Humanoid animals dont have to have boobs to appear female, Blizzard just does it because it easier to do then making them distinct in other ways.
if you want to play only games with respectible female characters it shrinks your gaming options quite drastically, especially in certain genres.
Also, please dont think that just because some woman dress in sexy clothes, that that means that female character designs don't bother women, and make them less likely to try getting into games.
Oh give it up already. Stop arguing about fictional species in fantasy games and how the genders of those species should look. Last time i checked, giant goat like creatures don't have thumbs or hands, don't walk on two feet, and don't have well define six packs. They also probably couldn't talk.
You should be making arguments about other games. Like starcraft (nova, kerrigan).
Is it wrong to have characters that are pleasing to look at though?(For either sex anyway.)
I also get your point, but you're trying to make sense out of a game with bird people, space mummies, Cthulhu and pals, with all other sorts of crazy nonsense. Is it that bad if the male and female bodies don't match up 100% anatomically?
I guess the only way to 'win,' here is to have Blizzard put in sliders and have players make their own body builds.
That is unfortunate, but no one is under any moral obligation to fix that for you. I love JRPGs on consoles, and there are less of them every year. No one is under a moral obligation to make that for me. They make it if it has a good chance of being profitable, end of story. With the rise of indie gaming, the barriers have never been lower for greenlighting any project that caters to a niche audience so I suggest you start there. All of the complaining could be channeled into something positive and creative, like Kickstarting a game you guys might actually like.
It's not my job or ANYONE's job to make sure you have a game in every genre that fits your taste perfectly. Games are not made on government funding with a mandate for equality. They are profit driven products made in a capitalist society.
If you want to beg a developer for content you want, then go for it. But to pretend like you have any moral right to content designed for you is arrogant and absurd. You have as much moral right to modestly dressed MOBA characters as I have a moral right to console JRPGs.
It doesn't bother a lot of women, and supposedly 50% of gamers are women now. I know personally many women who love designs like that. Yuna in FFX-2, and on. My girlfriend is interested in Metal Gear for the first time because of Quiet.
Conservatives do not speak for all women. These designs don't bother all women. And these designs are not doing anything that is on a lower moral plane than what you want. Sexuality isn't evil.
While I don't want sexulised characters to be erased from gaming, if you want to play only games with respectible female characters it shrinks your gaming options quite drastically, especially in certain genres.
Oh give it up already. Stop arguing about fictional species in fantasy games and how the genders of those species should look. Last time i checked, giant goat like creatures don't have thumbs or hands, don't walk on two feet, and don't have well define six packs. They also probably couldn't talk.
You should be making arguments about other games. Like starcraft (nova, kerrigan).
Play Video game
Humanoid Wolves, Humanoid, Cows and Goats
Expect SCIENTIFIC PHYSIOLOGICAL traits.
OH WAIT
Do Humanoid Wolves, Cows and Goats? exist?????? i haven't seen any, i need some of this scientific factual evidence you have sir?
Sexualized female characters can't be respectable?
Its called sexualised.
Just because you dont beat off to it doesnt mean its not happening.
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If you dont think there is a conscious effot to try and make the females 'sexy' then I dont know what to tell you. And theyre not doing it to empower them.
Ten pages of politics aside, it would be a positive thing if everyone had the opportunity to play a non-sexualized female character.
Blizzard's definition of "cool" does not apply to everyone.
I don't read much gaming press, but this was all over my twitter feed. Seems like some pretty hardball questions for a gaming interview. I kinda feel bad for the director since he obviously didn't expect what was coming, but when you're a public face you have to deal with the decisions of your company.
Perhaps respectable was the wrong word. Sensible might be better. If I were a woman, even if I liked sexy clothes, I wouldn't march into a battle where I might die wearing a metal bikini. Just saying.
And my original point was that women might feel uncomfortable playing as a character that was designed to be appealing to horny teens.
Oh ok, so show me a picture of two wolves in the wild and without looking at its genitals how about you distinguish between the male and the female for me please?
Perhaps respectable was the wrong word. Sensible might be better. If I were a woman, even if I liked sexy clothes, I wouldn't march into a battle where I might die wearing a metal bikini. Just saying.
And my original point was that women might feel uncomfortable playing as a character that was designed to be appealing to horny teens.
It's not about whether or not women who play games are offended by sexy clothing. It's about the fact that this kind of art style (and more importantly the attitude that Blizz displayed in this interview) is reinforcing a paradigm that puts many women off from games entirely.
I don't care about how they should look per se, I'm commenting on how they do look. What do you think the designers were doing when they were making those character models? Like I said, they surely weren't trying to make the sexes look similar in any particularly rational or logical fashion. Thus, they were clearly trying to do something else.
More to the point, who are they trying to appeal to, and how?
I mean, god forbid someone take his job, this hobby and the prevalent issues surrounding it these days at all seriously.
But to believe thats where all or even most people fed up with gamings boys club mentality are coming from is to view large swathes of humanity in such a bitter, cynical light that its just just
Haha?
Sexy female amazons is an upturned sterotype? In wow they even did a little bounce on the spot. Cause you know, women like to jiggle!
And the dances in wow? Women? Sexxxxxy! Men? Funny!
Blizzard is one of the worst perpetrators of this kind of stuff.
Their males are uber muscle neanderthals. Their women? Quaint and dainty. Kind of sexual dimorphism you rarely see in nature.
And they do it for sales, cause their target audience is men, nerds mainly, who like their women to be sexy, their men to be manly.
Dwarfs dont count, or gnomes, cause theyre not 'sexy' races historically. But look at the rest. Dranei? Orcs? you name it, they always sexualise the females, to an absurd extent, and make the males muscle bound freaks.
