Giant Panda
Member
20 FPS was noticeably jerky, but I couldn't tell the difference between 30 and 60 FPS until he put the video in slow-mo which wouldn't happen in game at all.
...
I can see more than 30FPS, I'm not human?
Reading the comments after watching the video -- people are being sarcastic when they say that they see no difference between 20/30/60, right?
...right?
Reading the comments after watching the video -- people are being sarcastic when they say that they see no difference between 20/30/60, right?
...right?
Because effects don't matter in a racing game, while 60fps is preferable on every level. The same reason why fighters and Call of Duty games are in 60fps. Because these games require these framerates. Racing games do as well, but developers ignore that, to give the cars some extra shiny backplate that is not needed.
For all the people wanting better gameplay instead of better graphics, when 30 vs 60 fps comes up, they side with the worse option.
Reading the comments after watching the video -- people are being sarcastic when they say that they see no difference between 20/30/60, right?
...right?
...
I can see more than 30FPS, I'm not human?
20 FPS was noticeably jerky, but I couldn't tell the difference between 30 and 60 FPS until he put the video in slow-mo which wouldn't happen in game at all.
Maybe people just don't give a shit about FPS?
While it's not ideal The Last of Us was perfectly playable at sub 30fps. People are expecting too much.
If you want 60fps buy a fucking PC.
20 FPS was noticeably jerky, but I couldn't tell the difference between 30 and 60 FPS until he put the video in slow-mo which wouldn't happen in game at all.
Just tells that cinema, and everything else for that matter, should move to 60fps minimum.60FPS is a bit too soap opera, around 20 feels very cinematic.
Buy a PC then?
Go look at some other threads on this very forum, Forza is being torn to shreds because it looks barely next gen but runs at 1080p60.
PS4 has low to mid range PC specs and PCs cost double to get decent graphics at 1080p60.
20 FPS was noticeably jerky, but I couldn't tell the difference between 30 and 60 FPS until he put the video in slow-mo which wouldn't happen in game at all.
I think this video missing the whole point of higher framerate's been better response times.
That's actually what it's trying to address. He talks about that.I think this video missing the whole point of higher framerate's been better response times.
Why should I not complain about developers making a bad choice in my stead? I can't play every game on the PC, since many racing games are exclusives. All I want is for them to start caring about the player and at least offer a "60fps lower graphics detail" mode or something. I wouldn't mind that.
And no, a PC doesn't cost double to get 1080p60fps. Look at the "build your own PC thread"
People whining about 60fps are in the minority.
People whining about Nintendo not having a proper account system are in the minority, does that make them wrong/their points not valid?
It still mindboggling to me that there are a lot of people who think there isn't much difference between (sub)30 and 60 fps. Or how the eyes can't see more than 30fps.
it blows my mind how the single most crucial element to achieve a sense of speed is a high framerate, yet it quickly goes out the window on so many racing game design documents.
no one should ever have to play a racing game at 30FPS.
People whining about 60fps are in the minority.
That's not entirely true. Using this formula,you will find the eye actually peaks at the magical 24FPS thus making movies the perfect display of the eye's capabilities. Anything above that is really just "Hey, look at what I can do".![]()
Human eye simply can't register above 24fps.
I prefer 23.94fps, way more cinematic than 30 and 60.
Judging by your avatar I'm going to guess that the consensus has been that PS4 games will NOT routinely be 60 fps?
Ouch if true!
Reading the comments after watching the video -- people are being sarcastic when they say that they see no difference between 20/30/60, right?
...right?
Even if you don't see a dramatic difference when watching footage, you'd still feel it in the game's responsiveness if you were to play the same section at both 30 and 60 frames per second.
It's one of those "You didn't notice it... But your brain did." kind of deals.
Well obviously I wasn't saying I wouldn't feel a difference since I wasn't actually playing it, I was just commenting that at full speed I didn't see a difference.
Judging by your avatar I'm going to guess that the consensus has been that PS4 games will NOT routinely be 60 fps?
Ouch if true!
Well obviously I wasn't saying I wouldn't feel a difference since I wasn't actually playing it, I was just commenting that at full speed I didn't see a difference.
Will Nintendo change account system because of the minority? No.
You can only see 30fps. 60fps looks like a soap opera, 24fps is cinematic, and 30fps is like real life. Right? Right?
Look at when the Pirelli banner overhead comes in. If you can't see the difference, I suggest going to an optometrist.
I guess my brain only operates at 20 fpsThe ability to distinguish 30 fps from 60 has more to do with how quickly someone's brain processes information, rather than how well their eyes are functioning.
Are you serious? It's like saying you only saw a difference between gray and black after white was put between them.20 FPS was noticeably jerky, but I couldn't tell the difference between 30 and 60 FPS until he put the video in slow-mo which wouldn't happen in game at all.
Meh, I've been disappointed with my 120Hz monitor(S23A700D). My plasma and CRT still have a noticeable advantage with motion resolution. I hear the 120Hz monitors with lightboost are better; I want to get the VG248QE.120 Hz monitors are like getting hugged by a giant man made entirely of butter.
Can I not like something without being accused of bias or being on a defence force?
I have a PC for 60FPS gaming if I want it but it doesn't matter to me, I'd rather have nice graphics at solid 30FPS.
Lightboost is very cool, I have to admit, but its use cases are more difficult in my experience. If you can't hold a steady 120 fps the effect starts to break a little bit. It's the closest thing I've seen to CRT-like motion but I dislike that it basically relies on trickery rather than native performance characteristics of the display. If the display itself could produce such results independent of the source I would be sold (ie - I feed it 60 fps and the results are as crystal clear). Temporal motion on flat panels still sucks without this sort of trick.Meh, I've been disappointed with my 120Hz monitor(S23A700D). My plasma and CRT still have a noticeable advantage with motion resolution. I hear the 120Hz monitors with lightboost are better; I want to get the VG248QE.
The feel of next gen.144Hz is where it's at, man. Best financially-irresponsible gaming purchase I've ever made. I'm wiggling my mouse cursor around right now just to feeeeel it.
Came away from this video thinking what I always thought.
20 = slideshow
30 = not fine
60 = good enough
I'm ok with fine though I'm always up for better as well.