Draugoth
Gold Member
Activision has sent a cease & desist letter to the H2 Multiplayer mod — requiring them to take down the mod that would have added MW2 2009 content to MW Remastered on PC
Activision has sent a cease & desist letter to the H2 Multiplayer mod — requiring them to take down the mod that would have added MW2 2009 content to MW Remastered on PC
Yes. Let's we them.Shall we them now boss?
No. Wait for it to hit the top sellers again on steam…
Only 6% of positive reviews on Steam in the last 30 days. I don't think Activision cares, but... damn.
At least one of the Activision reps probably had a heart attack when they learned someone added something to CoD without taking any money for it lolGod damn, what was the freaking damage to Activison? Modders helped to sell their games.
I agree. Activision hates gamers. That's why they keep forcing Call of Duty on us year after year without our consent. No video game company who likes their customers would sell them COD every single year. They would make different games every year instead.Activision is anti-gamer scum, anyone who continues to buy their products is largely to blame for the decline of video game culture
It's a toxic relationship that's all about domination, power and money. Activision doesn't care about you, but they'll gladly take your money.I agree. Activision hates gamers. That's why they keep forcing Call of Duty on us year after year without our consent. No video game company who likes their customers would sell them COD every single year. They would make different games every year instead.
Its odd they have left other mods up and running thoughIt's a toxic relationship that's all about domination, power and money. Activision doesn't care about you, but they'll gladly take your money.
Sure, enjoy it.This is why I love Valve and hate companies like Activison.
Modders can remake Valve's games, mod existing games, create new games intended only for modding, and Valve not only doesn't care, it supports them.
So many games that started as mods, and because Valve is cool with this, these are now fully fledged games. Such as Counter Strike, Moba 2, Team Fortress, Portal, Black Mesa, etc.
It's like the leadership at Activision/Blizzard takes joy in screwing with gamers.
They can't allow anyone to have a good time, especially for free.
Sure, enjoy it.
Portal 64 and Team Fortress: Source 2 fan projects shut down after Valve DMCA
The teams behind Team Fortress: Source 2 and Portal 64, have stated that they’re ending development following DMCAs from Valve.www.destructoid.com
Mod isn't lost. There's thousands playing it right now.It is insane.
For what, 10 Years now or so, everybody with access to internet and a care about modding saw what happens when you announce a mod that either infringes someone's IP or uses someone's assets etc. once it gets popular enough, and time and time again the clear consensus on the internet is and was:
"Shut the fuck up about your mod until it is published"
Weirdly, some good mods out there ignore this rule, fuck around and find out, and then all go surprised Pikachu when they get C&D letters.
I will be honest, it's a shame we lost this mod, but to be fair I am getting to a point where I shift the blame from the publishers to the modders, since they clearly do not want to learn from past mistakes.
This is why I love Valve and hate companies like Activison.
Modders can remake Valve's games, mod existing games, create new games intended only for modding, and Valve not only doesn't care, it supports them.
So many games that started as mods, and because Valve is cool with this, these are now fully fledged games. Such as Counter Strike, Moba 2, Team Fortress, Portal, Black Mesa, etc.
It's like the leadership at Activision/Blizzard takes joy in screwing with gamers.
They can't allow anyone to have a good time, especially for free.
The dynamics of the industry have changed to the point where add-on content is more lucrative than selling games now. So before a free mod would make your game more attractive to buy and it would only boost revenue, now free mods make your addons you're selling in your f2p and subscription games less attractive. Add in the fact that remakes of maps and games have become popular so they may actually want to resell those maps and content and financially I can see why the greedy corporate stooges and their lawyers would shut this down.Its odd they have left other mods up and running though
Why should modding be relegated to some underground scene where you can't get community support on projects before release? Blame the publishers for this, the modders haven't done anything wrong.I will be honest, it's a shame we lost this mod, but to be fair I am getting to a point where I shift the blame from the publishers to the modders, since they clearly do not want to learn from past mistakes.
