cireza
Member
Indeed. There was nothing equivalent to playing Zombi U or Nintendo Land on Wii.So basically a Wii with HD and a tablet... Yes so very different.
Indeed. There was nothing equivalent to playing Zombi U or Nintendo Land on Wii.So basically a Wii with HD and a tablet... Yes so very different.
I loved the Wii U, it had a Nintendo quirkiness the hardcore fans love. There was a lot to like about the console but it just did not strike a chord with the casuals/mainstream audiences. The Switch brand is so much more attractive and the Switch 2 was everything I wanted from a new Switch console.Indeed. There was nothing equivalent to playing Zombi U or Nintendo Land on Wii.
To be honest, the problem with wiiU is that even nintendo do not know why they created that dual screen thing on a living room!I loved the Wii U, it had a Nintendo quirkiness the hardcore fans love. There was a lot to like about the console but it just did not strike a chord with the casuals/mainstream audiences. The Switch brand is so much more attractive and the Switch 2 was everything I wanted from a new Switch console.
Good luck playing Mario Kart World, Donkey Kong Bananza, Kirby Air Riders, Hyrule Warriors, Cyberpunk, Yakuza 0, Yakuza Kiwami II, Star Wars Outlaws and Assassin's Creed Shadows on your Switch 1So the perceived value is not there, especially since all current Switch 2 games run on Switch 1 anyway
The main issue for the console was a lot of the casuals the Wii attracted had simply jumped ship by the point. And of course the dual screen but tethered was also not the most liberating feeling.To be honest, the problem with wiiU is that even nintendo do not know why they created that dual screen thing on a living room!
Absolutely, WiiU was a dead, failed product that nobody cared about
Switch was a revolutionary product in 2017
Switch 2 is exactly the same product as the Switch with better hardware inside
So the perceived value is not there, especially since all current Switch 2 games run on Switch 1 anyway
Tell me one case Nintendo really sold the WiiU concept as something unique and necessary (i have one, btw :-D).The main issue for the console was a lot of the casuals the Wii attracted had simply jumped ship by the point. And of course the dual screen but tethered was also not the most liberating feeling.
I don't think Nintendo sold the Wii U concept in the slightest. They just figured people that had bought a Wii would rush out and buy one.Tell me one case Nintendo really sold the WiiU concept as something unique and necessary (i have one, btw :-D).
Dual screen, the way WiiU has and the way 3ds has (i also have one) was only sueful on Wind Waker HD (and useful != necessary :-( )
Not the same situation, of course... but it is not as different as the current SW1 > SW2. Today, if you are not a Nintendo fan of likes tech, there is no reason to buy a SW2 right now... (not flame war, i also have a SW2I don't think Nintendo sold the Wii U concept in the slightest. They just figured people that had bought a Wii would rush out and buy one.
Bosman put out a video about this
GTA VI would probably make SW2 melt -(A GTA VI announcement for SW2 would make this forum melt
I think this used to be called yellow journalism.All the Consoles struggled to sell this Holiday.
Nintendo Switch 2 in the Headline just give more Clicks.
Jounalism at it Lowest as Usually![]()
I wanted one but not at the price games are here in Canada. Some games cost as much as $115, and includes tears of the kingdom. Metroid is $100.
BOTW will seem pretty basic once you try TOTK. But you should probably leave a big gap between the two.I own a Switch with pretty much every major exclusive, but Breath of the Wild is the game that pushed me to buy a Switch 2. I just couldn't deal with the low resolution, unstable framerate and lack of HDR on a big screen anymore. I play exclusively docked, so those limitations were always front and center.
I had a 2023 save parked in Kakariko Village. When I transferred it to the S2, bought the upgrade license and loaded it up, I literally spent an hour just walking around the village at night in awe. Smooth performance, clean image, HDR – it felt like seeing the game properly for the first time. It was honestly magical.
It's been about three weeks now and I've been playing BotW every single day for hours. I had 32 hours on the previous save and now it says I'm at 182. The system came with Mario Kart World and I bought Donkey Kong Bananza as well, but I haven't even touched them yet. I'm serious – all my time went into BotW.
For me, the €468 was worth it for the upgrade of BotW alone – a Wii U + Switch launch title finally running the way it always deserved to. Backwards compatibility done right is exactly why I bought the S2, and it delivered hands down. It's basically a perfect game now.
I know I'm probably an outlier here. Most people didn't buy a Switch 2 primarily for backwards compatibility or to replay a 2017 game in better condition. But for the way I play – docked, big screen, performance sensitive – the upgrade hit exactly the right spot. I'm not trying to generalize my experience, just sharing why the system ended up being a home run for me personally.
