New Ryse: Son of Rome story trailer [new footage]

Looks last gen.

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The main takeaway from wishmaster's comparison is that we've got a launch game that's in the same ballpark as pre-launch tech demos when it comes to character models. That usually take years. Good times ahead folks.
 
Pore comparisons?

I can't wait for this become a legit thing in a couple of years.

I'm not trying to compare the pores, I'm saying that they look really good but it's almost like his skin is too dry, that's what I meant by the mannequin remark.

What makes the tech demo's skin look so real is that detail but it could definitely use a little RYSE mojo on top.
 
I'm not trying to compare the pores, I'm saying that they look really good but it's almost like his skin is too dry, that's what I meant by the mannequin remark.

What makes the tech demo's skin look so real is that detail but it could definitely use a little RYSE mojo on top.

Marius must keep a tub of this in his satchel...

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Edit: Posting this on a fresh new page. Last page almost crashed my laptop lmao.



Nah, just you nib. Or at least everyone else but me:

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Both of those *tech demos look good(even though one got noticeably downgraded) but they still have that videogame look to them. Ryse looks different, just can't put my finger on it.

Man, call me crazy but in terms of graphics, The Dark Sorcerer tech demo character models don't look as impressive as those ingame in Ryse, especially the Steve Coogan lookalike. And even apart from face, the materials and straps on the Sorcerer's cloths don't look as nice as the Roman armor. I mean they both look great, but Ryse looks slightly better. Crazy.
 
Of course. There are many games on cryengine. But not many that I can recall were AAA titles.

Here is their licensed dev showcase from earlier this year

http://www.youtube.com/watch?v=VwS8SX4QH7g

In addition, we know that Timesplitters rewind for the PS4 will use cryengine. Not sure if any other next gen titles have been announced yet. Pretty sure there would be a few.

EDIT: Oops. Didn't realize you meant specifically for the xbox one. No, there haven't been other titles announced yet. But I'm sure there would be.

thats good.

I saw a video (related to what they do for ryse) that they showed how they enhancing their engine, in aspects like being able to work better with mo-cap or being able to drop an asset directly from maya and iirc it would immediately and automatically form/keep the joints of the structure with physics etc. Stuff they push for ryse.
Basically i was wondering if someone else is working with their current tech, like right now, thats why "xbone". but anything coming out ps4 or pc with this latest tech would interest me the same. 8)


p.s.
lol at latest comments... but its a fact that that old dude from the sorcerer tech demo could use some face moisturizer. but not so sure it would work the same for that deep down undead dude LOL
 
Yeah the faces look more detailed and life-like than The Dark Sorcerer. This is probably the first Crytek game that actually looks good - a fusion of art and tech. Looks better than Crysis 3, even if the latter brings monster GPUs to their knees.
 
Yeah the faces look more detailed and life-like than The Dark Sorcerer. This is probably the first Crytek game that actually looks good - a fusion of art and tech. Looks better than Crysis 3, even if the latter brings monster GPUs to their knees.

Not sure if serious.

Crysis 1 was so ahead if its time, magnificent game in both visual and gameplay sense. They still need to surpass that.
 
Going into the future I think we're going to be referencing the uncanny valley more and more.

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Crysis is amazing but Crysis 3.... my god.

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I want a STALKER game in this engine.
 
Going into the future I think we're going to be referencing the uncanny valley more and more.

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Crysis is amazing but Crysis 3.... my god.

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I want a STALKER game in this engine.

With that trailer I had pretty much 0 uncanny valley moments. Unlike the MOH CGI for example where I cringed sooooo damn much.

Also, Crysis 3 looks soo good. Wish my rig could afford that type of AA (570 SLI sadly)
 
I'm a bit confused as to why so many people think that those cinematics are representative of the "in-game" / "real-time" footage.

We have already seen examples of single player in-game footage such as this - http://www.youtube.com/watch?v=lZcpguQNQpA

Taking that as an example, I'm a bit surprised that most in this thread seem to think that Crytek have somehow made this huge jump in the last month or two. IF the game is indeed exactly the same the cinematic clips from the 'story trailer' in-game, then I'll glady eat crow.

However I'm more then certain the gameplay (while this will still look good) will not be of the same quality as those cinematics that are apparently the same as the "in-game" footage. You can quote me on that come release. Hence my earlier post about tempering expectations.
 
