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Vita PSN Game & Service Thread | March 2013 | Carving an Independent niche

it's garbage.
I'll save everyone the trouble of hitting update button:
Topping the charts: Youtube

Not here. And I've gotten some good "game goods" from it, so yeah... I'm happy enough with Near for what little I use it.

Just in game collectibles. For Uncharted and AC: Liberation, they're treasures that you can find in the game world. Some might be rare or hard to find, so it could be easier to get it as a gift.

Not always. Sometimes they're challenges from friends, like with LBP or Smart As... sometimes it's money or missions that aren't unlocked (ToMB, Unit 13). Other times it is collectibles as you say (Uncharted allows you to ask for bounties from suits your missing), etc.
 
Thanks to the vitabros that gave their SFxT and UMvC3 feedback. I decided to revisit BlazBlue (which has been dormant in my memory card since last year) and ended up spending an hour in training mode. Forgot how gorgeous the game is! So good. Maybe I'll finally give the story mode a chance.

Yeah so looks like I'll be skipping this week's sale on the capcom fighters, and if I'm still in the mood for a fighting game I'll pick up DOA5+ once it comes out.
 
Thanks to the vitabros that gave their SFxT and UMvC3 feedback. I decided to revisit BlazBlue (which has been dormant in my memory card since last year) and ended up spending an hour in training mode. Forgot how gorgeous the game is! So good. Maybe I'll finally give the story mode a chance.

Yeah so looks like I'll be skipping this week's sale on the capcom fighters, and if I'm still in the mood for a fighting game I'll pick up DOA5+ once it comes out.

Well... you will be making Takao happy, since you're not buying Capcom titles.

I agree with your assessment of Blazblue (the story mode is just walls of text before and after fights, for the most part... I'm not really a fan myself)...
 
Daaaaang, DOA5+ demo sounds beastly. Hope that releases in NA too.
Hope no longer.

Earlier in the week, Famitsu reported that Tecmo Koei would release a demo for Dead or Alive 5 Plus on the PlayStation Vita in Japan, sometime in the near future. This morning, Tecmo Koei confirmed a demo release for North America and Europe as well, along with a new game trailer, and an impressive rundown of demo features.
 
So I was debating with myself whether I wanted to get UMvC3 on sale this week. But then I have also been seeing all of the positive comments about DOA5+ coming up.

News of the demo and a discussion I had earlier this evening with a friend have made me decide to pass on UMvC3, and I will probably end up buying DOA5+ after I try the demo.

I say this because I have never played a DOA before, and I want to be sure I like before I buy. Soul Calibur has always been my go-to fighter series, and I have noticed a couple people compare DOA to SC recently too.
 
So I was debating with myself whether I wanted to get UMvC3 on sale this week. But then I have also been seeing all of the positive comments about DOA5+ coming up.

News of the demo and a discussion I had earlier this evening with a friend have made me decide to pass on UMvC3, and I will probably end up buying DOA5+ after I try the demo.

I say this because I have never played a DOA before, and I want to be sure I like before I buy. Soul Calibur has always been my go-to fighter series, and I have noticed a couple people compare DOA to SC recently too.
UMvC3 is an impressively faithful port, but the online community is deader than Sega's localization efforts.

DOA5+ isn't exactly Call of Duty, but its pool of online players is positively booming in comparison.
 
Man I really wish you could delete bubbles with shit like NEAR/Email/Trophies.

I will never use these things and all they do is make me scroll a few pages to get what I want.
 
UMvC3 is an impressively faithful port, but the online community is deader than Sega's localization efforts.
iC0S7mmWgfjH3.gif


i like that
 
I know this has been answered a million times, but I got a 32 gb card. (65 bucks with 10 off shopkicks coupon at best buy)

Now I go and back up the vita onto ps3, yank current card out of vita, put in new, re hook up to ps3 and then restore?

Is the old card done, can I put it into my daughters vita using the same instructions?

And when does junior member status get lifted? lol
 
I want to delete Welcome Park from my Vita.

Me too!

Man I really wish you could delete bubbles with shit like NEAR/Email/Trophies.

I will never use these things and all they do is make me scroll a few pages to get what I want.

Toto's twin is back!

UMvC3 is an impressively faithful port, but the online community is deader than Sega's localization efforts.

DOA5+ isn't exactly Call of Duty, but its pool of online players is positively booming in comparison.

