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Let’s face it, GTA 6 is going to be a locked 30fps

I hope for a new trailer in February since the hype got a little bit cold recently. They have to heat up the people for sure.
Maybe we will know by then what FPS it will have.
 
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But we're also in a different era. 30 fps was the norm back in 2013 and 2018. 60 fps is far far far more common and requested than it was in the past. I am completely unaware of any PS5 exclusive game that has only 30 fps.

MS thought they could get away with 30 fps on Starfield and Avowed. Both ended up getting 60 fps modes. Not to mention older Ubisoft games like Watch Dogs Legion. Got a 60 fps patch.

THe point is that gamers are used to 60 fps at this point. It is the norm and I think it's foolish to automatically assume that Rockstar will ignore that.

Does that make you wrong? No. But if you're going to ask me to consider the world Rockstar tried to build, we also have to consider the norms of the time that those games were released.
I don't disagree that expectations have shifted. 60fps is clearly the norm now and Rockstar obviously knows that. I'm not arguing that players don't want it or that Rockstar is unaware of modern standards.

Where I think the comparison breaks down is that GTA isn't really comparable to most of the examples being cited. Starfield, Avowed, and Ubisoft open-world games are demanding, but they're still much lighter on constant systemic simulation. GTA is doing traffic systems, dense pedestrian AI, physics interactions, streaming, and mission logic across an entire city at all times. That workload is very CPU-heavy, and CPU headroom this gen hasn't scaled nearly as much as GPU power has, even with PS5 Pro.

Most of the 60fps examples this gen also came with heavy compromises or arrived post-launch once developers had time to tune around real-world hardware. Rockstar historically ships with their preferred vision first and only adds options later if they feel it's worth it. RDR2 is the clearest example of that approach.

So I'm not saying Rockstar will ignore modern expectations. I'm saying GTA is one of the few franchises where expectations don't automatically override technical and design priorities. A 60fps mode wouldn't shock me eventually, but assuming it's there at launch, at full city density, feels optimistic given Rockstar's track record and how these games are built.
 
They're still crossgen at heart. You aren't going to get actual current gen games until 60 fps on PS5 is ditched.
GAF used to cry about games should be 60FPS it should be "standard" but now GAF is crying over games should 30 for sake of "graphics".

people-are-weird-reaction-gif.gif
 
Will add that I am close to joining the 'GTA 6 will be delayed one final time' crowd. Which would make this post mostly moot since it'd be close... enough... to the next gen consoles launch.
 
And it wouldn't run and play nearly as good as 60 fps, you would have to be an insane graphical whore to want them to make you play this expensive and ambitious game at locked 30 fps just so you have some more pretty lights and puddle reflexes...


Opinions how do they work... tag always checks out
Lmao

You'd rather them downgrade the entire game, make everything uglier, cut the NPC count in half, just to hit 60fps on your measly outdated base ps5 that has no business playing modern games with ambition at 60fps?

NO thanks. Give me what we got in the trailer at 30fps. I'm so glad they're doing that and not caving in to framerate warriors like every other stupid dev in existence

If you want 60fps, wait a year for the pc version. Don't dumb down the game for everyone else. Anyone with a brain knows 30fps is fine and we've been playing games this way for decades with no issue
 
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Man some of you get way to confident about technical stuff. 30 or 60, idk. Could be either. There's not enough information. I

f there is no 60, a 40fps mode would be great. If you play around with frame caps on a pc and monitor performance, 40 takes dramatically less power than 60. The 33% bump goes a LONG way. It's a great option.
 
How does it work? Are these games developed for the PS5 but identified as PS4? Is it a case of generation dysphoria?
Most PS5 exclusives aren't really pushing the boundries on tech like they used to in the PS4 era. It's the multiplatforms (Mostly UE5 titles) doing that now, hence why they run so shite on consoles
 
Most PS5 exclusives aren't really pushing the boundries on tech like they used to in the PS4 era. It's the multiplatforms (Mostly UE5 titles) doing that now, hence why they run so shite on consoles
Comparing PS4 to PS3, massive jump
PS4 to PS5 not really a jump.
I just hope PS6 will bring much better graphics.
 
