Bayonetta 2 - WiiU (Director: Yusuke Hashimoto, Pub: Nintendo, Supervision:Kamiya)

Status
Not open for further replies.
Hardcore fans will play the game on any console it's on if they are truly devoted to the series.

Am I missing something?

I would like to know this:

For generations it has been conventional gaming wisdom that if you're a true fan, you'll buy a game console for ONE game. Sure, others might see this as being overly devoted, but game players generally seem to understand it. We all like games, and know what it's like when there's one game that is "your game". It's virtually not a matter of money, then. It's about the game.

Despite the fact that Bayonetta 1 was multiplatform, why has the former conventional wisdom flown out the window for so many people? Is it just the effect of passing rage inspiring hypocritical attitudes? Is it because it's a Nintendo system, and one that so many 'hardcore' gamers have decided in advance is stupid, uncool, and shouldn't exist?
 
^^^ I actually think it's simply because in this age more than ever, fans feel like developers hear their rage. Often it does nothing, but there have been many instances with many games on many platforms where it resulted in patches or even ports. It's cultivated an attitude of "making noise." I don't mind it, and I guess for those who want to try and influence things, it can't hurt, though in this case I don't know where it will get them, since Nintendo is publishing...
 
Is it because it's a Nintendo system, and one that so many 'hardcore' gamers have decided in advance is stupid, uncool, and shouldn't exist?

I go with this one.

I think if it was PS or XB exclusive(only one), some would be pissed but not like THIS.

It sums up the attitude towards Nintendo:

Kiddy, no edgy exclusives, etc...

~it happens~

Fuck, why on the Wii U?????????????????

This is the perfect scenario that could highlight this point.

Sometimes you just can't win.
 
If I replay Bayo 1 any tips on finding all the weapons, challenge level gate thingies, etc?

When I played through before I barely found anything.

Use a guide

Stages are small and linear enough to where they aren't hard to find though, but there's some tricky ones that require you to go to a certain point on the stage before they appear.

I find it more fun to learn and memorize them than to explore and find them on my own though(same with DMC secret missions) so I just used a guide

I recommend this one because it's hilariously written
 
I would like to know this:

For generations it has been conventional gaming wisdom that if you're a true fan, you'll buy a game console for ONE game. Sure, others might see this as being overly devoted, but game players generally seem to understand it. We all like games, and know what it's like when there's one game that is "your game". It's virtually not a matter of money, then. It's about the game.

Despite the fact that Bayonetta 1 was multiplatform, why has the former conventional wisdom flown out the window for so many people? Is it just the effect of passing rage inspiring hypocritical attitudes? Is it because it's a Nintendo system, and one that so many 'hardcore' gamers have decided in advance is stupid, uncool, and shouldn't exist?
I think people these days are much less likely to buy a system for one game. People on this site seem very upset by the idea. Personally, I usually need 3 games before I'm willing to buy a system, unless the 1 game has amazing replay value.
 
I bought a PS3 for SF4 and never regretted a single dollar of my purchase. So many hours...just so many...

As far as Bayonetta goes, I personally wouldn't buy an entire system for it, but couldn't really blame someone if they liked DMC style action games. It's the pinnacle of that specific area. I would buy the game at a moderately high price though, as it's value is more than most of the $59.99 romps we get.
 
How's this for irony: I'm actually considering getting a 360 just to play Bayonetta 1 the right way. I already have a PS3 and PC, and the latter alone means I have access to the definitive versions of like 90 percent of the 360 library. Still... If I could figure out a few 360 exclusives, I might be down for the system. Maybe Halo 4 will be good? It looks colorful. There's just one thing: I abhor screen-tearing. And my understanding is 360 games are plagued with it, whereas I've only seen it once on PS3 (Uncharted 1) and never on PC, where I enable V-sync. Also, I wonder if 360 supports HDMI? I hate using more than one cable.
 
How's this for irony: I'm actually considering getting a 360 just to play Bayonetta 1 the right way. I already have a PS3 and PC, and the latter alone means I have access to the definitive versions of like 90 percent of the 360 library. Still... If I could figure out a few 360 exclusives, I might be down for the system. Maybe Halo 4 will be good? It looks colorful. There's just one thing: I abhor screen-tearing. And my understanding is 360 games are plagued with it, whereas I've only seen it once on PS3 (Uncharted 1) and never on PC, where I enable V-sync. Also, I wonder if 360 supports HDMI? I hate using more than one cable.
Yes, it supports HDMI... I also didn't notice any screen tearing on 360 version of Bayonetta.
 
will this get better or worst when the game is finally shown for the first time?
Worse no matter what.

