A shooter RPG from Namco.

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Monk

Banned
"The new game is called Sigma Star Saga, and it bills itself as an RPG-shooter. The story takes place during a long-running war between humanity and a race of aliens called the Krill. As one of the finest human pilots in the galaxy, you are asked to take a dangerous assignment and infiltrate the Krill, but events soon spiral out of control when you are poisoned and awake on a Krill battleship. The gameplay is divided into on-foot portions and side-scrolling space battles. At first, you can delve into only one planet, but as you progress further into the game you'll be able to visit up to six, flying between them and exploring as you see fit. The RPG aspects appear to be strong - you'll gain experience points each time you fight a battle, and then distribute them to stats such as Shield, Hit Points and Maneuverability. You'll also earn cash for blasting your foes, which can be used to fund weapon experimentation and creation. Weaponry is a big part of Sigma Star Saga, and you build better ones by finding Gun Data. You can combine the 50 different kinds of Gun Data by forming phrases, such as Spread Shot-Stop and Charge-Explode. We've never heard of such a thing before, but it should allow players to create a truly wacky arsenal."


http://www.topconsoles.com/comments.php?news_id=3040
 
Monk said:
"The new game is called Sigma Star Saga, and it bills itself as an RPG-shooter. The story takes place during a long-running war between humanity and a race of aliens called the Krill. As one of the finest human pilots in the galaxy, you are asked to take a dangerous assignment and infiltrate the Krill, but events soon spiral out of control when you are poisoned and awake on a Krill battleship. The gameplay is divided into on-foot portions and side-scrolling space battles. At first, you can delve into only one planet, but as you progress further into the game you'll be able to visit up to six, flying between them and exploring as you see fit. The RPG aspects appear to be strong - you'll gain experience points each time you fight a battle, and then distribute them to stats such as Shield, Hit Points and Maneuverability. You'll also earn cash for blasting your foes, which can be used to fund weapon experimentation and creation. Weaponry is a big part of Sigma Star Saga, and you build better ones by finding Gun Data. You can combine the 50 different kinds of Gun Data by forming phrases, such as Spread Shot-Stop and Charge-Explode. We've never heard of such a thing before, but it should allow players to create a truly wacky arsenal."


http://www.topconsoles.com/comments.php?news_id=3040

Elemental Gearbolt, anyone?
 
Amir0x said:
Don't vee have a thread on thiz already?
Yes, yes we do.

worldrunover said:
So is it real time combat or turnbased? Or did I just miss that completely.
The combat comes in the form of side-scrolling shooter segments. I think the question of real time or turnbased answers itself.
 
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