Super Smash Bros Wii U and 3DS Thread 2: Where Pilotwings is apparently Minecraft

seriously tho, aslong as the topic isnt brought back to heels that its fine, hate the heels talk cause its usually not brought up for any of the other billion games that have women in high heels doing unrealistic things
 
The burning question though is whether or not they've run their course. The source of the Kremlings' power (along with their entire island) has been thoroughly destroyed, and the Krew in general has just become less and less menacing to the point of laughter. When not having friendly races or baseball tournaments with the Kongs, they have to rely on things like omnipotent Crystal Bananas to get anywhere. In that regard they've become as washed-up as Bowser.

And I love Bowser, but not as a main villain. In the same way Bowser is at his best as a "third-party" in the Mario RPGs, K. Rool and his ragtag band of Kremlings that survived Crocodile Isle's sinkage should be involved in Donkey Kong's adventures but not as the primary antagonist.

Having an ever-increasing rogue gallery keeps things interesting.

One of the problems I have is that they haven't been replaced with anything better. The Tiki Tak Tribe was fine and fit the jungle island theme well, but they weren't as interesting to me as the Kremlins were, and they gameplay mechanics they offered weren't as rich. The Arctic Vikings seems like a step in the right direction, but the jury is still out on that one, and I would prefer to form a proper opinion on them when the game is actually released. They definitely seem to be inspired by the Kremlin pirates which inspires me with confidence.

I feel that King K. Rool could still be the primary villain but I am not saying he needs to dominate every title. There is a good opportunity to utilize him in Tropical Freeze since Donkey Kong is traveling to multiple islands in the game. Taking a trip back to crocodile island before reaching DK island could shake things up, they could even make King K. Rool a playable character and have him form an uneasy alliance with his old nemesis. All these ideas would be a great way for Retro to step out of Nintendo's 'one villain in platforming games' formula and offer players a unique experience with familiar characters. It would be much better than ignoring the history of the franchise and acting like such a pivotal character never existed.
 
I have punch out!! wii just sitting in its case, which i got when i went to detroit, and still havent played it yet, dont know why i havent yet
 
I have punch out!! wii just sitting in its case, which i got when i went to detroit, and still havent played it yet, dont know why i havent yet

It makes for a great coaster.

One of the best games of last gen. Do yourself a favor and play it!
 
Friend in Japan bought and sent me it :D

http://www.amazon.com/dp/B0070S54SS/?tag=neogaf0e-20

Yeesh sure is gettin marked up in eigo-land. It was like $60 or somethin when I got it.

Oh man I'd kill for that.

In any case, tonight's conversation has me excited to see ZSS. I could never get used to her in Brawl but man people that could use her were so damn good. Hopefully you can choose her on the character select screen this time around instead of that Hold R junk.
 
seriously tho, aslong as the topic isnt brought back to heels that its fine, hate the heels talk cause its usually not brought up for any of the other billion games that have women in high heels doing unrealistic things
The difference to me is:
  1. Samus is usually seen as one of gaming's more respectable and iconic female characters. People are naturally going to hold her to a higher standard.
  2. They're from a game which to some people represents the absolute low-point of what's otherwise one of gaming's most consistently great series.
  3. They logically-speaking fly in the face of a series that usually made some attempt to construct a believable fictional universe. Obviously the past few posts show this is itself a subjective thing, but it's still another reason somebody can legitmately have on the matter.
  4. I think they look ugly. If she had the high-heels in previous games I'd still hate them, or if they made the high-heels look better in her design than it'd be a non-issue. People keep assuming there'll always be an underlying reason why someone against something like this beyond simply not liking how it looks. Hypothetically if they gave her an afro and a third arm but somehow made it 'work', I'd be down with seeing that. They didn't make the heels work in my mind and they're specifically from a game I strongly dislike, hence I either want to see them heavily scaled back or just not there in Smash.
Like regular Samus they'll probably take her zero suit from Other M but jazz it up, so I guess I agree it's a mute point and not worth reiterating until the game comes out.

That being said, I'm not sure what the problem with talking about not wanting the M:OM design, yet previous pages had people stating they dislike stuff like Fox's newer designs or DK's with little to no drama. Not to mention pointlessly smug "I'm glad Nintendo doesn't listen to fan input!" comments from people who clearly have a different opinion in what's supposed to be a discussion thread.

Oh man I'd kill for that.