Most PS5 exclusives aren't really pushing the boundries on tech like they used to in the PS4 era. It's the multiplatforms (Mostly UE5 titles) doing that now, hence why they run so shite on consoles
Most PS5 games are actually UE5 games that run at 60 fps and would not be possible on PS4. But just because UE5 is rubbish in terms of optimization doesn't mean that none of the other games with decent engines that run at 60 fps are cross-gen "at heart." Like Doom Eternal or Indiana Jones, which use IDTech with GI or Ubisoft games like Star Wars Outlaws and Avatar.
 
Most PS5 games are actually UE5 games that run at 60 fps and would not be possible on PS4. But just because UE5 is rubbish in terms of optimization doesn't mean that none of the other games with decent engines that run at 60 fps are cross-gen "at heart." Like Doom Eternal or Indiana Jones, which use IDTech with GI or Ubisoft games like Star Wars Outlaws and Avatar.
He was talking about PS5 exclusives...
 
it will probably have a 30 fps graphics mode and a 60 fps performance mode like most games this gen maybe restricted to ps5 pro or who knows

and you will still be arguing who was right and who was wrong
 
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Weird question here: have we even seen gameplay of this? I looked for footage and it was all AI and fakes. That would be a possible way to tell the frame rate.
There were very early build leaks of a burger joint and out in the streets. It looked like a slightly better GTA5 to be honest but that was early development builds exposed from a hack.
 
The only context in which "exclusive" makes sense here is that they are not available on PS4, especially since this is a thread about GTA IV.
Exactly Demon's souls, Rift Apart, DS2, Spiderman 2... These pushed graphics beyond most UE5 games even and still they had 60fps modes. There are very few 30fps only games now. In fact the only ones I can think of are PS4 BC titles.
 
If there is then great, if there isn't then I'm fine with that too.

people were playing Ocarina of time at 15fps. Bloodborne at 30, RDR2 30. I'd rather play the game than whinge about seeing the difference between 30 and 60fps. This ain't a competitive shooter and if it were a possible 1year headstart on it counts for more than "omg I think I can feel 16 miliseconds, I'm not playing this".
And we had black and white subhd tvs , and no vaccines , and no airplanes.. you know. Things evolve for the best, claiming that since you have done it in the past assures anyone you will do it on the future is just foolish .... I guarantee Rockstar will leave money on the table without a 60fps mode, but then again they can almost also guarantee that eventually this people will buy their games on next gen and play at 60 fps..
 
And we had black and white subhd tvs , and no vaccines , and no airplanes.. you know. Things evolve for the best, claiming that since you have done it in the past assures anyone you will do it on the future is just foolish .... I guarantee Rockstar will leave money on the table without a 60fps mode, but then again they can almost also guarantee that eventually this people will buy their games on next gen and play at 60 fps..
Do you play Switch at all, docked or otherwise? 30fps is not a thing of the past like black and white TVs or no vaccines. Sure 60fps is a great iteration in "better, faster, stronger" and always welcome but it isn't as binary as "colour vs no colour", "dying from some disease or not dying from it" especially as it comes with drawbacks like lower graphics too. I will live just fine with a 30fps game and barely care or notice that it isn't 60fps.
 
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Man some of you get way to confident about technical stuff. 30 or 60, idk. Could be either. There's not enough information. I

f there is no 60, a 40fps mode would be great. If you play around with frame caps on a pc and monitor performance, 40 takes dramatically less power than 60. The 33% bump goes a LONG way. It's a great option.
Its a great option for those that still tolerate 30 fps in their games.. but it dosent even gets close to the 60 fps experience imho ... Tried many times with the "best" use of 40 fps avaible and to me is just a "less" dogshit 30fps and not a 60 fps acceptable "substitute" . But thats just mho.
 
