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Hi folks,
Im putting together a report on the rising costs of videogame development. Can you guys help me out with some answers? Heres what I need to know:
1) What is the average cost range for the development of a console videogame? Obviously this will range greatly, but it would be great to know both the range for a big-budget EA/KCEJ title, a medium-budget title (along the lines of Bloodrayne 2, Hitman 3, etc), and an "indy" title (katamari damacy, et al).
2) How does that cost breakdown between actual development, manufacturing, and marketing?
3) What would be the difference in cost to create an Xbox 2/PS3/Revolution game vs. the equivalent game for todays current consoles?
4) Where are there more online/offline resources for these questions?
Thanks for your help guys, much appreciated.
Ty
Im putting together a report on the rising costs of videogame development. Can you guys help me out with some answers? Heres what I need to know:
1) What is the average cost range for the development of a console videogame? Obviously this will range greatly, but it would be great to know both the range for a big-budget EA/KCEJ title, a medium-budget title (along the lines of Bloodrayne 2, Hitman 3, etc), and an "indy" title (katamari damacy, et al).
2) How does that cost breakdown between actual development, manufacturing, and marketing?
3) What would be the difference in cost to create an Xbox 2/PS3/Revolution game vs. the equivalent game for todays current consoles?
4) Where are there more online/offline resources for these questions?
Thanks for your help guys, much appreciated.
Ty