With that all being said: the system should've launched at €399 with a game included. That would've been a far more realistic price point. Games should've stayed in the €50–60 range, and there was no reason for the old Switch Pro Controllers to lose the ability to wake the S2 from sleep. That essentially forced me to shell out another €80 for a Switch 2 Pro Controller while I already have two perfectly fine working ones. I'm digital on XSX and PS5, but on Switch I only buy physical – and I sure as hell don't buy anything that's just a keycard. Now back to Zelda: Breath of the Wild.
They usually run around 89 or down here.115 CAD = $80 USD
100 CAD= $70 USD
$70 is basically what Sony charges for their AAA games at launch.
BC and upgrades were also the main reason i bought a Switch 2. BotW and TotK are absolutely breathtaking now but Odyssey and 3D World are also fantastic. Still have to play upgraded Pokemon and Splatoon 3. Already looking forward to the Mario Wonder Patch. And i have really high hopes for future patches: The Xenoblade Saga, Luigis Mansion, Pikmin, Fire Emblem, the Paper Mario Games, Metroid etc.I own a Switch with pretty much every major exclusive, but Breath of the Wild is the game that pushed me to buy a Switch 2. I just couldn't deal with the low resolution, unstable framerate and lack of HDR on a big screen anymore. I play exclusively docked, so those limitations were always front and center.
I had a 2023 save parked in Kakariko Village. When I transferred it to the S2, bought the upgrade license and loaded it up, I literally spent an hour just walking around the village at night in awe. Smooth performance, clean image, HDR – it felt like seeing the game properly for the first time. It was honestly magical.
It's been about three weeks now and I've been playing BotW every single day for hours. I had 32 hours on the previous save and now it says I'm at 182. The system came with Mario Kart World and I bought Donkey Kong Bananza as well, but I haven't even touched them yet. I'm serious – all my time went into BotW.
For me, the €468 was worth it for the upgrade of BotW alone – a Wii U + Switch launch title finally running the way it always deserved to. Backwards compatibility done right is exactly why I bought the S2, and it delivered hands down. It's basically a perfect game now.
I know I'm probably an outlier here. Most people didn't buy a Switch 2 primarily for backwards compatibility or to replay a 2017 game in better condition. But for the way I play – docked, big screen, performance sensitive – the upgrade hit exactly the right spot. I'm not trying to generalize my experience, just sharing why the system ended up being a home run for me personally.
With that all being said: the system should've launched at €399 with a game included. That would've been a far more realistic price point. Games should've stayed in the €50–60 range, and there was no reason for the old Switch Pro Controllers to lose the ability to wake the S2 from sleep. That essentially forced me to shell out another €80 for a Switch 2 Pro Controller while I already have two perfectly fine working ones. I'm digital on XSX and PS5, but on Switch I only buy physical – and I sure as hell don't buy anything that's just a keycard. Now back to Zelda: Breath of the Wild.
There are many factors at play here that some simply ignore. The Nintendo Switch 2 will be very close to it's projected target at the end of the fiscal year.Not the same situation, of course... but it is not as different as the current SW1 > SW2. Today, if you are not a Nintendo fan of likes tech, there is no reason to buy a SW2 right now... (not flame war, i also have a SW2)
Or that a Switch 2 version is one of the main reasons for the games delay lol..A GTA VI announcement for SW2 would make this forum melt
Maybe one of the reasons, but no THE reason if this happenOr that a Switch 2 version is one of the main reasons for the games delay lol..
He's projecting his insecurities about PS5 onto the Switch 2.![]()
You don't know what you are talking about.
NES -> SNESI am just stating why it is not selling as much in my opinion. This doesn't mean the situation will never improve.
And you should also take note that this is the first time in a long time that Nintendo has delivered a timid evolution of the previous console, rather than something entirely new. Which doesn't help either.
Wii U really really made me furious with Nintendo because it had incredible potential they squandered (took forever to launch and the OS was severely undercooked as not optimised / well executed) and abandoned without enough effort to revitalise it (not even a sliver of the effort Sony went to in order to save PS3…).Indeed. There was nothing equivalent to playing Zombi U or Nintendo Land on Wii.
Maybe, but i guess we'll know in the February direct...Or that a Switch 2 version is one of the main reasons for the games delay lol..
Nobody seems interested in 3D until a zelda or pokeman game or souls game would release in perfect 3D without fatigue, suddenly they would get their panties moist.I'll say it again.
The Switch 2 is a nice upgrade. But that's it. It's really the 'Pro' we never got.
There are no noticeable new features/'gimmicks'.