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Do you play Switch at all, docked or otherwise? 30fps is not a thing of the past like black and white TVs or no vaccines. Sure 60fps is a great iteration in "better, faster, stronger" and always welcome but it isn't as binary as "colour vs no colour", "dying from some disease or not dying from it" especially as it comes with drawbacks like lower graphics too. I will live just fine with a 30fps game and barely care or notice that it isn't 60fps.
Lol no.. i dont play in the switch .. throwing a severely outdated hardware in a advancing tech discussion is cute though

Also most people retrogame .. should we use graphics from the ps2 era ? Attari ? Because those games are still played a lot.

Gta 6 can be 30 fps on switch .. since its the expected in such low end outdated hardware.... not on ps5 and specially on the pro where the huge majority of games offer a 60 fps mode ... games are expected to have 60 fps, if not, its a disappointment at least for me.
 
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Lol no.. i dont play in the switch .. throwing a severely outdated hardware in a advancing tech discussion is cute though
Switch 2 is 30fps in a lot of its titles and is the newest hardware out there. People play it. My only point was that you comparing 30fps to an age of black and white TVs or no vaccines is ludicrous. It's something that's happening right now. You said:

"claiming that since you have done it in the past assures anyone you will do it on the future is just foolish"

I'm saying people are doing it in the present and future and getting along just fine. It's not something from "the past".
 
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Switch 2 is 30fps in a lot of its titles and is the newest hardware out there. People play it. My only point was that you comparing 30fps to an age of black and white TVs or no vaccines is ludicrous. It's something that's happening right now. You said:

"claiming that since you have done it in the past assures anyone you will do it on the future is just foolish"

I'm saying people are doing it in the present and future and getting along just fine. It's not something from "the past".
The majority of "high end" console gamers choose perfomance mode , the majority of games comes with the perfomance mode , its clearly an evolution in this gen and thats why I gave my examples... people still can choose only whatch black and white tvs and can still choose not take vaccines, it dosent make this things "current" time, and the switch 2 still is an outdated hardware comparable to last gens ps4 where 30 fps was the norm.. not anymore, switch 2 is not a genuine serious piece of hardware to disscuss current tech anymore than a new crt tv launched this year would be.
 
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… on console yes

Ps5 CPU is too weak - way too weak. It is a very low end pc desktop cpu
its zen2 archi that launched back in 2019, and its downclocked and with less of a cashe on top, hell im impressed ps5/pr0 perform as good as they are given those specs.
 
Man some of you get way to confident about technical stuff. 30 or 60, idk. Could be either. There's not enough information. I

f there is no 60, a 40fps mode would be great. If you play around with frame caps on a pc and monitor performance, 40 takes dramatically less power than 60. The 33% bump goes a LONG way. It's a great option.
It's actually closer to a 50% difference, not 33%.

In terms of milliseconds (ms), 25ms (aka "40fps") is exactly halfway between 16.6ms ("60fps") and 33.3ms ("30fps"). So 40fps is quite literally the middle option btwn 30 and 60fps.

Most PS5 exclusives aren't really pushing the boundries on tech like they used to in the PS4 era. It's the multiplatforms (Mostly UE5 titles) doing that now, hence why they run so shite on consoles
Is this opinion coming from any technical expertise you might have, or is it another case of GamerBrain(TM)?
 
To all the gta6 60fps on current gen consoles crowd, we have template how it looks when rockstar launches new gta at the end of console gen, i present u gta5 on ps360, launched sept 2013 aka 3 months before next gen launch:

Do we all remember how it looked(maybe?) and how it ran actually?
Target 30fps but almost never stable 30, with dips to low 20s in many scenarios and when shit hits the fan u can experience extremly cinematic below 20fps even :messenger_smiling_hearts:
 
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Exactly Demon's souls, Rift Apart, DS2, Spiderman 2... These pushed graphics beyond most UE5 games even and still they had 60fps modes. There are very few 30fps only games now. In fact the only ones I can think of are PS4 BC titles.
You are absolutely right about insane graphics being done at 60fps on the PS5/pro with even decent ray tracing present like games from Insomniac. BUT (big)...with a game like GTA VI we talk about complex game logic and physics. As far as I know and also mentioned here before, that's going to be CPU bound and maybe that is what is limiting frame time budgets to an area where 60fps is not possible. If they are already optimising for a Switch 2 release...then I think 60fps or at least 40fps should be possible on PS5 and Xbox.
 
