Dragon Quest 1-8 coming to smartphones.

What is the reaction in Japan for this?

What reaction do you expect? It's not a big deal, it would be stupid to not port the DQ series on mobile when FF is already there and selling great, and since Japan loves mobile I guess people are happy. If you are asking about the 2ch reactions I'm sure someone is already breaking their old DQ copies, like it happened when DQIX was announced for the DS, but that's not "Japan".
 
I dig the precision thing. Hell, even Apple seem to with the advent of a controller standard. I'm just not convinced that 'people don't want to play on touchscreens' is true. If 'people' didn't, mobile gaming wouldn't have trampled handheld gaming in such a short time.

I'm not saying for one second that touchscreens are better, just that they're good enough for many, many people.
I'm sure that they are. But that's a totally different audience.

Hence why we have terms like "casual" and "hardcore" gamer nowadays.
And while there are probably far more "casual" fans. As much as I dislike those terms.
There are still probably millions of people who wish for a "deeper" and more precise experience.

People who want to do things like play classic Mega Man without control frustration still exist. And I think that, most of us don't to deal with game control frustration. And unless creators make these things good enough, if even possible, there are millions of us that touch screen controls won't be good enough for.

And I think that our opinions do matter. Especially as, a lot of the so called "casual" audience, isn't really invested in games or game franchises. And there's a limit I think to how much you can market traditional games to them. I have a hard time believing there is a long term, quality market for franchises like Dragon Quest on mobile unless the mobile market were to become more handheld/console/PC friendly. I don't think that market for these types of games is particularly sustainable.
 
So depressing. I may never play another game in my all time favorite series again the way this is going. Time for another failed attempt at learning Japanese I guess.
 
But they still announce games on portables... I'll rage when they stop caring about the other platforms. But announcements like this make me sad as fuck.

DQVIII will never be seen in other portable now...

It's hard to swallow seeing your favorite franchise end up on a phone, but such is life.

Ill probably throw a huge fuss if SE decides to put FFVI on iOS/Android. Hell, I might even fly out Shinjuku to protest outside their hq.

I've also said a lot of times that I'll give up on the company if they ever do that. But I know damn well that will never happen.


Just start accepting it now that many beloved franchises will end up on phones and it will hurt less later. And you have a choice whether to buy the smartphone remakes or not.
 
People are so funny here. SE is following the JP market and will make a ton of money. Lament all you want but it's just business.

However, on the big plus side, these games do greatly increase chances that the games will be ported to PS Mobile and Vita.
 
People are so funny here. SE is following the JP market and will make a ton of money. Lament all you want but it's just business.

However, on the big plus side, these games do greatly increase chances that the games will be ported to PS Mobile and Vita.

People are so funny here.

:P
 
My phone doesn't even have enough battery life to get to the first battle in DQ7.

hahah ... I had forgotten how boring that intro was. I fell asleep twice while trying to scroll through all the text.

SE is following the JP market .


Not just the JP market, mobile (and digital) is making huge gains in the west, too.

http://www.joystiq.com/2013/03/30/npd-digital-game-sales-growing-year-over-year-33-percent/

Callahan also said that digital content composes 40 percent of the United States' total spend on games, an increase from 28 percent in 2010.
 
Square is so dead. I dont see them getting away with it. Really, they should show how much of a profit ios and android does.

.... Im really surprisedmhow dumb they are.
 
What's wrong with Dragon Quest on iOS? They finally have that "Apple approved" controller thing in place. Put in in an upright case like this:

images


add in a wireless controller and you have a neat 10" portable console.
 
Not just the JP market, mobile (and digital) is making huge gains in the west, too.

http://www.joystiq.com/2013/03/30/npd-digital-game-sales-growing-year-over-year-33-percent/
I'm surprised that this has even been seen as a "Japanese" thing. Mobile gaming has been seen as a big part of the Western "casual" market for a long time.

