-Third person perspective
-The game uses a hotbar to activate skills like other traditional MMOs
-Visually it looks like other Hero Engine MMOs like SWTOR
-The general art style is kind of like RIFT or Everquest 2
-You can't be a werewolf or vampire
I will simply repost what I said on Hard forums:
This. If these bankrupt subhuman corporate shitforbrains even THINK of going with ANY of the following, it will suck more cock than Sasha Grey and that is a fact:
1. Low IQ "Kill 10 pigs" and come back and get your little pat on the head for being a good little special ed student who needs his hand held quests. No one likes this, and if they do, who gives a shit.
2. Theme park bullshit. We played TES: Skyrim because we played it the way we wanted to play, a giant sandbox, and it worked. There is no reason whatsorever to have a limp dick, bankrupt theme park-based MMO. WoW is the only one to do it right, stop trying to copy them. People are bored with WoW, and they only leave WoW to get away from WoW-type gameplay. So. Stop. Trying. To. Copy. Them. You fucking retards. Skryim works because it's a SANDBOX.
3. Linear progression. No one wants linear progression where we just follow a fucking walkthrough without actually playing the game. None of us want your typical grindfest where we go through the motions to get a piece of armor. No one. And if they do, as I said before, who fucking gives a shit? TES caters to people who like to do it our way, not some pre-defined path.
4. Shitty graphics. And by shitty I mean don't give us none of those pussy excuses along the lines of "Our new graphics system is very sophisticated and our new "Surealism Anime" character design is an attempt to be more coherent to everyone who hasn't played any of the TES games"....which is nothing more than a corpspeak euphemism "we need this game to run on a computer built in 2003 so we get maximum coverage" grade A bullshit. Fuck you. You know, like what they did with SWTOR where they made it look like George Lucas anal raped Clone Wars?
I love MMO's, and I want to see an TES MMO. But I want it exactly as it is NOW, but with MP and a persistent world. I despise most theme park MMOs with an extreme hatred. SWTOR was ruined because of that for me, every other game the same thing. We want dynamic gameplay and a dynamic world. Skyrim did it, they should be able to do it.
But I am a misanthrope and bitter over how other games ended up after hoping they wouldn't, so here's my prediction which I know will be spot on: they will have all of the above that I listed. They will do this because they are bankrupt and they will play it safe like typical dickless wonders always do. And they will fail after the first few months and if they didn't come out as F2P, they will resort to F2P, and then die out a year later. Watch. Only a few companies actually have dicks between their legs, and this company doesn't even have a bulge showing, let alone letting it all hang out.
I've played so many MMO's over the years, and I see the pattern very well. SWTOR was the last time I ever let my fanboism out. I should have known better. Never again. When I see actuall gameplay footage, when I see the actual details of how the game is going to work, then and only then will I start following it.
So, a BIG fuck you.
Go fuck myourself. SWTOR looks like shit and plays like shit because of the hero engine. Period.
Fuck you dickless subhuman. As predicted. Your NOT appealing to Skyrim players. PERIOD. And the shitheads who do play it will get bored and leave anyways. You either go with WHAT works, AKA SANDBOX mode, or you don't fucking make the game. No one wants to play a dumbed down version of Skrim. No one.
This 1000 times. I'm so glad people are so against this garbage and everyone wanted a sandbox experience since that is what the damn Elder Scrolls games are.
These fucking failures can't even get their lore right. Why the fuck is Cyrodil not a fucking jungle this time? Why the fuck are Argonians, Dunmer and Nords allies? 5 years in the making already and don't can't get basic shit from their own lore right, that's a great sign!
I seriously can't think of one redeeming factor of this game. Damn near every single possible thing that I loved from the previous Elder Scrolls games is gone completely. Hopefully this is fastest tanking MMO in history because they don't seem to be pleasing anyone with this abomination with Elder Scrolls written on its name tag.
1. Low IQ "Kill 10 pigs" and come back and get your little pat on the head for being a good little special ed student who needs his hand held quests. No one likes this, and if they do, who gives a shit.
Fuck you dickless subhuman. As predicted. Your NOT appealing to Skyrim players. PERIOD. And the shitheads who do play it will get bored and leave anyways. You either go with WHAT works, AKA SANDBOX mode, or you don't fucking make the game. No one wants to play a dumbed down version of Skrim. No one.
That should not surprise any of you.These fucking failures can't even get their lore right. Why the fuck is Cyrodil not a fucking jungle this time? Why the fuck are Argonians, Dunmer and Nords allies? 5 years in the making already and don't can't get basic shit from their own lore right, that's a great sign!
Too complicated for the WoW crowd.
You want to see them with the shitty hero engine? I'll stick to Oblivion/Skyrim and my imagination.The only thing that excites me about this is seeing all of Tamriel represented. The areas we haven't yet seen will be cool to visit, and it will be neat to see how they represent places we've already visited in earlier games. Also, the soundtrack (if Soule does it) will probably be great.
Well, they're going to have raiding (yep!), and I can't imagine WoW style raiding in first person unless you like to lose all your situational awareness and fail miserably.
Though what on earth is so amazingly complicated about first person, who knows.
You want to see them with the shitty hero engine? I'll stick to Oblivion/Skyrim and my imagination.
Making a WoW clone and having half your bullet points be things the game won't have isn't going to earn you a lot of love.So much venom...![]()
Then the game is a waste of space and I hope this tanks faster then SWTOR is just to get the message across. Stop copying WoW! Sick to death of the WoW formula spreading like a plague across every MMO since it's release.
