What's triple buffering do?
And can you teach me or link me to what LOD bias does and how to set it up correctly?
Opinion, I actually think these shots look interesting. You don't often see effects like this in the PC gaming world.
And can you teach me or link me to what LOD bias does and how to set it up correctly?
I already covered this - I hate temporal aliasing to the point where I will do anything to get rid of it, up to and including dealing with perhaps a bit more blurriness than is necessary.
It also conveniently helps to mask sections where texture resolution is inconsistent...
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Opinion, I actually think these shots look interesting. You don't often see effects like this in the PC gaming world.