Also, calling Jainas dress conservative? Explosed midriff, ample cleavege, and in the snow.
Name one 'sexy' male in warcraft or most of their universes. Even when they made a 'sexy' male race in blood elves, they had to make it a joke.
Males are usually, at least, 2 times the size of females, and are generally to the naked eye, not of the same species. Its not by chance.
The industry is awful at this stuff, and people who defend it are oft moranical.
lol I was waiting for someone to call him on Jaina's dress being conservative.
Sex sells, especially to male gamers.
People know the answer to all these questions, and yet want to feign ignorance as to why it happens.
Again, these are humanoid creatures. Females have breasts and hips. Thats the easiest way to make the genders in a video game where you can play as kung fu using giant pandas easily identifiable. I doubt blizzards main goal when creating the female orc or female panda was to turn on a bunch of wow players.I don't care about how they should look per se, I'm commenting on how they do look. What do you think the designers were doing when they were making those character models? Like I said, they surely weren't trying to make the sexes look similar in any particularly rational or logical fashion. Thus, they were clearly trying to do something else.
More to the point, who are they trying to appeal to, and how?
Not at all. But that's not an excuse to willfully close your eyes to bias in media
Not at all. But it's fairly obvious that the differences between them were crafted with an eye towards appealing/pandering to men, which isn't necessarily a bad thing per se, but may be when we're already awash in a sea of media that does exactly that, with the side effect of reinforcing some negative and exclusionary attitudes and ideas.
If you dont think there is a conscious effot to try and make the females 'sexy' then I dont know what to tell you. And theyre not doing it to empower them.
Now compare the NSFW image in the wiki link to the ones you just quoted and spot the difference.It's almost like men and women have different body features!
(wiki contains NSFW image) http://en.wikipedia.org/wiki/Sex_dif...man_physiology
Sex sells to everyone, including women. We are humans, sex is a major part of our lives. Books, movies, games, commercials, shows, everything uses it. Is it right? Maybe not, but people gobble that shit up.
Arthas pre-Lich King, Varian Wrynn, Illidan Stormrage. I mean, seeing as how I'm a straight male myself, I wouldn't really call a male "sexy". Maybe good looking or wanting to BE them.
Now compare the NSFW image in the wiki link to the ones you just quoted and spot the difference.
Again, these are humanoid creatures. Females have breasts and hips. Thats the easiest way to make the genders in a video game where you can play as kung fu using giant pandas easily identifiable.
I doubt blizzards main goal when creating the female orc or female panda was to turn on a bunch of wow players.
I wonder what the sales numbers are for the skins on LoL. Are the oversexualized skins selling more? Perhaps they are following the money and the fanbase (or at least the fanbase with the most money)?
Or maybe some do? Don't talk for a whole group, it never works well.
None of the pictures in the wiki have tails. Am i doing it right?
Linking that page an using it as a comparison was a bad example. Bring real world anatomy into WoW wont end well.
Damn, was going to good, but fell into the trap. People can now just easily disregard your entire post by pointing to that as proof positive of the male characters being power fantasies, which means over exaggerating or exposing their bodies doesn't mater.
They are, certainly. Battle Bunny Riven is almost certainly the most popular skin available for her, though that might have changed if her Championship skin wasn't limited. The fact the player base is 85% male makes sexualized skins pretty easy to sell. The non-sexualized female champions like Diana sell perfectly well, though.
People should see the covers on the books my mom reads. Shirtless, perfectly toned male torso in blue jeans with the head cut off above the rugged, strong chin. Sometimes they are wearing a thin, unbuttoned shirt blowing in the wind.No. The objectification of women happens a lot more in video games. Core video games are consumed primarily by (young) men. If I'm trying to sell my product to a group of (young) men, why would I objectify them when most of them are interested in women? Men are objectified in media/products that target women. They are not objectified the same way because what gets goose going isn't the same as what gets the gander hot and bothered.
You could always, you know, not make the sexes easily distinguishable. Or, at the very least, not dismiss that option as absurd so quickly that you don't even consider it.
They are sexualized because they have boobs? I don't get it.
You've spouted this talking point the entire thread, and somehow didn't discover in all that time that they do have women who write for them? Cara Ellison. Look her up....has an all male writing staff. Takes the issue seriously until they have the opportunity to do something about it themselves.
You could always, you know, not make the sexes easily distinguishable. Or, at the very least, not dismiss that option as absurd so quickly that you don't even consider it.
I'm sure some do, but not all do, and thats the problem. It excludes a lot of women from getting into gaming. I'm not saying sexualised characters should go away, but you can't deny that a large majority of female characters in gaming are sexualised, and if you dont want to play as a sexualised female it limits your options. For example, if you play a moba, but don't want to play as a sexualised woman because you, as a woman might find it gross (and before you ask, I typically don't, I am a straight guy after all) it limits the number of playstyles you can play as.
No, actually, you could do that if that is what appeals to you. I mean instead of trying to force someone else you change their vision since it doesn't cater to what you want or think is right.
Not a big fan of that idea. It's a great thing that the females and males are so different from each other, different sizes, different features, way different animations, from walking to attacking, they are completely unique. It adds a huge amount of variety to the game.
There are a lot of people like me who prefer one gender over another for each race, like I hate male pandas, but like the animations and size of the females ones, prefer male undead, female draenie, female Belf and Nelf, Male Human, and so on.
From a pure gameplay point of view, your idea would be very boring.
People should see the covers on the books my mom reads. Shirtless, perfectly toned male torso in blue jeans with the head cut off above the rugged, strong chin. Sometimes they are wearing a thin, unbuttoned shirt blowing in the wind.
That covers 90% of them.