I haven't played it in a bit, but last time I did I didn't have any trouble finding ranked matches in UMvC3. Finding an H&H game on the other hand...

So I was debating with myself whether I wanted to get UMvC3 on sale this week. But then I have also been seeing all of the positive comments about DOA5+ coming up.

News of the demo and a discussion I had earlier this evening with a friend have made me decide to pass on UMvC3, and I will probably end up buying DOA5+ after I try the demo.

I say this because I have never played a DOA before, and I want to be sure I like before I buy. Soul Calibur has always been my go-to fighter series, and I have noticed a couple people compare DOA to SC recently too.

My friends who play fighters compare it to VF but saying it's "more mash friendly".
I think this is true, because I am no fan of the VF games (VF4/VF5 at least) -- and I've never liked DoA.
 
Not always. Sometimes they're challenges from friends, like with LBP or Smart As... sometimes it's money or missions that aren't unlocked (ToMB, Unit 13). Other times it is collectibles as you say (Uncharted allows you to ask for bounties from suits your missing), etc.

Oh, I didn't know that. I don't have ToMB or Unit 13 so I didn't know they had Near integration. I wish more games had it though, then it would feel useful.
 
I just bought Street Fighter X Tekken for $20 from the Vita Anniversary sale so I can get rid of the cart version.

I didn't delete the cart data before installing the download version and now I swear I am seeing slowdown when playing offline that I don't remember happening before.

Is there some weird thing about downloading the same game you already had a cart version of that could cause this? I'm assuming no and I'm just insane.
 
I just bought Street Fighter X Tekken for $20 from the Vita Anniversary sale so I can get rid of the cart version.

I didn't delete the cart data before installing the download version and now I swear I am seeing slowdown when playing offline that I don't remember happening before.

Is there some weird thing about downloading the same game you already had a cart version of that could cause this? I'm assuming no and I'm just insane.

Not that I know of?
So maybe you are insane. ;)

Oh, I didn't know that. I don't have ToMB or Unit 13 so I didn't know they had Near integration. I wish more games had it though, then it would feel useful.

With ToMB, users can share gems from the daily scratchoff game.
With Unit 13, sometimes it will unlock ont of the High Value Target missions that's normally only available if you have a certain number of stars accumulated.
 
I just bought Street Fighter X Tekken for $20 from the Vita Anniversary sale so I can get rid of the cart version.

I didn't delete the cart data before installing the download version and now I swear I am seeing slowdown when playing offline that I don't remember happening before.

Is there some weird thing about downloading the same game you already had a cart version of that could cause this? I'm assuming no and I'm just insane.
I only have the digital version and get some occasional stutter.

It's like a less pronounced version of what happens when you leave Throwdowns on in DOA5, but more annoying somehow because timing is so damn important in this game compared to most fighters.
 
So yeah, Tomb Raider reboot is an abomination (my thought on it),left a really bad taste in my mouth.

now, Is there any PSP game that kinda similar to the classic Tomb Raider games, or at least offer some sort of exploration,puzzles solving and isolation? (I already have all the Tomb Raider games and the PSP version of Anniversary and Legend)
 
So yeah, Tomb Raider reboot is an abomination (my thought on it),left a really bad taste in my mouth.

now, Is there any PSP game that kinda similar to the classic Tomb Raider games, or at least offer some sort of exploration,puzzles solving and isolation? (I already have all the Tomb Raider games and the PSP version of Anniversary and Legend)
Ridge Racer.
 
I'm going to copy the digital version to my PS3, delete it from the Vita, and try the cart version again. I know some (all?) games load faster from the carts, too. Might have just wasted $20.
 
I'm going to copy the digital version to my PS3, delete it from the Vita, and try the cart version again. I know some (all?) games load faster from the carts, too. Might have just wasted $20.

It might load a little slower, but it's not like night and day... at least, not that I noticed.
 
It might load a little slower, but it's not like night and day... at least, not that I noticed.

SFxTK is the first game where I noticed this. I play the game all the time and something seemed slightly off about the download version in terms of performance. But there shouldn't be any difference between the two apart from load times (by 1-2 seconds).
 
I'm going to copy the digital version to my PS3, delete it from the Vita, and try the cart version again. I know some (all?) games load faster from the carts, too. Might have just wasted $20.
It's a negligible difference as far as load times go, despite the read speed differential. Like 1 second faster load times on Wipeout or something like that.

