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Akimbot - Official Teaser Trailer

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Akimbot is an upcoming 3D action-adventure platformer developed by Evil Raptor. Players will embody an outlaw robot named Exe with a sidekick named Shipset on a galaxy-wide journey. Put an ever-growing arsenal of weaponry to the test against armies of robots, control spaceships, and forge a path on a mission to save the universe from impending doom. Akimbot is launching in 2024 for PlayStation 5 (PS5), Xbox Series S|X, and PC.​



ABOUT THIS GAME​

Gear up for Robot Mayhem, Action and Adventure!

In this 3D, action-adventure platformer, play as Exe, an outlaw robot with his unexpected sidekick, Shipset, as you blast your way through armies of robots, control spaceships and forge your own path on a mission to save the universe from impending doom! Set in a sci-fi world where only robots exist, travel the galaxy and experience non-stop robot mayhem and explosive action!

Their journey begins the way many great stories do – with a prison break.​

FEATURES


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Discover stunning and colourful environments across the galaxy as you embark on an explosion-filled adventure that will have you jumping, blasting, and driving your way across an unpredictable universe to never-before-seen planets. Explore unique atmospheres, terrains, and inhabitants in each planet and spacetime you find throughout your journey.

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Join our two outlaw robots, Exe and Shipset, on an electrifying race against Evilware, a former scientist set on causing chaos. Amidst an intergalactic war, they must uncover the truth, meeting a cast of crazy companions along the way. Their mission: step up as heroes and save the galaxy from destruction.

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Fight as a space gunner and blast robots back to infinity! Our unlikely heroes will have to hone their skills and build-up their arsenal in preparation to destroy diverse robot armies. From Evilware’s devilish Abyssal aquatic army and more, optimise your fighting style thanks to a varied arsenal of weapons in real-time battles and space fights.

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Upgrade Exe’s artillery as you fight against diverse armies using a variety of high-powered weapons! Gain Botcoins throughout your adventure by destroying the environment and finding hidden crates. Then spend all your hard-earned coins in the available in-game shops to unlock and mod special weapons!

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Jumps, dashes, grappling and wallruns? That’s only the start! As a classic 3D platformer, Akimbot will make use of all the tools in your arsenal to navigate across the universe. Exploit your dash to cover short distances in no time or use your turbo-charged propulsion system for an extra double jump boost!


Hold on to your circuits and get ready for an action-packed adventure as you join Exe on this riveting journey across the universe to save the Algorithm. Akimbot promises an entertaining, high-octane experience for all players!

 
I don't want to be that guy - but slow movement, combat looks basic and levels look generic. Praying on Rachet and Clank fans but providing none of the charm.
 
Played a few hours. I will be comparing this to ratchet and clank as it's clearly what the game's most similar to

  • The shooting mechanics are more refined and offer more control than ratchet and clank (makes sense for pc)
  • Melee seems less precise and enemies are kinda boring to fight up close so far
  • Base movement is also more fun with the dash and double jump movement combinations
  • Weapons seem way less varied or distinct
  • Combat seems to sometime take place at a further distance than I remember from any r&c
  • Level design is a lot more flat so far
  • Minigames seem more interesting if only because they are immediately familiar as well as being time based (nothing as cool as the shrinking and grinding on rail locks from size matters though)
  • Characters have way less charm and the mc in particular is of a generally annoying, no nonsense, tough guy merc trope
  • Enemy silhouettes are not distinct enough and it's sometimes difficult to tell them apart from the environment, especially at night
  • Platforming is a lot of fun
Damn good game despite all of that though
 
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I was in until the platformer part, do we know how much and how hard the platforming is?
Only played a few hours but it's not hard at all. Though It's not braindead either. You have to combine jumping and dashing and consider timing to avoid lasers and so on
The 4 hours I played were maybe 60% jumping between platforms.

The second level seems to have a greater focus on combat though so who knows how this turns out
 
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GymWolf

Member
Only played a few hours but it's not hard at all. Though It's not braindead either. You have to combine your movement abilities and consider timing and so on
The 4 hours I played were maybe 60% jumping between platforms.

The second level seems to have a greater focus on combat though so who knows how this turns out
Is it as easy as platforming in ratchet? Or more like a proper platform?
 
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I encourage anyone curious to try out the free demo. It's the full first level and you'll immediately tell if it's your thing
 
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