You might want to edit that part Cliffeh. Because there were massive meltdowns when the first paid mounts and pets got sold in Wow.
They have done it in Battlefield 3 mutliplayer i think. You can unlock all the stuff early without having to level up. I havnt played THAT much Battlefield 3 online, but i didnt feel any unbalance in the gameplay eventhough early unlock of everything was possible (i'm not sure if i played with anyone who had payed for that though).If they went the DS3/ME3 route for those games, I'd be fine with it. Competitive multiplayer gets a bit tricky.
As far as I know I haven't seen any microtransactions that actually affect the content of the game. Let it stay that way.
Valve gets so much good will for acknowledging the existence of its fanbase on reddit by replying to e-mails directed at Gabe.Valve has PR?
TOO BAD MOTHERFUCKER!
The second to last boss in Mortal Kombat 2 was harder than the last boss, because when you see the last boss thats sometimes enough for a gamer.
Do any of you fuckers still actually play games, or do you just hang out here all day long and play digital fantasy football with the industry?![]()
TOO BAD MOTHERFUCKER!
![]()
It's not every day I get to avatar quote Cliff motherfucking Bleszinski.
Thanks for making my day.
ur rite i got 0wn3d i am dead
Cliffy is 100% right in this post. The fundamental issue is that a lot of gamers will complain about the actions of publishers but not so many will actually take the step of making a stand by putting the credit card away and not buying a game they want because of something objectionable about the publisher's actions.
Insert 'boycott modern warfare 2 steam group' image here.
Seriously? About the ending:nope, it's the real ending.
Seriously? About the ending:i felt the ending was "fine". I wish that Isaac and Carver were saved at the end though, but otherwise i felt it was fine as a setup to a sequel.
So you're saying 100% of what he said is true? Shit...Cliffy got some fanboysssss
TOO BAD MOTHERFUCKER!
Do any of you fuckers still actually play games, or do you just hang out here all day long and play digital fantasy football with the industry?![]()
As with everything else...there is no problem with microtransactions, DLC, hats, whatever. If they are done right.
However they can easily be done wrong, especially in a $60 game.
If you have to "rest" for 5 minutes real time in DA3 unless you pay money? This would be a problem.
If your players are injured for 3 days real time in Fifa unless you buy medicine? This would also be something to really complain about.
The issue is where the line is drawn and the trust we have that companies will not push things to far. You can pretty safely bet companies like EA will mess it up completely.
Do any of you fuckers still actually play games, or do you just hang out here all day long and play digital fantasy football with the industry?![]()
*Searching on Google*
I agree with most of the blog post, but not really with the EA vs Valve thing
it's one thing to say you'll start putting microtransactions in every $60 game you'll make, and another thing to have microtransactions on a free to play game, where a big percentage of that microtransaction money actually goes to the players, who themselves make items to sell.
It's.. pretty different. Not getting why EA gets the "scumbag" meme and Valve gets the "good guy" one is odd.
Is he working at EA now?
Do any of you fuckers still actually play games, or do you just hang out here all day long and play digital fantasy football with the industry?![]()
Can I stroke your ego whilst I stroke your shaft?
Do any of you fuckers still actually play games, or do you just hang out here all day long and play digital fantasy football with the industry?![]()
Can I stroke your ego whilst I stroke your shaft?
Do any of you fuckers still actually play games, or do you just hang out here all day long and play digital fantasy football with the industry?![]()
People keep paying for microtransactions, so it is pretty clear that the market wants it. Personally i've never really been affected by microtransactions so far. I remember the thing about Dead Space 3 for example, but i didnt feel that it affected the game at all for me.
there are plenty of free-to-play games that prove this model can work successfully while respecting the player. Firemonkeys, and perhaps more pertinently EA, have got that balance horribly, horribly wrong, to an extent where the business model becomes the game - with gut-wrenching results.
Let's finish with a little maths. You notice the car you've just bought in a £13.99 pack is suspiciously slow in races, so you want to acquire the first of three engine upgrades that costs 44,000 credits. If you get 3500 credits for winning a race after getting tail-ended just once by another car, get handed a 2855 credit repair bill for the damage and then have to pay another 500 credits to get the oil changed - a job that takes 20 minutes to do, unless you want to hand over a little more cash - what's the final number?
I like that we're at a point where this pic just gets posted in any CliffyB thread, without context or reason. :lol
Why would i actually play video games when i can just go online and talk about them all day?
TOO BAD MOTHERFUCKER!