Your case might be related to something else, but if not, then it's the first I've heard of a performance gap between the cart and digital versions of a game.

EDIT: Ok, just saw your new post. I'd bet that you're right, unfortunately...

Was something in the water during the launch period or something? UMvC3 stomps all over SFxT graphically and performance-wise, and the same thing with NGS+ and its unfortunate sequel.
 
From the IGN MLB 13 review for the vita

MLB 13: The Show on Vita is the Oakland A’s of video game baseball: they play in a crummy stadium (the Vita), but when you look past that, they’re pretty damn good.

Wow, gaming press is full of win this week.
 
SFxTK is the first game where I noticed this. I play the game all the time and something seemed slightly off about the download version in terms of performance. But there shouldn't be any difference between the two apart from load times (by 1-2 seconds).

I half think you should try it clean and see if the performance still seems off. I find myself wondering if any of the DLC is screwing something up because it thought it was installed to the cart version?

I
Was something in the water during the launch period or something? UMvC3 stomps all over SFxT graphically and performance-wise, and the same thing with NGS+ and its unfortunate sequel.

NGS+ and NGS2+ are ports of games that were released 2+ years apart and furthermore NGS+ is a port of a port that was an xbox game. NGS2+ is a port of a port that was a xbox 360 game.

As far as UMvC3 and SFxT -- they both seem pretty spot on in regards to the console versions in my experience.
 
OK, yeah- the cart version seems a bit smoother. I want to install the download version again, but the PS3 won't let me copy it over without erasing all the data first, so I have to redownload the game, LOL.

Maybe I'll back up the save data and erase it all...that's a good idea.

EDIT: The PS3 backup was erased when I tried it the first time, so I have to redownload regardless. Double-LOL.
 
NGS+ and NGS2+ are ports of games that were released 2+ years apart and furthermore NGS+ is a port of a port that was an xbox game. NGS2+ is a port of a port that was a xbox 360 game.

As far as UMvC3 and SFxT -- they both seem pretty spot on in regards to the console versions in my experience.
NGS+ is based on the PS3 version, which had a completely different engine from the XBOX original. It doesn't matter either way, because there's just no excuse EVER for single digit framerates. The fact that the base game is more complex or whatever doesn't contradict what I said about NGS+ not only looking better, but performing better as well. If the system can't handle it, then don't port it - plain and simple.

And SFxT, hideous art style aside, lacks UMvC3's self-shadowing (it actually lacks shadows of any kind), anti-aliasing, and (as has become evident) rock-solid 60fps.
 
then you need to play Virtua Tennis 4, that game is pure portable sex for the eyes (native res,60fps,4xAA look great on screenshots and running Vita screen) it's just really depressing that it's a launch title and nothing to this day ( a year later) can even touch its greatness.

I disagree. I think PSABR looks as good or better, especially considering it has more going on in the background. But yeah, VT4 is an excellent looking game.

I just sold off my copy of DOA5 for PS3 in preparation for DOA5+. I've decided to go digital with it because it's a fighting game that I'm going to want to keep on my system, much like PSABR.
 
then you need to play Virtua Tennis 4, that game is pure portable sex for the eyes (native res,60fps,4xAA look great on screenshots and running Vita screen) it's just really depressing that it's a launch title and nothing to this day ( a year later) can even touch its greatness.

did it go on sale yet?
 
And SFxT, hideous art style aside, lacks UMvC3's self-shadowing (it actually lacks shadows of any kind), anti-aliasing, and (as has become evident) rock-solid 60fps.

But it has animated backgrounds and the special effects are better quality than UMvC3.

I play SFxTK all the time because of cross-play. UMvC3, without this feature, doesn't get played very often.
 
But it has animated backgrounds and the special effects are better quality than UMvC3.

I play SFxTK all the time because of cross-play. UMvC3, without this feature, doesn't get played very often.
Ah, yes. I always forget that UMvC3 had static backgrounds.

I'd say they're a tie then as far as visuals go. But SFxT gets the edge every time because of cross-play.

Do you plan on transferring your DOA5 profile to DOA5+ or starting from scratch, by the way? My ranked match "grade" is so terrible because of all the disconnects I used to get before the big patch, and I'd rather start with a clean slate.
 
sad how some japanese publishers have neglected their vast psx or ps2 libraries, by not porting games for the psn store right now i feel like buying einhander and ace combat 3 (jpn vr) for vita
 
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