If they'd given it:
- a chamshell design
- a proper stylus from Wacom, that would have helped (seriously, a cheapish tablet with detachable controllers - that can also be mice - would make artists moist)
- 3D. The New 3DS did it very well, and newer tech would make it great
- leaned into it being able to be a general computing device
The thing is, a "Pro" or upgraded Switch 1 is what the masses were clamoring for before its launch.I'll say it again.
The Switch 2 is a nice upgrade. But that's it. It's really the 'Pro' we never got.
There are no noticeable new features/'gimmicks'.
If they'd given it:
- a chamshell design
- a proper stylus from Wacom, that would have helped (seriously, a cheapish tablet with detachable controllers - that can also be mice - would make artists moist)
- 3D. The New 3DS did it very well, and newer tech would make it great
- leaned into it being able to be a general computing device
Please tell me more.S2 is way too expensive compared to it's perceived value.
This is going back all the way to the 90s. Back then a new console would represent such a huge technological gap that this alone would make possible brand new genres of games. Remember of Mario Kart ? And both a proper Zelda and Mario games as well.NES -> SNES
This is going back all the way to the 90s. Back then a new console would represent such a huge technological gap that this alone would make possible brand new genres of games. Remember of Mario Kart ? And both a proper Zelda and Mario games as well.
However the 3DS was definitely presented and advertised as something special, with a huge effort to promote it during and before the launch period. For the reveal, there were tons of ladies with consoles at E3 to help people understand the feature of glasses free 3D. You had games made specifically to take advantage of this and offer a new experience. And honestly, the 3D effect is super well done.
Which is the point I am making : they had a launch plan. People not caring about 3D years later is irrelevant to the point (and not true anyway).
Switch 2 offers nothing new. Even the box was like opening a Switch 1. It is almost a game of trying to spot the difference. It was revealed with the most underwhelming video ever. The line-up was "here is an open-world Mario Kart and a Donkey Kong 3D platformer, have fun". Here, take this mouse gimmick even us don't believe in. Where is the excitement ? Nintendo are creatively dead.
I'm glad you're not making the decisions at Nintendo.I'll say it again.
The Switch 2 is a nice upgrade. But that's it. It's really the 'Pro' we never got.
There are no noticeable new features/'gimmicks'.
If they'd given it:
- a chamshell design
- a proper stylus from Wacom, that would have helped (seriously, a cheapish tablet with detachable controllers - that can also be mice - would make artists moist)
- 3D. The New 3DS did it very well, and newer tech would make it great
- leaned into it being able to be a general computing device
Sure, the console needed a price drop after a few months. But my point still stands.3ds was on life support and needed an emergency price drop from $249 to $169 within 6 months of launching.
3ds looked just like a DS.
The 3d effect was interesting to me but wildly impractical because the viewing angle was extremely narrow. Slight movement of handheld/head and the pic looked like sht. Sane people played with it off 95% of the time.
It wasn't until the New 3ds released that the 3d effect became great due to a much larger viewing angle.
Well I'm not sure what your point is looking back. The 3ds had a better plan so it did worse?Sure, the console needed a price drop after a few months. But my point still stands.
The 3D effect is exactly the same between 3DS and N3DS by the way.
Did you read the posts you are answering too ?Well I'm not sure what your point is looking back.
Doesn't apply to Switch 2 in any way. Did we have a launch that was exciting, demonstrated interesting new features, supported by at least one game that promotes this change and might create some excitement ? Answer is no. Switch 2 launch is the most underwhelming from Nintendo... ever ? Probably ever.This is how they created excitement, and this is what Iwata was always seeking when launching a new product. Something new, different from the previous console, with games that demonstrated the features and had you wanting to try the console.
This is a completely different topic, but I disagree with it anyway. The 3D still looks glorious today. And I have always been perfectly fine with the base 3DS XL. Never moved on to the new model.You get used it and stop being amazed by it and almost stop 'seeing' it.
What about employed people who can afford both PCs and consoles?Switch 2's good if ur broke or have no standards
I didn't reply to that post. But what's the point if the 3ds needed an emergency price drop?Did you read the posts you are answering too ?
My point is clearly stated in my previous posts, and you tying them to the consoles being successful or not is irrelevant to my point. I am going to quote myself in case you didn't take the time to read the topic.
Doesn't apply to Switch 2 in any way. Did we have a launch that was exciting, demonstrated interesting new features, supported by at least one game that promotes this change and might create some excitement ? Answer is no. Switch 2 launch is the most underwhelming from Nintendo... ever ? Probably ever.
This is a completely different topic, but I disagree with it anyway. The 3D still looks glorious today. And I have always been perfectly fine with the base 3DS XL. Never moved on to the new model.