Kai Dracon
Writing a dinosaur space opera symphony
Almost 99% of gamers consists off whiny man babies
LOL well that kind of puts this thread into perspective.
Almost 99% of gamers consists off whiny man babies
YES.Boss fights are so typically terrible they should be eradicated from game design.
Just some franchises from their history:
God of War
Gran Turismo
Twisted Metal
Warhawk
Wipeout
Siren
Uncharted
Killzone
Hot Shots Golf
Lemmings
MediEvil
Ratchet & Clank
LocoRoco
inFamous
Motorstorm
Patapon
Singstar
Super Stardust
Jak & Daxter
Crash Bandicoot
Ape Escape
Spyro the Dragon
SOCOM
Square is the single most creatively bankrupt major developer making games today.
- Bioware in general is insanely overrated. KOTOR is their only proven great game. They've always had seeds of mediocracy, look at Jade Empire for proof.
I say probably because it's neck and neck with Contracts, which mainly suffers in that more improvements could have definitely been made to the remade C47 levels, as it feels like most of the attention went on the new ones. Once you take the rose-tinted goggles off, Hitman 2 is pretty broken and filled with some god-awful levels, worse than anything in Absolution, which, despite it's flaws, at least has accidents and multiple ways to kill most targets.
Chindogg said:- Bioware in general is insanely overrated. KOTOR is their only proven great game. They've always had seeds of mediocracy, look at Jade Empire for proof.
Just some franchises from their history:
God of War
Gran Turismo
Twisted Metal
Warhawk
Wipeout
Siren
Uncharted
Killzone
Hot Shots Golf
Lemmings
MediEvil
Ratchet & Clank
LocoRoco
inFamous
Motorstorm
Patapon
Singstar
Super Stardust
Jak & Daxter
Crash Bandicoot
Ape Escape
Spyro the Dragon
SOCOM
How about no? Of course not all of them are at the top of their genre (though, most are), but style over substance is just silly to say from their games. Uncharted is perhaps the only thing on that list that you could almost argue that it applies to, yet even that is stupid.
"Sony games are all style and no substance, except for the studio that does nothing but produce super artsy shallow games."
even some of the best games in the genre (Wipeout, God of War, Gran Turismo, inFamous)
Zelda 64 wasn't that good when it first came out, and has aged so badly that it's pretty unplayable. It pioneered some really good ideas in terms of game mechanics, and each iteration improved upon them while at the same time worsening the series in terms of being actual games.
tldr; Zelda 64 is bad. It is given too much credit by rose-tinted fanboys.
Besides mgs1 all other mgs games are terrible. I don't understand the appeal. Imo
Besides mgs1 all other mgs games are terrible. I don't understand the appeal. Imo
Lolololol. Man you trolls aren't even making sense anymore.A couple of those series have produced memorable entries. Not a great track record.
Oh yeah? You seem to find details that complete fly over me. Which name would you put behind the creation of the series?
Tokuro Fujiwara for the game itself, Kenichi Iwao for the whole "BIOHAZARD" world.
Wait, did you play 3? I don't think I've heard of anyone who liked 1 and didn't like 3.
everybody leftIf Mikami isn't the heart of Resident Evil, why did it start sucking as soon as he left?
Hot Shots Golf, Ape Escape, Jumping Flash!, and all the NanaOn-Sha games were the absolute best things Sony's been involved with. With the exception of Hot Shots, which still rules, and the awful PSP port of Ape Escape, they've basically mothballed these franchises for 10 years. Unfortunately, I expect a lot more boring ass shit like God of War, Twisted Metal, and Killzone than the things that really made me enjoy the PlayStation and beginning of the PS2 era.Lolololol. Man you trolls aren't even making sense anymore.
Wait, did you play 3? I don't think I've heard of anyone who liked 1 and didn't like 3.
Besides mgs1 all other mgs games are terrible. I don't understand the appeal. Imo
Lolololol. Man you trolls aren't even making sense anymore.
Wipeout: Unarguably one of the greatest arcade racing series of all time (personally, I think these are the best, but I understand if people prefer F-Zero)
Gran Turismo: It's not the best selling sim racing series of all time for no reason
God of War: Yeah, it's not as deep as Devil May Cry, but the games are still very well made action/adventure games with great combat & decent puzzles, not to even mention they are at the top of the Best Graphics list
Jak & Daxter: Very well made platformers (& more in sequels) with memorable characters & funny writing
Crash Bandicoot: Such a great trilogy of platformers.
Twisted Metal: The early PS1 entries, Twisted Metal Black & last year's Twisted Metal for PS3 are at the top of the vehicle combat genre.
Warhawk: One of the only great shooters that didn't get caught in the CODifying trend of online shooters
Siren: A somewhat flawed, but highly atmospheric & disturbing horror game, one of the few of its kind during this generation of consoles
Hot Shots Golf: A fun though often hellishly difficult golf game. There's a reason they are still releasing these games but EA has abandoned the genre.
Lemmings: An all-time classic, simply one of the best puzzle game franchises ever
Ratchet & Clank: R&C 2, 3 and A Crack in Time are some of the best games to ever grace Sony's consoles (not just exclusives, from ALL games). Such high quality fun isn't found in too many places.
LocoRoco: Charming series of platformers. Not the biggest seller, but the quality is top-notch.
inFamous: one of the best superhero franchises.