In any case, tonight's conversation has me excited to see ZSS. I could never get used to her in Brawl but man people that could use her were so damn good. Hopefully you can choose her on the character select screen this time around instead of that Hold R junk.
She's another character I rarely touched in Brawl yet use constantly in Project M. Agree that making how you selected her in vanilla Brawl was absolutely ridiculous considering she was Metroid's closest thing to a 2nd rep.
 
I'm just disgusted because I know that however Ridley's in the game, boss, character, or otherwise, he will undoubtably use M:OM's horrible design.
 
I'm just disgusted because I know that however Ridley's in the game, boss, character, or otherwise, he will undoubtably use M:OM's horrible design.

Now THIS is something to be horrified by. I'd rather no Ridley at all than Other M playable character Ridley.

But really.. they wouldn't do that. That Ridley is just a monster, with zero character. Smash Bros characters gotta be able to emote, to make faces, to convey all sorts of stuff. We'd get some kind of hybridized design at worst.
 
Muscle-man looking Ridley is one thing (though I could see them using him in Smash just since his arms would be better suited to a fighting game I guess?), working in those dumb evolutions would be a whole 'nother brand of stupid. It's was a neat concept which I felt had a really bad execution, and would've been something that worked better in a less story-heavy game that let you encounter those different versions of him just on your own while exploring the bottleship.

Instead of how the final game rather hamfistedly hints HMMM I WONDER WHAT THIS IS.
 
I'm just disgusted because I know that however Ridley's in the game, boss, character, or otherwise, he will undoubtably use M:OM's horrible design.

Yeah, this is the bigger issue than heels. It's like Ridley with a weird flattened face and spikes sticking out everywhere.
 
Other M Ridley is absolutely a worse prospect than the heels, but it never ceases to amaze me what terrible but ultimately pointless things people are willing to defend.

Fuck those heels.

But man do I hate this design.

20100925182819!Ridley_mom.png


This is a deal breaker to me. I'd take Zero Suit Samus with the heels, but I'd rather have no Ridley than this... thing.
 
Other M Ridley is absolutely a worse prospect than the heels, but it never ceases to amaze me what terrible but ultimately pointless things people are willing to defend.

Wasn't that handwaved at somepoint as not actually being Ridley, but a hideous amalgamation of various lifeforms they found on Zebes? It doesn't excuse what they did, but at least it'd have a reason to not show up in Smash.
 
Other M Ridley is absolutely a worse prospect than the heels, but it never ceases to amaze me what terrible but ultimately pointless things people are willing to defend.

Fuck those heels.

But man do I hate this design.

20100925182819!Ridley_mom.png


Just amateur hour all around.

WHAT IS THAT!? I've never played Other M due to reactions on this forum but... WTF?
How did they manage to screw over the design that bad?
 
Wasn't that handwaved at somepoint as not actually being Ridley, but a hideous amalgamation of various lifeforms they found on Zebes? It doesn't excuse what they did, but at least it'd have a reason to not show up in Smash.
That's fanon, he's never said to be anything other than Ridley in Other M.
 
I know it's probably been discussed here before, but do you think Olimar's recovery will be changed to Flying Pikmin?
 
Other M Ridley is absolutely a worse prospect than the heels, but it never ceases to amaze me what terrible but ultimately pointless things people are willing to defend.

Fuck those heels.

But man do I hate this design.

20100925182819!Ridley_mom.png


This is a deal breaker to me. I'd take Zero Suit Samus with the heels, but I'd rather have no Ridley than this... thing.

Good lord that design is atrocious O_o.

Looks like something out of resident evil.
 
I know it's probably been discussed here before, but do you think Olimar's recovery will be changed to Flying Pikmin?

He'd probably need to be able to pull them out of the ground for that, since it might be weird to summon them for one move while he has to pull the other types. I kinda like that his recovery depends on how many Pikmin you have, but maybe the flying ones would give you a boost when you use them to recover.

It's weird he hasn't been shown to use them or rocks yet though.
 
Other M's Ridley design is atrocious. If Link is anything to go by, Sakurai will implement Ridley's traditional design instead of the one from the most recent game. I mean honestly, I can't imagine them being able to scale Other M Ridley into a fighter the same size as say, Bowser or any of the other big characters.
 
We're talking about heels? Seriously? lol

I'm not even a fan of Other M but the hatred for it eludes me. The very first game to make me feel absolutely nothing.
 
