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Super Mario 3D Land is the best Mario game since Mario 64.

It's better than Sunshine and the NSMB games. That's about it.

NSMBU is much better than 3D Land, though ;)

(agreed about Sunshine)

You people are breaking my heart. Sunshine was the best 3D Mario.

I'm sorry! I don't hate it, honest. I actually enjoyed it a lot. Talking about Mario games always makes me feel like I'm ranking Godiva varieties, or something. When you take a step back, it's all great.
 
ITT: people who prefer 2D Marios saying the 2D-esque 3D Mario is the best 3D Mario, and people who prefer 3D Marios saying the 2D-esque 3D Mario is the worst 3D Mario.

We're never going to get anywhere, here. =(

Pretty much! I can't stand any of the 3D Marios and personally prefer the 2D ones. But that's not to say the Super Mario Galaxy games aren't brilliant.

Sorry fanboys, SM64 has not aged well.
 
64 controls like shit by today's standards, and level design is very hit or miss, IMO. 3D Land is (relatively) timeless because it has an actual vision apart from pure novelty (64's novelty was from being the first 3D platformer, and it succeeded very well in this regard... when it was released). 3DL takes an approach to 3D platforming that hasn't really been done before and basically perfects it in terms of gameplay. Its main problems are that it's too easy for a large chunk, and feels barebones in some respects. But it controls like a dream and the level designs, while short, are consistently excellent and engrossing. It never feels like a slog, which describes how I feel about Mario 64 for most of it.

If you asked me to compare how I felt about 64 in 1996 versus how I felt about 3DL in 2011, I would rank 64 >>>>>>>> 3DL. But if you asked me to play one or the other in 2013, it's not really even a decision I'd have to think about. 3D Land, any day of the week.

Well, I don't think 3D Land is going to have the tail (no pun intended) that Mario 64 has. You even said yourself that for it's time, Mario 64 is the better game. In 15 years 3D Land will not be as popular as Mario 64 is today.
 
Well, I don't think 3D Land is going to have the tail (no pun intended) that Mario 64 has. You even said yourself that for it's time, Mario 64 is the better game. In 15 years 3D Land will not be as popular as Mario 64 is today.

I think 64 will always be remembered more fondly, and it absolutely deserves to be. No arguments from me there. :)

It was a huge achievement for the medium as a whole.
 
Those blue coins...and that horrid lava boat ride.

I do actually consider Sunshine to be the most "flawed" 3D Mario, but what it does right it just does SO right. The levels just perfected what 64 did, and I felt Galaxy regressed a bit.
 
If you are having this problem have you tried turning the 3d slider down to where it's just barely on?

..or I could just play with the 3D off and not worry about the poorly implemented 3D and the small sweet spot.

Here's an example, remember when LCD screens had to be viewed at a certain angle or half the picture would be dark? That was crap and so is the sweet spot on the 3DS.
 
..or I could just play with the 3D off and not worry about the poorly implemented 3D and the small sweet spot.

Here's an example, remember when LCD screens had to be viewed at a certain angle or half the picture would be dark? That was crap and so is the sweet spot on the 3DS.

*shrug* I've never had issues so I can't share the complaints
 
I think 64 will always be remembered more fondly, and it absolutely deserves to be. No arguments from me there. :)

It was a huge achievement for the medium as a whole.

You know, in 15 years 3D Land may not even be playable if Nintendo drops the 3D from future handhelds. It did have areas were 3D was necessary.
 
I do actually consider Sunshine to be the most "flawed" 3D Mario, but what it does right it just does SO right. The levels just perfected what 64 did, and I felt Galaxy regressed a bit.

Yeah admittingly flaws....and corny VA aside, it was/is a fun experience. Fludd-less levels are still evil tho.
 
3D Land is fantastic, but the best since 64 is probably Galaxy 2.

What I do like about 3D Land is that it represents a nice blend if the 2D and 3D Mario styles. Perfect for fence-sitters.