If the game looks good, "fans" will rage more about "not getting to play it".
If the game looks bad, "fans" will rage more about "Nintendo ruining the game". You will also get some people who want to brag about Bayonetta's failure because "Platinum Games deserves it after abandoning me."
 
Eh?
It was a half joke/half frustrated post, am sure they got that - but...yours...
Don't know what the sense is that idiot needs an adjective...uhm...guess am the one missing something now?

Note the original poster's usage of the word "your" instead of "you're". Now read the "his an idiot" thing again.

He was mocking the original person's bad grammar by pointing out if you read the words as they were written (instead of properly just inferring what they meant) the sentence seems incomplete.
 
More shite from Kotaku:
http://kotaku.com/5945549/bayonetta...hange-from-its-creators-certain-point-of-view

They state the truth that we've all known then go on to take a dig at Platinum.
Please make sense of the following sentence Gaf:



It means nothing to me.
It pisses me off that Kotaku do get some good interviews, yet the rest of the site is such a fucking mess.

Kotaku is trash, nuff said. The worst GAF posts (why do they have to steal our games?) are on par with Kotaku's average clickwhoring output.

Except on GAF you get banned for that, while on Kotaku you get paid.
 
Honestly, I feel like Bayonetta has taken the DMC formula as far as it could go. Not only that, but they made the changes work brilliantly. Sure something could always From here, I don't know what they could really do that will warrant an entire sequel if they keep the same format. Not that it wouldn't be worth it, but you get what I'm saying.

What could be done to revolutionize the style and make it so that even then untrained eye can look and say, "Things have changed."?
 
Honestly, I feel like Bayonetta has taken the DMC formula as far as it could go. Not only that, but they made the changes work brilliantly. Sure something could always From here, I don't know what they could really do that will warrant an entire sequel if they keep the same format. Not that it wouldn't be worth it, but you get what I'm saying.

What could be done to revolutionize the style and make it so that even then untrained eye can look and say, "Things have changed."?

Co-op.
 


Man, the comments:

Does it really seem fair to the people who actually supported what was a decidedly niche title with making it's sequel exclusive to new hardware? The first game wasnt profitable, why make its sequel exclusive to new hardware? Nintendo should honestly make it a multiplatform release. Why spend the money to save the franchise and develop a new game that will most likely remain a niche title?

Wow.
 

I would be down, but only if the other person has a different set of moves that work and set up Bayo's moves and vice versa. That shit would be completely insane. I don't care much for just advancing combos along, but the fight flow in such a situation, with Bayo's over all crazy style...

Insanity.
Her partner has a portal gun, for instance(just going off of the recent news lol). Something like that would be out of this world.
 
I'm just glad we got a sequel. As much as I hate having to buy a Wii, at least I'll be able to play it.


You see? That's beautiful. This is what being a gamer is all about: "I'll buy the fucking system for that game"


Who knows, the Wii U might actually be a good console seeing how it's not even released yet....
 
I would like to know this:

For generations it has been conventional gaming wisdom that if you're a true fan, you'll buy a game console for ONE game. Sure, others might see this as being overly devoted, but game players generally seem to understand it. We all like games, and know what it's like when there's one game that is "your game". It's virtually not a matter of money, then. It's about the game.

Despite the fact that Bayonetta 1 was multiplatform, why has the former conventional wisdom flown out the window for so many people? Is it just the effect of passing rage inspiring hypocritical attitudes? Is it because it's a Nintendo system, and one that so many 'hardcore' gamers have decided in advance is stupid, uncool, and shouldn't exist?

I can only speak for myself and a friend, but we were massive Resident Evil fans. It just so happened most of the games were PS1 exclusive, or at least locally, only available on PS1. (I know of Saturn and N64 versions, but they came later or weren't for sale).

I bought a Dreamcast for RECV. I bought a GC for RE4 and Remake. Two of my mates got GCs for those games as well. It didnt hurt that a GC cost less than a new release game to buy at the time RE4 came out.

I think there are a lot of games that attract core audiences and most of them will follow a series wherever it goes. For me it used to be MGS and Resident Evil, although that is less so the case now that both series have wrapped up their narrative. If they happen to come out on systems I own I'll get them, but I dont think I'll buy a system "just" for them any more.

I'm going to assume that the bayonetta 2 backlash is from an extremely vocal childish minority, and most people will worry about getting it and a wii u once they see previews etc.
 
You see? That's beautiful. This is what being a gamer is all about: "I'll buy the fucking system for that game"


Who knows, the Wii U might actually be a good console seeing how it's not even released yet....

I'm pretty bored with the vitriolic attitude being hurled at those of us who are disappointed by the news of a WiiU sequel.