The majority of "high end" console gamers choose perfomance mode , the majority of games comes with the perfomance mode , its clearly an evolution in this gen and thats why I gave my examples... people still can choose only whatch black and white tvs and can still choose not take vaccines, it dosent make this things "current" time, and the switch 2 still is an outdated hardware comparable to last gens ps4 where 30 fps was the norm.. not anymore, switch 2 is not a genuine serious piece of hardware to disscuss current tech anymore than a new crt tv launched this year would be.
why would anybody "choose" to only watch black and white tvs? That makes no sense. There are hardly any TVs without colour anymore. This is why the comparison is daft. 30fps is not a relic from the past yet. obviously nobody would "choose" it if it came with no drawbacks and 60fps was free.

I just said people happly play games at that fps and enjoyed the games. It would be like saying anybody who is happy playing on a 1440p monitor is living in the past of no vaccinces and black and white TVs because 4k and even 8k exists. It's totally normal to play games on that even today despite TV based systems being mostly 4k now. Most people couldn't care less and 1440p is still a thing, yes 4k is better, maybe the majority on TVs too now, but even on steams hardware surveys 1080p screens are the majority. Are people on steam choosing to play in black and white, are they living in a time of no vaccines or planes? Not really. That iteration in tech is not that big a deal.
 
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I think of GTA6 as an early access PS6 game. The question shouldn't be will GTA6 be 30fps on PS5, because it damn well will be. The question should be are they going to charge us again for a 60fps version on PS6 or will they let BC do its thing?
 
its zen2 archi that launched back in 2019, and its downclocked and with less of a cashe on top, hell im impressed ps5/pr0 perform as good as they are given those specs.
True - surprising amount of 60-ish fps target for games in spite of that pitiful CPU

GTA6 will 100% be too much though. Too much ai and physics calculation on top of the usual cpu loaf for handling open world
 
Gta 6 can be 30 fps on switch .. since its the expected in such low end outdated hardware.... not on ps5 and specially on the pro where the huge majority of games offer a 60 fps mode ... games are expected to have 60 fps, if not, its a disappointment at least for me.
Disappointed Last Man Standing GIF by Laff
 
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The majority of "high end" console gamers choose perfomance mode , the majority of games comes with the perfomance mode , its clearly an evolution in this gen and thats why I gave my examples... people still can choose only whatch black and white tvs and can still choose not take vaccines, it dosent make this things "current" time, and the switch 2 still is an outdated hardware comparable to last gens ps4 where 30 fps was the norm.. not anymore, switch 2 is not a genuine serious piece of hardware to disscuss current tech anymore than a new crt tv launched this year would be.
"high end" console gamers

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The thing will be so CPU heavy, anything else but 30fps has to be 240p
There's some CPU overhead with rendering, but GPU is by far the limiting factor. There a ton of additional processing that isn't graphics, physics, ai, audio, input processing, etc that happens every frame. That needs to be quick enough to do more than 30fps.

It's very rare for the CPU to be pegged with the GPU being idle. That really only a thing with benchmarking highend GPUs at 1080p which is done to show differences between CPUs. Otherwise most people won't see the difference between a sub $200 Ryzen 5, and a $500 X3D.


Theses consoles are 5 years old already and they weren't that much powerfull at launch what do people expect? Be realistic.
Six years old when GTA6 is released. Even if it's not delayed again.
 
Also never was a new Rockstar game released in a gen where having 60 fps modes are the norm and the most used.... so moot point
Name one game this gen that is even close to the complexity of a GTA with all it's simulations and NPC count that runs at 60 FPS.
Just look at how most games run like garbage even on high end PCs in towns and hubs.
I don't think we will see more than a 40 FPS (unstable) mode on consoles.
 
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