Sunshine is probably the worst, but it's still a good game. The lack of worlds plus the fact that a couple of the worlds are lackluster as it is, hurts the experience. Also, half the game is relegated to blue coin filler. Basically, first 60 shines = great, everything after = meh. This is pretty much the opposite of the three most recent 3D Mario games, which for the most part all get progressively better as you get closer to 120 stars.
 
Yeah admittingly flaws....and corny VA aside, it was/is a fun experience. Fludd-less levels are still evil tho.

I found the voice acting fine.

...Except Bowser. Under no circumstance was that an acceptable voice actor. I mean, really.
 
Sorry fanboys, SM64 has not aged well.

100% disagree when it comes to anything other than graphics. What exactly about it has aged poorly. The controls and level design are still fantastic, and the exploration without drawing it out too much a la Sunshine is done really well.
 
Mechanically, yes. It's the only Mario that REALLY feels like Mario in 3D, to me. 64 is a good game, Sunshine is very good, and the Galaxy games are amazing, but 3D Land definitely has the great pacing, controls, camera, and core design.

But it's missing content and difficulty.

I'd love a sequel.

It's my favorite 3D Mario too.
 
The fuck it is(reply to the topic).

Several Mario games are better than 3D Land but it is a very good game, especially for the first in a hybrid Galaxy/Oldschool Mario new series.

It's way dumbed down compared to the Galaxy games(which were both rich in imagination and variety) and it's not as impeccably designed or intricate as the best 2D Marios but it's still a more than solid effort from a team that can do no wrong.
 
It's better than the NSMB games. That's about it.

Fixed, and thats all I'm giving this game.


Years from now, I won't be looking at this game as fondly, and will probably hate it even more.

As for SM64 controls today, with the exception of wing cap, I think it works fine. Its obvious that by todays standards SMG1 and 2 are the better games but at the time SM64 was revolutionary for what it did and was simply the best. Sunshine experimented with new things, while SMG 1 and 2 characterized on the revolution of 3D platformers and outshined everything. I can't say the same about SM 3D land, it never did anything like that. Even the sections that required 3D were more annoying than revolutionary and more gimmicky. You could say the same thing about the motion controls crap on the wii with what they forced in Galaxy, like the ho-oh looking bird you had to fly with which was very annoying. I had alot of fun with the manta ray though, but I felt that the motion controls in galaxy felt way more unique than how generic and forced the 3D was in the few 3D sections in 3D land. I guess it would appeal to children and adults for the first 5 seconds, like "wow this is pretty cool", only until the third time it becomes played out as much as waggling the wii control to spin in galaxy managed to annoy me with.
 
I agree with you OP, 3D Land is a stellar title, but I'm not sure if I can choose between this and the Galaxy titles. D:
 
Haven't played it, but I can't imagine it's better than the Galaxy games. Those games are so good that I'm fine if the next console Mario isn't up to par because I can go back and play these lovely masterpieces.
 
It's kind of a "Kirby-esque" style. Kirby's levels are generally quite easy and despite some difficult bosses, getting to the "end" isn't difficult. The collectibles and challenges and getting to 100% are the big sources of difficulty. Mario's starting to feel that way too, for better or worse.

The team has the talent to do crazy stuff, but there is just not as much as there could be in their games. It seems like they're just being held back by someone. That someone is probably Miyamoto.
Rumor is he's ruining every Nintendo game because
 
64 controls like shit by today's standards

ahuehuehuehue

3d marios that have come afterwards control like floaty shit in comparison

watch a siglemic stream once in a while and tell me 64 controls like shit

64>galaxy 2>galaxy>3d land>>>>sunshine
 
ahuehuehuehue

3d marios that have come afterwards control like floaty shit in comparison

watch a siglemic stream once in a while and tell me 64 controls like shit

64>galaxy 2>galaxy>3d land>>>>sunshine

Personally, I don't look at any of the Mario games controlling poorly, just differently that you have to get accustomed to which is usually not too hard.