At my age I don't want 3 consoles under my TV. I don't have the time for them. I own all 3 consoles this gen. I bought a Wii on release, a PS3 when it first dropped in price, and happened to win an XBox at a tech conference. But the reality is 2 of the 3 sit idle 95% of the time and owning and accessorizing them all is a waste of space and money. The Wii was the system I bought first and the system I played least.

If Nintendo hadn't "saved" Bayonetta 2 I wouldn't be playing it. Now it exists I still won't be playing it, but I'll also be missing out on playing it. I can live with that, but I'm not going to be celebrating the idea of that regardless of how many "true gamers" insist I should be happy the game even exists.

You get your game. Good for you. But please, don't tell me how I should feel about it.
 
I can live with that, but I'm not going to be celebrating the idea of that regardless of how many "true gamers" insist I should be happy the game even exists.

You get your game. Good for you. But please, don't tell me how I should feel about it.

Anyone who is telling you how you should feel is an ass. When it comes to emotions, anything is fair game; we're only human.

However, what's important to note is the difference between an irrational sentiment and rational thought. If you're educated with the facts and are still pissed off about the game existing on the Wii U -- okay, you're pissed off, you can't necessarily control that -- but people need to be able to recognize that there is no logical justification to feel that way.

Because, at that point, you're pretty much just being selfish and denying reality.
 
I'm pretty bored with the vitriolic attitude being hurled at those of us who are disappointed by the news of a WiiU sequel.

At my age I don't want 3 consoles under my TV. I don't have the time for them. I own all 3 consoles this gen. I bought a Wii on release, a PS3 when it first dropped in price, and happened to win an XBox at a tech conference. But the reality is 2 of the 3 sit idle 95% of the time and owning and accessorizing them all is a waste of space and money. The Wii was the system I bought first and the system I played least.

If Nintendo hadn't "saved" Bayonetta 2 I wouldn't be playing it. Now it exists I still won't be playing it, but I'll also be missing out on playing it. I can live with that, but I'm not going to be celebrating the idea of that regardless of how many "true gamers" insist I should be happy the game even exists.

You get your game. Good for you. But please, don't tell me how I should feel about it.

What nintendo did was give you a choice. You had no choice before. You couldn't possibly be upset over having the choice to play a game you wanted to play right? Who says you have to play it now? Get a Wii U later when they drop to $99 and play it. Or not.

That is the choice you have now, that you didn't have before. It's a win/win situation for anyone interested in a game that was wiped out of existence until now.
 
I'm pretty bored with the vitriolic attitude being hurled at those of us who are disappointed by the news of a WiiU sequel.

At my age I don't want 3 consoles under my TV. I don't have the time for them. I own all 3 consoles this gen. I bought a Wii on release, a PS3 when it first dropped in price, and happened to win an XBox at a tech conference. But the reality is 2 of the 3 sit idle 95% of the time and owning and accessorizing them all is a waste of space and money. The Wii was the system I bought first and the system I played least.

If Nintendo hadn't "saved" Bayonetta 2 I wouldn't be playing it. Now it exists I still won't be playing it, but I'll also be missing out on playing it. I can live with that, but I'm not going to be celebrating the idea of that regardless of how many "true gamers" insist I should be happy the game even exists.

You get your game. Good for you. But please, don't tell me how I should feel about it.

lol, I was just agreeing with that particular attitude of "I'll buy the system for that game" excitement that hasn't really been around for a long time (seemingly).

Gamers who really liked Bayonetta but are not diehard fans I'm sure will share you're attitude toward it being "You got your game......this time" but the hardcore fan base will still buy it no matter what console represents it.

I understand too that many gamers are simply happy with their Xbox 360/PS3 and don't want to be pushed to buy a new console that isn't a direct upgrade to what they already have. Since the Wii U might represent something that totally goes against what these gamers swore to themselves they would never get into........I understand the hate.


I'll say this though, Nintendo may be a quirky company that has made some questionable decisions over the last 6 years but you have to give them some credit in securing some pretty decent Third Party support for the Wii U launch. Only Nintendo could pull off releasing almost nothing for the last 2 years of the Wii's life and then have the support that the Wii U is getting. From dead to life again is pretty fucking impressive.
 
I think proper level design this time would do the trick.

Bayonetta, without doubt, has the most fluid combat system to date. Defense and offensive interchange far better than previous entries in the genre. But I didn't like it. The level design constantly ruined what flow I got going. Some of it was terrible, while other bits showed signs of brilliance. I'd like them to work on that. More unique gimmicks, one time options, 360 platforming/fights, etc. The universe allows for all sorts of creativity. Use it.

