Stiler
Member
Dropbox link to documents:
https://www.dropbox.com/sh/ecpns3nuu3p7cq0/AACOWPfDVsUhlOonV7v6DJeUa?dl=0
Gamespot article on it:
http://www.gamespot.com/articles/thousands-of-documents-in-38-studios-case-released/1100-6430890/
Man, that deal just seems so far fetched. There are many AAA studios that don't even employee 400+ people.
I Still think they got in way over their head, trying to tackle an mmo as their first game, especially when mmo's are notorious for having huge budgets on top of taking a longer time to recoup the cost and then the ongoing cost of running them.
On top of this buying a whole other studio (Big Huge games) and reworking their game into Kingdoms of Amalur.
If they just stopped the mmo, released KoA and then worked on a sequel I think they might have made it, if they never took the RI loan.
https://www.dropbox.com/sh/ecpns3nuu3p7cq0/AACOWPfDVsUhlOonV7v6DJeUa?dl=0
Gamespot article on it:
http://www.gamespot.com/articles/thousands-of-documents-in-38-studios-case-released/1100-6430890/
Man, that deal just seems so far fetched. There are many AAA studios that don't even employee 400+ people.
I Still think they got in way over their head, trying to tackle an mmo as their first game, especially when mmo's are notorious for having huge budgets on top of taking a longer time to recoup the cost and then the ongoing cost of running them.
On top of this buying a whole other studio (Big Huge games) and reworking their game into Kingdoms of Amalur.
If they just stopped the mmo, released KoA and then worked on a sequel I think they might have made it, if they never took the RI loan.