Going through my backlog and finishing some abandoned games before so much time elapses that I'd just have to replay them entirely. Tasokare Hotel is a Japanese adventure game by SEEC. I've become somewhat of a fan of their games having played Yotsume God and Tsumugu Logic recently. SEEC's stuff has some rough edges, the English translations vary from sub-par to borderline Google tier and they've got the typical gacha style mobile game issues which plague that corner of gaming (which I shamelessly circumvent using mods). Still, they produce genuinely interesting stories and don't hold punches with dark narrative turns in a way I appreciate.
In Tasokare Hotel you play as a girl named Neko Tsukuhara who finds herself in a purgatory-esque realm between living and death but she can't remember who she is or how she arrived there. Neko eventually makes her way to the titular hotel, which is a place where lost spirits regain their identities and discover whether they're truly dead or still clinging to life. Seeing as Neko isn't quickly regaining her memory she's taken on as staff, along with some other spirits in a similar predicament. The game plays out in chapters, most of which devoted to a new lost soul you must guide to their final stage. You do so by solving puzzles in their hotel rooms which uncover the guest's secrets, as well as confronting them in Ace Attorney style interrogations.
The puzzles are fun and a solid but fair challenge for 90% of the game, some of the tougher "riddle" style puzzles in the game's last chapter suffer from a lack of clarity that seems rooted in poor translation. There was one in particular, where even after reading the in game hint system's breakdown, I still didn't completely understand the solution. In general, though, it's a good time and the setup of puzzling through a spirit's room while simultaneously revealing more about their backstory is just a really clever way to combine narrative and gameplay in an adventure game. In addition, there's some branching depending on choices you make but you ultimately need to make the correct choices and get the each chapters "true end" to progress, the final chapter is a bit more open ended.
As the the game nears its conclusion the focus switches from individual guest based mysteries to the overarching mystery regarding Neko's identity and the circumstances of her death, which involves some of the other more "permanent" residents of Tasokare Hotel. Without saying too much, shit gets nuts in a thoroughly entertaining way. Neko's characterization is handled very differently to your typical game protagonists, she's rather stoic and driven by curiosity to the point of being basically insane but I found her journey extremely fun to follow along with.
I thoroughly enjoyed Tasokare Hotel, it's my favorite of the SEEC games I've played and Yotsume God was no slouch. It's a wonder so much the the game's charm survives its shoddy translation, but there's hope for the future on that front. SEEC has been porting its games to PC recently, adding new animation, removing the gacha BS, and giving them new localizations + bonus content. Yotsume God received this treatment previously and they just announced
Tasokare Hotel: Renewel, if it's as good of an upgrade as they've done previously, they'll polish this hidden gem even further and make it an unambiguous recommend.
I'd give Tasokare Hotel an 8.4/10