MrAngryFace
Banned
DoA5 is no doubt around the corner too, so I figured with my application I would include some AI routines that they could go over. I figure my work can speak for itself.
Difficulty:
If Ninja Then Fast And Juggle
If Ninja in Karate Uniform Then AIInvincibility
If AILifeBar < 20% Then Invincibility
If PlayerComback Then Deny Comeback Victory If PlayerLifeBar < 100%
If AICharacterLoudObnoxious Then Initiate Loudest Moveset
If Player Positive Gain in TIMEATTACK Then AIChar Change Ninja with Karate Uniform
I figured id bounce if off you guys first.
Difficulty:
If Ninja Then Fast And Juggle
If Ninja in Karate Uniform Then AIInvincibility
If AILifeBar < 20% Then Invincibility
If PlayerComback Then Deny Comeback Victory If PlayerLifeBar < 100%
If AICharacterLoudObnoxious Then Initiate Loudest Moveset
If Player Positive Gain in TIMEATTACK Then AIChar Change Ninja with Karate Uniform
I figured id bounce if off you guys first.