there?
Secondly, as many have already pointed out, when I'm playing as a biotic, why the hell do they load me up with a ton of weapons so I can't use my damn powers in the 2nd part of the single player demo? That was just inexcusable, and I cannot POSSIBLY imagine that nobody pointed out at some point how the this demo basically fucks you over completely unless you play as a solider. Also, the infiltrator not getting a sniper rifle? Are you fucking kidding me?!
Thirdly, I SERIOUSLY hope that this demo is just locked into some very low-res assets, because all the textures look eff'ing terrible!
Wait what.
Is there a list of decision that Bioware uses in the canon storyline?
Pretty shitty. Kind of kills the whole "this is YOU'RE story" idea once you know about it. My story is now just an alternate demension from what REALLY happened. A "what if" scenario.
It's not so much "canon" as it is "no imported save."
Basically you played the blandest, lamest Shepard possible. You killed the Rachni queen, killed Wrex, sacrificed Kaiden, romanced Liara or Ashley (Is that right? I can't remember), and failed to save the Council but didn't do the Renegade leave them to their death option.
I agree
Pretty shitty. Kind of kills the whole "this is YOU'RE story" idea once you know about it. My story is now just an alternate demension from what REALLY happened. A "what if" scenario.
I think they picked bad decisions so that you'd buy a copy of ME1 and make better ones![]()
It's not so much "canon" as it is "no imported save."
Basically you played the blandest, lamest Shepard possible. You killed the Rachni queen, killed Wrex, sacrificed Kaiden, romanced Liara or Ashley (Is that right? I can't remember), and failed to save the Council but didn't do the Renegade leave them to their death option.
I don't think of the 'default' Shepard choices as canon, but as a punitive measure by Bioware for not ponying up for their first game.
I played as an adept too and the boss fight in the second part of the demo was dreadful. I would always die trying to go out of cover and end up running face first in a crate. The cover mechanic is really poor because it uses only one button.
This is all the opposite of what I did and the worst part is I forgot to backup my save when I reinstalled W7.
Fuck. Is there a site where I can download saves?
This is all the opposite of what I did and the worst part is I forgot to backup my save when I reinstalled W7.
Fuck. Is there a site where I can download saves?
Pretty shitty. Kind of kills the whole "this is YOU'RE story" idea once you know about it. My story is now just an alternate demension from what REALLY happened. A "what if" scenario.
I really hate to say this, but does Mass Effect 2 look better than ME3 to anyone else? Some scenes were also kind of flickery.
It's their stupid name for mouse acceleration, it's better then calling it 'pointer precision' though.Wtf is mouse dampening?
The heavy melee is made to sync with the enemy in front of you and it actually hasn't missed when I used it (unlike all the E3/comic-con demoes where shepard just stabbed the air). The Adept attack is nice because you can actually hit multiple enemies with it.By the way, is there any way to lock onto an enemy with your melee attacks? It felt extremely inefficient to try and go for melee because the animation is so long, I was missing the enemies more than half of the time I tried to 'force push' them away.
It's their stupid name for mouse acceleration, it's better then calling it 'pointer precision' though.
That the Adept version of melee is actually a biotic punch is kind of neat. I thought it'd be the same for everyone (the knife thingy).
Doesn't the engineer pour space napalm over people as his heavy melee?
ATTENTION CO OP PEOPLE:
please fucking revive your partners
i revive all of you fuckers constantly
So Shepard should be a whiny bitch who in the middle of an invasion starts making pithy and backhanded remarks saying "I told you so" ? That's so much better.
seriously i just saved all of you and you're too busy getting wykkyd syck whiffed melee attacks to just turn around and revive us
I chuckled at some of the attempts at "emotion". Maybe I'm a bad person, but I just don't give a damn about some random kid. Shepard moves a hell of a lot better now, but the lipsynching and animation felt like it was worse than ME2 at times. And default femShep is such a piss poor job that it makes the femSheps that come out of the character creator look detailed and unique.