If anything, it seems like Japan is close to as new to the smartphone market as we are. For a long time Japan was dominated by a psuedo-smartphone, flip-phone market that ran neither iOS or Android. Which had a few games, but was still pretty limited in its offerings. Only now is Japan's market starting to slip away from that and embrace smartphones.

The "West" seems just as invested in mobile gaming as Japan, to be entirely honest.
 
I so hope these get localized for iOS in the west. The ability to play through eight again on my iPad thrills me to no end.
 
What's wrong with Dragon Quest on iOS? They finally have that "Apple approved" controller thing in place. Put in in an upright case like this:

images


add in a wireless controller and you have a neat 10" portable console.
iOS is a nightmare of user-unfriendly restriction.

Even Android, while fairly restricted, and not rooted by default. Is much more open and free in comparison to iOS. And at least, on some level, starts to approach Windows-levels of user customizability and freedom. At least for the mobile market. Once you root your Android device, you're fairly free to do what you want, outside of the confines of Google and so-forth. And makes a fairly decent "PC" or tinkerer's OS, while iOS isn't much good for doing anything outside of Apple's fiercely gated walls.

Android is far from perfect. Ubuntu is, and SteamOS will be much more freedom bearing than Android. But it is still a much, much better option than iOS.
 
What's wrong with Dragon Quest on iOS? They finally have that "Apple approved" controller thing in place. Put in in an upright case like this:

images


add in a wireless controller and you have a neat 10" portable console.

Wonder how a 9:16 resolution would look displayed on a tablet? Pretty weird I think. Image that image with 2/3rds the area black bars, and a single, narrow column running down the center.
 
What's wrong with Dragon Quest on iOS? They finally have that "Apple approved" controller thing in place. Put in in an upright case like this:

images


add in a wireless controller and you have a neat 10" portable console.

Wii U got a firmware update that pretty much does this. It got a lot of shit. An iPad plus controller is the exact opposite of portable and it's an awkward setup not to mention really expensive to play some NES remakes.
 
This is actually cool, unless the games are butchered in the process of porting them over to iOS. Square's iOS ports have been inconsistent, but at least they're bringing a lot over. I've never played a Dragon Quest (outside of Monsters) and I'm always looking for more substantial games on iOS. If the controls don't require any dexterity, then I'm fine with touch. I don't need a physical buttons for basic movement, turn based battles, or navigating menus.
 
What's wrong with Dragon Quest on iOS? They finally have that "Apple approved" controller thing in place. Put in in an upright case like this:

add in a wireless controller and you have a neat 10" portable console.

You won't be playing it like that.

- Your iPad needs to stand up right.
- You will be playing a stretched-out pixelated game unless it's made specifically for the iPad.
- The controller might not even work with the game.
 
I don't see how it's a bad thing to have Dragon Quest V more widely available, unless they did something stupid like removing the party chat or the suspend save feature.
 
My first thought is; are these related the DQX announcement and are these cloud-free?

Anyway, I wonder if DQ VIII will be based on the International DQ VIII (different, slow loading menus and orchestrated music taken form the symphonic suites...I wouldn't hold out for the British voice acting).

I guess DQ I-III are a similar boat. FC, SFC, GBC or other (new?) version?

would be great if now they're embracing digital they'd also put the old games on 3ds and wii u virtual console
Well an analogy I can think of (or a lame PR response made up on the spot) its like asking for a first edition hardback to be sold on the google book store because the eleventh edition paperback is up on the kindle store.

But then I see the FF games on VC and those refutes that (as those are these first editions).
 
Haven't read through the whole thread yet but is there no landscape option? Is the game really going to be played in portrait mode?
 
- You will be playing a stretched-out pixelated game unless it's made specifically for the iPad.
That's not that much of a negative, in my book. That's most emulators except for the excellent, fantastic ones like ZSNES which give you loads of filter and resolution options.

The mobile market certainly needs more options like that, though. No filters of any sort is fine for small smartphone screens. And many people are purists who dislike filters or scaling options of any sort. But people like me like to use filters to make things look smoother or crisper. As well as higher internal resolution.