I think Ryse does have the best next-gen graphics I've seen, including inFamous, which I didn't think there was any shot of happening back at E3
 
I'm a bit confused as to why so many people think that those cinematics are representative of the "in-game" / "real-time" footage.

We have already seen examples of single player in-game footage such as this - http://www.youtube.com/watch?v=lZcpguQNQpA

Taking that as an example, I'm a bit surprised that most in this thread seem to think that Crytek have somehow made this huge jump in the last month or two. IF the game is indeed exactly the same the cinematic clips from the 'story trailer' in-game, then I'll glady eat crow.

However I'm more then certain the gameplay (while this will still look good) will not be of the same quality as those cinematics that are apparently the same as the "in-game" footage. You can quote me on that come release. Hence my earlier post about tempering expectations.


If you're a bit confused it's because you haven't read through this thread, there is plenty of evidence that it is in fact realtime.

That video is pre-downgrade.

I think Ryse does have the best next-gen graphics I've seen, including inFamous, which I didn't think there was any shot of happening back at E3

I hate to be that guy but the fog in Infamous kinda takes away from me thinking it's that impressive looking. Unless they get rid of that constant fog that's in every video and picture(about a block or two out) that is basically hiding some extreme LoD effects I'm not that impressed. If you watch some Infamous video where they are up above and you can see pass the fog for the most part you'll see parts of the city that look untextured and 2D trees. Of course this is a unfinished game so I'm hope they will have all this tightened up by launch.

It's too bad most people will label me as a troll for this observation... :-/

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I'm a bit confused as to why so many people think that those cinematics are representative of the "in-game" / "real-time" footage.

We have already seen examples of single player in-game footage such as this - http://www.youtube.com/watch?v=lZcpguQNQpA

Taking that as an example, I'm a bit surprised that most in this thread seem to think that Crytek have somehow made this huge jump in the last month or two. IF the game is indeed exactly the same the cinematic clips from the 'story trailer' in-game, then I'll glady eat crow.

However I'm more then certain the gameplay (while this will still look good) will not be of the same quality as those cinematics that are apparently the same as the "in-game" footage. You can quote me on that come release. Hence my earlier post about tempering expectations.

I've re-watched that video, but I'm not sure what you mean?

It's full actual gameplay from completely different angles than we've see any cut-scene. However, even when the slow-mo kicks in you can see the detail and facial expressions match that of the new stuff revealed. It's only the video is so blurry and youtube-ified that we cannot determine for sure.

To clarify this I'm sure Crytek will release a new vid of the cutscene going to combat seamlessly (similar to their E3 demo) to point out the jump in visuals.
 
Hate to admit it, but thus us the best looking next gen console game right now. I can't think of anything that even comes close.

If what Remedy are saying is true then Quantum Break is pretty damn fantastic. Infamous looks pretty awesome too.
 
I'm a bit confused as to why so many people think that those cinematics are representative of the "in-game" / "real-time" footage.

We have already seen examples of single player in-game footage such as this - http://www.youtube.com/watch?v=lZcpguQNQpA

Taking that as an example, I'm a bit surprised that most in this thread seem to think that Crytek have somehow made this huge jump in the last month or two. IF the game is indeed exactly the same the cinematic clips from the 'story trailer' in-game, then I'll glady eat crow.

However I'm more then certain the gameplay (while this will still look good) will not be of the same quality as those cinematics that are apparently the same as the "in-game" footage. You can quote me on that come release. Hence my earlier post about tempering expectations.

Pretty much. Gameplay looks impressive, but not as impressive as the cinematics. Unless someone can provide visual evidence to the contrary.
 
Can you provide visual evidence to back up your claims?

Fair enough, I can't do that in technical terms. I do not find the gameplay footage in the trailer as impressive at all as the cinematics though. The difference looks about as significant to me as say in TLoU. Like I said, I think the gameplay visuals look great, but I think lighting and IQ at least look better in the cinematics than in the gameplay. I can definitely notice quite a bit of aliasing in the gameplay cuts and virtually none in the cinematics. This isn't really a big deal though, same as pretty much any AAA game. I mean nobody here is talking about the visuals in the actual gameplay sequences, just the cutscenes.
 