Other M's Ridley design is atrocious. If Link is anything to go by, Sakurai will implement Ridley's traditional design instead of the one from the most recent game. I mean honestly, I can't imagine them being able to scale Other M Ridley into a fighter the same size as say, Bowser or any of the other big characters.
I have a feeling Link retained his TP design because of Zelda (who's design is decidedly non-traditional in SS) and Ganondorf (who doesn't appear in SS period) and he wanted the three Zelda characters to match more than any aesthetic reason particular to Link. I think it's supposed to be a basic, default, common ground between the three.

Samus using her Other M design makes me very wary of Ridley in SSB4. I feel Ridley had a unique design in Brawl because there was no plain-vanilla 3D Ridley that had appeared in any Metroid at the time. Now that there is, well...

I'm not even a fan of Other M but the hatred for it eludes me. The very first game to make me feel absolutely nothing.
Are you a Metroid fan? Because I can't imagine Other M would make a Metroid fan feel nothing.
 
Samus using her Other M design makes me very wary of Ridley in SSB4. I feel Ridley had a unique design in Brawl because there was no plain-vanilla 3D Ridley that had appeared in any Metroid at the time. Now that there is, well...
Eh, they also had Meta Ridley in Brawl, and I'd say the vanilla Ridley still somewhat resembles how he does in Super Metroid. I think Sakurai just does whatever sometimes when it comes to character designs even among different characters in the same franchise; Mario and Luigi look like slightly more realistic versions of their designs in their regular designs, yet Peach and Bowser (maybe less so in SSB4) always look significantly different. Ice Climbers are just 3D versions of their NES sprites while Pit got a huge makeover.

It could go either way really.
 
I have a feeling Link retained his TP design because of Zelda (who's design is decidedly non-traditional in SS) and Ganondorf (who doesn't appear in SS period) and he wanted the three Zelda characters to match more than any aesthetic reason particular to Link. I think it's supposed to be a basic, default, common ground between the three.

This is a good explanation of Link's design choice, but it's kind of a double-edged sword for me. TP Zelda is oh so much better than SS Zelda, but I really don't like the design of TP Ganny. I almost wish they would take a suggestion I remember someone putting in this thread and pulling from different games for designs for each Zelda character. For instance, SS Link, TP Zelda, and WW Ganny, but I can also see how making that disparity would feel a bit weird.

What I'm trying to say is that I'm ridiculously picky about design choices in a video game and I'll never ever be happy no matter what.
 
Are you a Metroid fan? Because I can't imagine Other M would make a Metroid fan feel nothing.

I played through a good chunk of the series (the first three games, the Primes and Other M) just last year and loved most of them. Admittedly, I didn't grow up with the series so I don't have a proper comprehension of a long-time fan, but even then Other M's execution of everything it tries to accomplish, from the story to the dialogue to the aesthetics to its sound direction to even the gameplay was so incredibly flat and underwhelming to the point where I couldn't form an opinion on anything that was going on. It was just a blank void that rendered me completely neutral.

It's really funny since having read through some fan commentaries since then (particularly the infamous TVtropes article), the game really does pull off ludicrous shit and is really stupid plot-wise. Yet within the actual context of actually playing it, I just didn't even care so I can't even bring myself to hate it. In this regard, I actually found myself really surprised reading that big TVtropes thing as some of the plot elements apparently flew by me.

Granted, I was still a newcomer to the series and thus I went into it expecting some B-movie blemish that would be righted by an eventual sequel. It also didn't really help that some of the most prominent fan complaints turned out to the grossly overblown (pretty much anything regarding "the baby"/sexism and, to an extent, the Ridley scene). Only things I can crticize for were the infamous lava sequence (which I just laughed at) and
requiring weapons to be authorized throughout the game and yet not even bothering to tell you at the final boss that Power Bombs are now allowed.
 
jesus christ I always forget how badly they fucked up Ridley in Other M.

yes it's pretty caca and has team ninja written all over it. I still haven't played it but I watched all the cutscenes online lol. it feels like every part of the story was made more dramatic than it had to be, for example Ridley's design.


and Samus's heels are fine, I like'em.
 
I just don't really ZSS at all

I have more of a problem with her breasts seemingly getting larger with each game more than heels, although that's still just stupid design
 
I would laugh if Ridley got the OM redesign for this game.

Why do people want him in Smash so much? I've never really cared one way or the other.
 
I would laugh if Ridley got the OM redesign for this game.

Why do people want him in Smash so much? I've never really cared one way or the other.

As far as Metroid representation goes, he's the only other recurring character who would really make sense, and before Charizard was a thing he would've been fairly unique in both stature and playstyle.

If they added him he'd still differ a good deal, since Ridley's main focus is airborne fighting and uses his tail a lot more than Charizard does.
 
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