Though it's natural to still have preferences.
 
ahuehuehuehue

3d marios that have come afterwards control like floaty shit in comparison

watch a siglemic stream once in a while and tell me 64 controls like shit

64>galaxy 2>galaxy>3d land>>>>sunshine

It's shit

Siglemic is godly, but it's shit

PS: I wasn't really talking about the physics, per se
 
I suppose the mantaray surfing , fluzzard flying, and ball rolling stages. I liked them personal.
there weren't any surfing levels in 2 YOU LIAR

And anth0ny, pointing to an expert SM64 player doesn't disprove the point that the game controls like shit. Go back to class
 
I got this with the Nintendo 3d XL promo and I have to say this is one my favorite Mario games. I think Nintendo should definitely make a sequel.
 
there weren't any surfing levels in 2 YOU LIAR

And anth0ny, pointing to an expert SM64 player doesn't disprove the point that the game controls like shit. Go back to class

Sure there was...when yoshi eats a dash pepper...kinda lol.
 
It's shit

Siglemic is godly, but it's shit

PS: I wasn't really talking about the physics, per se

what is shit about it? mario controls like a fucking ninja if you get good enough in mario 64. you can't say the same about mario in galaxy/3d land.
 
Is the 3ds powerful enough to run galaxy if they were to ever try and port it?

I just got NSMB2 and really enjoying it. 3d land is my next purchase.
 
Is the 3ds powerful enough to run galaxy if they were to ever try and port it?

I just got NSMB2 and really enjoying it. 3d land is my next purchase.

No. Don't think it would ever work out.

It'd be easier to do a HD remaster for the wiiU, and I hope they do. It would give me a good reason to get the wiiU alongside the upcoming 3D mario entry.

After how disappointing 3D land was, I don't want a port of Galaxy on the same hardware.

Glorious 1080p galaxy 1 and 2 on the wiiU would be amazing.
 
No. Don't think it would ever work out.

It'd be easier to do a HD remaster for the wiiU, and I hope they do. It would give me a good reason to get the wiiU alongside the upcoming 3D mario entry.

After how disappointing 3D land was, I don't want a port of Galaxy on the same hardware.

Glorious 1080p galaxy 1 and 2 on the wiiU would be amazing.

Who knows maybe they can surprise us. I'm waiting for the new Mario reveal and Zelda to see if ill ever get a Wii U. I passed on the Wii but if they can ever get any games on the thing I might eventually get a Wii U.
 
Who knows maybe they can surprise us. I'm waiting for the new Mario reveal and Zelda to see if ill ever get a Wii U. I passed on the Wii but if they can ever get any games on the thing I might eventually get a Wii U.

I think the wii hardware already held back Galaxy enough. The group behind Galaxy proved they could show some of what the best the wii's hardware could provide, which is why I believe it was a shame to think if the wiiU had arrived 6 years earlier, what would we have been looking at? Why would I want a port of it on the 3DS when there could honestly be a superior version of the game on the wiiU? and it would probably cost them less to port it to the wiiU than dealing with getting around 3DS hardware restrictions.

Realistically, I don't think the 3DS could handle Galaxy. Maybe the Vita could pull it off in a more realistic factor but I think in any case I would prefer a superior HD remaster for the wiiU.



If they do plan on remastering the games for wiiU, it would be a good decision to check them out though. I don't blame you for skipping out on the wii, because mines just sits in the closet since I was done with it 2 holiday seasons ago.
 
Coming from someone who likes my 3D Mario full of exploration augmented by platforming, and my 2D Mario full of platforming augmented by exploration, I must say that 3D Land straddles the line quite well. I would have maybe liked a couple more of the expansive, "where-the hell-is-that-flagpole" stages, but it was a great balance overall.

But please, keep the worlds in my console 3D Mario large and open ended. And also give me a proper hub. Level Select and Map screens are for the 2D Marios.

And that concludes my post.
 
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