Pretty much. Gameplay looks impressive, but not as impressive as the cinematics. Unless someone can provide visual evidence to the contrary.

There are two aspects to take note of:

1. All ingame footage outside of this trailer is from a build that's a few months old now.

2. Everything we've seen in cinematics looks exactly like what we've seen during campaign mode gameplay. However because we haven't seen a closeup of the faces ingame, we are unable to assess just how well they match up to the facial fidelity in the cinematics. Having said that, even in the third person view we can make out some pretty damned impressive facial animation and textures.
 
There are two aspects to take note of:

1. All ingame footage outside of this trailer is from a build that's a few months old now.

2. Everything we've seen in cinematics looks exactly like what we've seen during campaign mode gameplay. However because we haven't seen a closeup of the faces ingame, we are unable to assess just how well they match up to the facial fidelity in the cinematics. Having said that, even in the third person view we can make out some pretty damned impressive facial animation and textures.

You said it more eloquently then me, good sir
 
Man, don't post a bunch of damn gifs. Link some of them. It bogs down smartphones. Even with blocking gifs, they're still showing up.
 
LOL...the last gif posted the enemy has a goofy smile on his face as he goes to the ground...looks almost happy he was just run through.
 
Fair enough, I can't do that in technical terms. I do not find the gameplay footage in the trailer as impressive at all as the cinematics though. The difference looks about as significant to me as say in TLoU. Like I said, I think the gameplay visuals look great, but I think lighting and IQ at least look better in the cinematics than in the gameplay. I can definitely notice quite a bit of aliasing in the gameplay cuts and virtually none in the cinematics. This isn't really a big deal though, same as pretty much any AAA game. I mean nobody here is talking about the visuals in the actual gameplay sequences, just the cutscenes.

This is more in line with what I was trying to say. Those gameplay gifs that are posted above are brilliant no doubt, but you cannot claim that those are *exactly* the same as what has been shown in the cinematics. It is a similar technique used by studios such as Naughty Dog. This isn't a big deal though!
 
This is more in line with what I was trying to say. Those gameplay gifs that are posted above are brilliant no doubt, but you cannot claim that those are *exactly* the same as what has been shown in the cinematics. It is a similar technique used by studios such as Naughty Dog. This isn't a big deal though!

Except for the fact that Crytek called out Naughty Dog for doing that and said specifically they aren't going to do that... but whatever.
 
Edit: Posting this on a fresh new page. Last page almost crashed my laptop lmao.



Nah, just you nib. Or at least everyone else but me:

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Both of those *tech demos look good(even though one got noticeably downgraded) but they still have that videogame look to them. Ryse looks different, just can't put my finger on it.

Im on the opposite side of the fence here.

I find those Ryse screenshots looking videogame-y and sterile, besides the tons of dof blur, Ryse looks like something we have seen before wrt to high quality cut-scene models.

The other 2 however looks more next gen, something about their lighting effects and modeling being more subtle and feels higher quality.
 
Im on the opposite side of the fence here.

I find those Ryse screenshots looking videogame-y and sterile, besides the tons of dof blur, Ryse looks like something we have seen before wrt to high quality cut-scene models.

The other 2 however looks more next gen, something about their lighting effects and modeling being more subtle and feels higher quality.

I guess because only one of them is actually a game and the other 2 are tech demos you have to give some concessions.
 
Im on the opposite side of the fence here.

I find those Ryse screenshots looking videogame-y and sterile, besides the tons of dof blur, Ryse looks like something we have seen before wrt to high quality cut-scene models.

The other 2 however looks more next gen, something about their lighting effects and modeling being more subtle and feels higher quality.

I wouldn't say Deep Down was downgraded we are just seeing what it actually looks like now.
 
I wouldn't say Deep Down was downgraded we are just seeing what it actually looks like now.

Game vs tech demo I suppose. I want to see what the dragon fight looks like with good IQ. Parts of that look like the most next gen thing I have seen in an upcoming game, but the IQ is too crap to make a decent conclusion about the visuals. I wish they would release a decent clip to blim.

As for them calling out ND, where is that? I would say in general that Crytek make just as many comprimises. 900p on next gen sub-HD on current being examples. At least 900p is HD though, so I think the difference will be much less of an issue.
 
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