You mean the same Bethesda who broke that other big mod expansion just before release with a useless and buggy game update? The Bethesda who repeatedly tries charging for mods in their games. Even through a now nixed Valve partnership/platform which received backlash (Valve paid creations platform launched with Elder Scrolls).Gotta give some love to Bethesda too. Enderal is so good. If only there were someone at Microsoft who was in charge of gaming that could make this all right.
It is insane.
For what, 10 Years now or so, everybody with access to internet and a care about modding saw what happens when you announce a mod that either infringes someone's IP or uses someone's assets etc. once it gets popular enough, and time and time again the clear consensus on the internet is and was:
"Shut the fuck up about your mod until it is published"
Weirdly, some good mods out there ignore this rule, fuck around and find out, and then all go surprised Pikachu when they get C&D letters.
I will be honest, it's a shame we lost this mod, but to be fair I am getting to a point where I shift the blame from the publishers to the modders, since they clearly do not want to learn from past mistakes.
Some people seem to still believe that modding is still some underground thing like it was two decades ago.I don't understand why people think this would make a difference. Would the cunts at Activision have simply thrown their hands up in the air and said, "Welp, nothing we can do!" if the team had waited a few more days to reveal their mod?
I mean sure, I don't disagree, but I think they more so mean to stop giving them the heads up in the first place so everyone can enjoy the mod.I don't understand why people think this would make a difference. Would the cunts at Activision have simply thrown their hands up in the air and said, "Welp, nothing we can do!" if the team had waited a few more days to reveal their mod?
True.Some people seem to still believe that modding is still some underground thing like it was two decades ago.
I mean, who would anyone be allowed to buy games from then? I don't know of too many publishers that would be ok with this tbh.Activision is anti-gamer scum, anyone who continues to buy their products is largely to blame for the decline of video game culture
You mean the same Bethesda who broke that other big mod expansion just before release with a useless and buggy game update? The Bethesda who repeatedly tries charging for mods in their games. Even through a now nixed Valve partnership/platform which received backlash (Valve paid creations platform launched with Elder Scrolls).
I'm sensing "making this all right" isn't as important as "making this air tight" when it comes to the business model of mostly selling addons. One that Bethesda is really at the forefront of (they invented horse armour too and set the addon content ball rolling to begin with, now they're really trying to do it with paid mods). After all what good is horse armour or 1 single mission for 10$ if you don't fight free mods in some way.
You mean the same Bethesda who broke that other big mod expansion just before release with a useless and buggy game update? The Bethesda who repeatedly tries charging for mods in their games. Even through a now nixed Valve partnership/platform which received backlash (Valve paid creations platform launched with Elder Scrolls).
No but I'm referring to their inability to work with them for the Fallout London release. That's a stark contrast to things like Black Mesa. Bethesda also has tried to monetise mods.Bethesda was supposed to check with mod makers first before releasing a long promised updates?
They turn the other way and are fine with user created mods. That’s what this thread is about.
I'm not saying they are perfect and do everything right. winjer was referencing mods that remake games. Enderal is one of those.
Many forget that some monster games came from modsSome people seem to still believe that modding is still some underground thing like it was two decades ago.
Yeah but Enderal isn't really getting any official support like some Valve mod that winjer was referring to.
But they also didn't send cease and desist letters and let the project continue. In this day and age, that's not nothing.
I said this in the other thread on this subject but I think it bares repeating hereBut they also didn't send cease and desist letters and let the project continue. In this day and age, that's not nothing.
I said this in the other thread on this subject but I think it bares repeating here
Was told by someone that was super close to Acti at one point one of the main guys working on this H2M mod was helping people pirate the COD game needed for this mod plus was hosting links to COD cheats in his Discord
Allegedly
Aquisitions will totally change how these cooperation works
Drive by shit postingI don't follow.
Zenimax still supports and promotes mods post acquisition.
Activision still sent out a C&D post acquisition.
Mod isn't lost. There's thousands playing it right now.
Why should modding be relegated to some underground scene where you can't get community support on projects before release? Blame the publishers for this, the modders haven't done anything wrong.
I don't understand why people think this would make a difference. Would the cunts at Activision have simply thrown their hands up in the air and said, "Welp, nothing we can do!" if the team had waited a few more days to reveal their mod?