Motorstorm: off-road arcade racing at its best
Patapon: Have some pacing/balancing issues, but still a highly original & innovative IP that is anything but "style over substance"
Ape Escape: One of the first games that showed that dual analog sticks are good for gameplay
SOCOM: Especially the early games are some of the most beloved non-casual shooters ever created.
Hot Shots Golf, Ape Escape, Jumping Flash!, and all the NanaOn-Sha games were the absolute best things Sony's been involved with.
Too Human is good.
Diddy Kong Racing is by far more fun than Mario Kart. And the Ice Pyramid is the best local multiplayer level ever.
More like DKR is more fun than any kart racer in existence including Crash Team Racing.Diddy Kong Racing is by far more fun than Mario Kart. And the Ice Pyramid is the best local multiplayer level ever.
If Mikami isn't the heart of Resident Evil, why did it start sucking as soon as he left?
I thought every Zelda released after Ocarina was better than Ocarina.
Kotor's one of the most overrated games of all time as a single twist in the story has carried it into legendary status while the supremely better game in every possible area, kotor 2, continues to get ignored by the supposedly hardcore gaming press (and gamers too).
this shit isn't true at all. Trying to make yourself feel better about an interest you have by reimagining it to become something that isn't designed for and played mostly by children is amusingly sad; far, far more adults/dudebros/whathaveyou play Call of Duty and its ilk than Pokemon. It's fine to like a product aimed primarily at a younger demographic, but don't delude yourself.
And a legit question for some of you: why do you guys care so much about Versus? The game couldn't look more like a generic "teenage boy band with crazy hair and powers change the world" JRPG, and the gameplay looks really fucking shallow and boring. At this point, I honestly hope they come out and cancel it outright, solely so I can enjoy the meltdowns.
Most "mature" titles are targeted at teenagers too young (according to ratings) to play them. When that news came out that Overstrike was rebranded as Fuse because 13 year olds, 13 year olds, said it looked kiddy.
Considering many of those series continue on PS2 and even PS3 (or have somewhat similar game franchises take over, i.e. Crash Bandicoot -> Jak & Daxter), your argument falls flat.Sorry, I should have specified that I'm talking mainly about PS2-and-onward Sony; I didn't own too many first-party games in the PS1 era.
Meh, Sony has just as many games with highly refined gameplay as any competitors.Maybe "style over substance" wasn't the right way of phrasing it, but I would argue that most of those examples are unrefined, and that too much is dedicated towards putting a coat of paint over it to reflect contemporary aesthetic styles and fads. They are chasing after the audiences of Nintendo and Capcom and Microsoft, but the products come out bland and formulaic.
God of War doesn't try to be a flashy combat focused game like. The gameplay is still great even if you can't spend 10 years refining your skills in it. It offers varied enough combat, some decent puzzles, industry's top-notch audiovisuals and a over-the-top revenge plot. There's absolutely NOTHING unrefined about these games.God of War is an unrefined action game with essentially no depth, but plenty of flashy QTEs, pretty vistas, and attitude.
Uncharted 1 was unrefined, 2 is one of the most well refined, polished games of this generation (it controls well, has a lot of greatly designed scenarios & gunfights and it adds a lot to the formula & polishes/fixes many of the aspects that were still a bit lacking in the first game).Ditto Uncharted, unrefined gameplay meets heavy emphasis on cinematics and (unbearably safe) character aesthetics.
inFamous has ZERO QTEs... It's got a world that is sized well in regards to the gameplay mechanics (any bigger and it would become as tedious to travel through as RDR & San Andreas at times). The mechanics are perhaps a bit clunky, but so are the controls of every open-world game ever, at least inFamous offers a highly varied way of traversing. Crackdown is the only similar style superhero game that I'd say could be argued to be better than inFamous, though I prefer the powers of Cole to Crackdown'sInfamous is an open-world game... with a limited world, occasionally clunky mechanics, lots of QTEs and an inoffensively designed protagonist.
That's a silly comparison when God of War isn't quite the same kind of action game. It has enough depth for an action game not to become a buttonsmasher (I guess you can get through with that kind of playstyle, at least on easier difficulty levels, but then again you can get through Bayonetta with a single combo + dodge offset if you want to). It has enough depth that you can get really good at it, even if you can't use that skill to improvise as much as you can in DMC & Bayonetta.God of War is an inferior action series to both Bayonetta and Devil May Cry.
Maybe if we can get PaRappa an assault rifle and dress him in army fatigues we can get a new one? Sigh.YES! Dear Lord do I miss the days when Sony games had a soul.
XIII was the antithesis to XIII before it was released. People thought the game would be incredible, and Lighting was notably popular on some of the forums I frequented at the time (can't speak for here). To think that a game that's been in developmental hell for years, and will likely end up being released on a console that it hasn't at all been developed for, is going to usher in some new golden age of Final Fantasy is just bizarre; there's no possible way it can live up to the hype that's being created for it by some of the more die-hard fans.Because it looks like the antithesis to the 'regular' FF XIII games which are hated by a lot of people.
Maybe if we can get PaRappa an assault rifle and dress him in army fatigues we can get a new one? Sigh.
- Most gamers are actually just people with shopping addictions. The thrill is the hype, the build-up, and the purchase. After that, it's threads everywhere about let-downs and backlogs. Basically a bunch of magpies.
Come at me.