If this turns into another WoW clone with a class base system, heavy restrictions based on the 3 factions, etc. then fuck it, and fuck it hard.
Game needs imo
-Skill based system not classes.
-In depth character customization.
-Incredibly large world that dwarfs WoW, SWTOR, etc. The game needs to have a grand sense of scale.
-Player housing and towns. Would add so much to the game having this stuff. Also be able to set up a plantation or shop of your own, etc.
-No level scaling or hand holding telling you where to go. You accidentally stumble into a Vampire Den to early, tough shit. Not told where to go next? Explore! Live the way you want to in the world.
-In depth crafting system with the ability to actually make something that nobody else has.
-Player driven economy, set up like EvE where you need to go to different systems (in this case parts of the world). Not WoW where the ah in Stormwind miraculously has auctions for shit from the other continents.
-No quick map travel. Keep it as basic forms of transportation like horses, boats, etc. and also have the Mage Guild be a form of going from town to town instantly.
-The illegal stuff in the game such as drugs like Moon Sugar and Skooma. Get caught with it by guards, there are consequences.
-Bounty system and Jail time and have it diminish your skills depending on time spent (which would go by instantly but the penalty would be based on your crimes).
-Real reasons to socially interact with other players. Something along the lines of SWG, it was great going into a cantina to rest and and to start conversations.
-Ability to make a character that isn't combat focused such as an entertainer, farmer, merchant, pure crafter, etc.
I can list more but you can see where i'm going with this. The WoW formula has run dry, WoW itself isn't even that fun anymore. I have played WoW to death and still will probably go back for Mists just for the sake of seeing it but I know damn well it will run dry again in no more then 2 months at best. Quite frankly it's time for MMO's to start regaining the sense of depth they had before the WoW plague spread. Seriously, the only MMO I can think of that has stayed pure and true to what it started out as is EvE Online.
Huge backlash for a just announced game. I see it all over the net. Its not the game people wanted.
ITT: Lots of salty talk about an MMO from people who don't play MMO's.
For those asking for something like EVE, you need to understand that with that kind of freedom, or even just a taste of that kind of freedom, comes the overpoweringly loud bleating of angry carebears who are not even remotely interested in dynamic events transpiring in their little bubble of a world; all they care about is baking bread and fetch quests. Look no further back than the pre-Wrath of the Lich King event in WoW, where players could spread plague to each other. There was so much whining and bitter tears all over, all because for a short three days of time there was something more unpredictably interesting to partake of in WoW besides watching the shark pop out of the water once again.
EVE works now as the type of game it is because those kinds of players are not what CCP are interested in, not really, and thus don't particularly cater to them. I can guarantee you that Zenimax wants those kinds of players for this game, though, and if they were to just make something like "Skyrim: Online", with the kind of freedom many would expect of such a thing, the gnashing of teeth would be endless until you end up with stupid band-aid fixes like Ultima Online had with Trammel, or what Verant did for Everquest when Fansy began his crusade against the bad guys on the no-rule server.
Yeah, it's a generic-ass bullet point list, but them just hinting at a DAoC style of PVP has me interested. Being an MMO, that also means that design is never locked-down and final like it is for single-player games, but has a bit more fluidity to it, so they could very well add things like player housing and vampires and such, likely as DLC coming from the house that gave us horse-armor.
Just remember, though, that there is a large and loud group of players who want nothing more than to pretend to be elves baking bread, and striking a balance for them and the opposing player-type is not exactly an easy thing to do, even for veteran MMO devs.
Really? I think a lot of people like TES specifically because of the world and the lore. Why else would you play it, other than to experience the world? The combat is extremely outdated and lifeless, the loot is boring, there's no balance or difficulty, etc.
EQ raiding doesn't compare, sorry. There is a reason most people at a raid could fall asleep smashing their face into the keyboard bound to their 1 button rotation and win, while maybe 6 people had to really pay attention - if that.You're kidding, right? Everquest 1 had 3D graphics, first person view, and epic raid content in 1998. It worked just fine. And this is in a world without voice comms. Raids conducted with with game's text chat interface only.
Sooo...this is kinda like every other MMO?
No first person? No real-time combat? Then what is the point of making Elder Scrolls into a MMO?
Sooo...this is kinda like every other MMO?
No first person? No real-time combat? Then what is the point of making Elder Scrolls into a MMO?
So the obvious answer is to take one of the worst engines around, forget the lore, and take all the gameplay ideas from wow because obviously gamers are stupid fools who have no idea how to adapt to anything new.
This is probably one of the most cynical, uninspired cash ins around. It's hilarious that you are trying to defend it.
We don't want to experience the world. One plays an Elder Scrolls game to influence the world. I never thought that an Elder Scrolls MMO would work because it would denigrate the very features that make the series great: the astounding amount of player agency both in character creation/progression and world exploration. It would be utter chaos if it thousands of players were able to influence the world like that, so instead we get Dark Age of Camelot 2 with an Elder Scrolls paint job.
you can't be a werewolf or a vampire.
no dragons.
no player housing.
Definitely, its like they forgot what makes an Elder Scrolls game.
Third Person too? bleh.
Looks like another The Old Republic.
When I first read the announcement, I was excited, but only because I'd hoped they'd found a way to revolutionise MMO games and make them essentially like the single player TES games but with hundreds of people running about sorting shit out. Unfortunately, it sounds pretty dreadful, and I have no interest. I hope that eventually a single player game comes out with the whole continent - that would probably be their magnum opus.