Typhares
Member
The acclaimed RTS franchise returns with Age of Empires 4. Experience the epic, historical battles that shaped the modern world.
The acclaimed RTS franchise returns with Age of Empires 4. Experience the epic, historical battles that shaped the modern world.
I love RTS games but not StarCraft, it just isn't fun. I prefer stuff like Company of Heroes 2, Dow, TA/Supcom etc...This was... gameplay???
RTS for me is synonymous to "Starcraft", but I do appreciate the atmosphere of AoE.
That art style really pops, but I think the larger battles are a mistake.
Simplicity is strength.
Looks like AOE2 time period?
Relic have the advantage of not being defunct, unlike Microsoft's Ensemble Studios.Made by Relic?!This is unusual since Relic is owned by Sega.
This looks more like a pre-render than gameplay. Is there actually any gameplay footage out yet?
Remember a decade ago when everyone was complaining about all games being brown and grey? Colors happened, then everyone followed the trend. That's how it always has been.It should be interesting game, however I would rather see more realistic art direction. Why these days every game has to be so colorful?
WC3 literally killed itself by being too micro heavy. Ever wonder why everyone and their mother played DotA Allstars instead of MP? The custom game type that nukes everything except microing 1 hero unit? It's almost like it was manageable compared to base game to normies. That's just Moba, then you look at other popular custom games, and all of them just get rid of most of the game and focus on either managing 1 unit, usually hero units, or 1 builder building shit, like the 74000 tower defense maps.This is why I liked WC3 so much. As much as I loved Starcraft 1, battles, especially in BGH, were just massive raids and it was difficult to micro all the units. WC3 understood this and made each unit stronger but more expensive, so micro management was the key to winning battles, not just massive zergs. The RTS genre is not doing great, in my opinion, because it still takes an incredible amount of dexterity and mental skill to be able to do that kind of micro management as opposed to something like FPS games or MMOs which are more about playing smart than aiming correctly or having the best gear. RTS games are much harder to master in that regard, and therefore less appealing to gamers. I love watching pros play them though.
It's hard seeing this game on Xbox so PlayStation i don't think soUsed to love me some age of empires. Take it there is no chance of this ever coming to PS4/5? Is the developer Microsoft owned? Probably crap without a keyboard and mouse anyway.
Probably the first usage of analytics-based anything for good (except for maybe medical areas, of course).![]()
Age of Empires 4 will use "analytic-based tutorialising" to welcome new players
We spoke to Age of Empires 4 creative director Adam Isgreen at X019www.pcgamesn.com