We can always save the purely combat contest for gauntlet/extra bosses. But I liked stages like having to raise the water and ice it, to continue fighting.

The other way I can see it improving would be making it more RPG. Not really giving Bayonetta stats, but more weapons, and letting the user merge weapons. Taking parts from each one to make a new weapon, using those moves/combos to create new...well weapons. Let the players customize their girl.

I would like to know this:

For generations it has been conventional gaming wisdom that if you're a true fan, you'll buy a game console for ONE game. Sure, others might see this as being overly devoted, but game players generally seem to understand it. We all like games, and know what it's like when there's one game that is "your game". It's virtually not a matter of money, then. It's about the game.
I never really understood the, "Buy a system for a single game". Even when DMC4 was still PS3 Exclusive, I was far more into 360's offerings due to overall selection. Though DMC is my favorite franchise.
 
I want strikers peach...and brawl zero suit samus.....even tho the original would probably be better suited.
What the...

*sees avatar*

Buizel, leave that 7-year-old girl's boobs alone!

EDIT: Zero Suit Samus does seem most logical, doesn't it?
 
If thats really how the combo system works then the first game must be amazingly good, at least in parts. I couldnt care less about half naked bitches, i couldnt care less about guns, and i couldnt care less about kicking really high but if the gameplay is control based to that degree and is expressive then i will give it credit.
 
So, I have a question about Bayonetta, specifically the PS3 version, and this seems like the best current thread to do that.

I've seen it get bashed on here a lot for being an inferior version/port, but is it utterly unplayable? It seems really interesting, and I plan on getting a Wii U, so it'd be cool to play the first game before the sequel comes out. I only have a PS3 though, so is it worth it to pick up Bayonetta on that? Or are whatever issues it has too harmful to the gameplay experience for the purchase to be worth it?
 
I would like to know this:

For generations it has been conventional gaming wisdom that if you're a true fan, you'll buy a game console for ONE game. Sure, others might see this as being overly devoted, but game players generally seem to understand it. We all like games, and know what it's like when there's one game that is "your game". It's virtually not a matter of money, then. It's about the game.

Despite the fact that Bayonetta 1 was multiplatform, why has the former conventional wisdom flown out the window for so many people? Is it just the effect of passing rage inspiring hypocritical attitudes? Is it because it's a Nintendo system, and one that so many 'hardcore' gamers have decided in advance is stupid, uncool, and shouldn't exist?

I understand why, mechanically. If Bayonetta 2 was announced for the current or next Xbox/Playstation people would be going nuts. If it was PS3/360 then they'd be able to play it on the consoles they own. If it was on PS4/720, then they'd be excited over the whole graphical leap thing. But with the Wii U, it's on a console they perceive to be the same as the consoles they already own (despite the fact that no one seems to ever bring up what the controller or any of the Wii U's unique features can potentially add) only now they have to shell out more money for it.

But I do think people's reactions have been pretty disappointing, and I think we're going to see a lot more of these situations going forward in this upcoming console cycle.
 
So, I have a question about Bayonetta, specifically the PS3 version, and this seems like the best current thread to do that.

I've seen it get bashed on here a lot for being an inferior version/port, but is it utterly unplayable? It seems really interesting, and I plan on getting a Wii U, so it'd be cool to play the first game before the sequel comes out. I only have a PS3 though, so is it worth it to pick up Bayonetta on that? Or are whatever issues it has too harmful to the gameplay experience for the purchase to be worth it?

I never got past the intro section in the grave yard on ps3. I literally started playing, saw how it ran, and stopped in a matter about about 45 seconds. Went on to play it on a friend's 360. I've heard it's better after the intro section, but I couldn't tell you.
 
So, I have a question about Bayonetta, specifically the PS3 version, and this seems like the best current thread to do that.

I've seen it get bashed on here a lot for being an inferior version/port, but is it utterly unplayable? It seems really interesting, and I plan on getting a Wii U, so it'd be cool to play the first game before the sequel comes out. I only have a PS3 though, so is it worth it to pick up Bayonetta on that? Or are whatever issues it has too harmful to the gameplay experience for the purchase to be worth it?

I never got past the intro section in the grave yard on ps3. I literally started playing, saw how it ran, and stopped in a matter about about 45 seconds. Went on to play it on a friend's 360. I've heard it's better after the intro section, but I couldn't tell you.

It's definitely not unplayable, but it definitely does suck compared to the 360 version. If you only have a PS3, you should still get the game.

The first playable section of the game runs shockingly bad, and in fact it does border on unplayable, but the PS3 version only drops to that level around three times.
 
Status
Not open for further replies.
Top Bottom