Still, it wouldn't be any worse than buying something on the Virtual Console. Or playing something on most versions of MAME.
 
iOS is a nightmare of user-unfriendly restriction.

Even Android, while fairly restricted, and not rooted by default. Is much more open and free in comparison to iOS. And at least, on some level, starts to approach Windows-levels of user customizability and freedom. At least for the mobile market. Once you root your Android device, you're fairly free to do what you want, outside of the confines of Google and so-forth. And makes a fairly decent "PC" or tinkerer's OS, while iOS isn't much good for doing anything outside of Apple's fiercely gated walls.

Android is far from perfect. Ubuntu is, and SteamOS will be much more freedom bearing than Android. But it is still a much, much better option than iOS.

I don't know how your post has anything what he said tbh. iOS has a standardized constrolller API now, you don't need to jailbreak or configure anything, just connected your phone to the controller and the game will immediately recognize if it has a controller support. The biggest problem is that very few games support it atm though, here a list if you're you're interested:

http://www.pocketgamer.co.uk/r/iPad/iOS+7/news.asp?c=53994

Here a good article about this new feature and controller types:

http://www.bit-tech.net/news/gaming/2013/06/15/apple-shows-ios-7-game-controller-plans/1
 
Wii U got a firmware update that pretty much does this. It got a lot of shit.

this is not an accurate summary of what happened

not to mention really expensive to play some NES remakes.

if true, then it is highly unlikely that someone will buy an ipad, case, and controller exclusively to play NES games. i wonder if there might be other factors at play though.
 
I don't know how your post has anything what he said tbh.
The same way that sort of thing is an indirect criticism of playing games on the XBOX One.

No matter how good controller support gets, many people aren't going to be happy getting a device with so much user-unfriendly restriction, backdoors, and so forth.

Good controller support doesn't make up for a bad OS.
But I will say I'm happy that mobile gaming is getting better controller support in general. That can only be a good thing. Though for me, personally, I want that controller support for Android, not iOS.
 
What would be the issue with controls exactly? Its a basic turn based rpg, not an action game.

Just basic movement outside of battle and the battle system is menu based.
 
The same way that sort of thing is an indirect criticism of playing games on the XBOX One.

No matter how good controller support gets, many people aren't going to be happy getting a device with so much user-unfriendly restriction, backdoors, and so forth.

Good controller support doesn't make up for a bad OS.
But I will say I'm happy that mobile gaming is getting better controller support in general. That can only be a good thing. Though for me, personally, I want that controller support for Android, not iOS.
I don't see how it's any more closed than the 3DS or Vita. Or the consoles, for that matter.
 
The same way that sort of thing is an indirect criticism of playing games on the XBOX One.

No matter how good controller support gets, many people aren't going to be happy getting a device with so much user-unfriendly restriction, backdoors, and so forth.

Good controller support doesn't make up for a bad OS.
But I will say I'm happy that mobile gaming is getting better controller support in general. That can only be a good thing. Though for me, personally, I want that controller support for Android, not iOS.

iOS is user-unfriendly? wtf if anything iOS devices are some of the simplest devices I ever used and I'm a android user myself btw.
 
What would be the issue with controls exactly? Its a basic turn based rpg, not an action game.

Just basic movement outside of battle and the battle system is menu based.

People are making a big fuss over nothing. Porting of old games to mobile, like it already happened with FF, the most obvious business decision they could take. But S-E is dead. Japanese gaming is dead. The world is ending.
 
People are making a big fuss over nothing. Porting of old games to mobile, like it already happened with FF, the most obvious business decision they could take. But S-E is dead. Japanese gaming is dead. The world is ending.

Pretty much this. I think people expected a DQ8 remake. Who knows SE might do it.
 
I think for 1-7 this is great, in that movement isn't terribly difficult outside of battle since it's all 2D (pseudo-2D for 7), but for 8 it could be a little irritating with the touch screen controls.
 
They won't release DQ8 as a ps2 classic. They won't do a HD remaster. They do this instead.

Whatever. Can't say I'm shocked. Par for the course for this worthless company.
 
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