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Arc the Lad Collection: Where to start?

I've had Arc the Lad Collection since release and have finally decided to pick it up. Not sure if I've got the 100+ hours to play all three.

Any suggestions on where to start? If I skip one will I lost in the subsequent ones? Is it worth it to work through all 3?
 
1 & 2. By all accounts 2 is the best in the series, and 3 isn't that great. That'd probably save you a lot of time right there.
 
belgurdo said:
Sell it instead. More satisfying that way

But I couldn't bear to part with my Arc the Lad pocket watch. :lol It's the height of fashion.

promo-watch-tn.jpg
 
You transfer over save data from one to the next, so do it in order. Plus, the second is a direct continuation from the first. The first game is very short anyway, like 12-15 hours.
 
Yeah the first game is really short, but worth a play. The second is the best of the series and pretty much a continuation. I love the overworld in that game.
 
You should get Twilight of Spirits at some point for 10 bucks. The combat it pretty much what you would expect from an Arc the Lad game but the graphics are underrated and the story is great so far. Im only about 20 hours in but at this point I dont understand why the game got such low scores. Im having alot more fun then I ever had with FFX, thats for sure. And the universe is really fleshed out, unlike disgaea (my other ps2 strat rpg).
 
Start with 1, it's only about a 12 hour game. Pretty simplistic and not very special, but it serves as kind of a 12 hour introduction to the long, epic, and awesome Arc the Lad 2. The second game is really the height of the series, there's just such a huge world to travel through, a fairly decent story (that's awesome at the beginning and end, but kind of dies down towards the middle), and a bunch of things to do (capturing monsters, taking on hunter's guild missions, tracking down criminals, powering up your robot). You can skip 3, I played 10-15 hours of it and it really didn't hold my interest at all. Very dull game with some really bad music, a dull story with excessive amounts of drab dialogue (oh look, Lutz does something stupid and the other 2 characters yell at him!), and horribly ugly 3D graphics that don't hold up nearly as well as ATL1 or 2's sprites.
 
Dr_Cogent said:
Arc the Lad?

I just saw something on Judgement Day recently and they totally bagged on that game.

I think that was probably one of the new ones, most likely ATL: End of Darkness, which is supposed to be very subpar. I'm talking about the PSX games brought over my Working Designs.

Given the suggestions, I'm going to start with one and definitely try to get through at least 2.
 
GitarooMan said:
I think that was probably one of the new ones, most likely ATL: End of Darkness, which is supposed to be very subpar. I'm talking about the PSX games brought over my Working Designs.

Given the suggestions, I'm going to start with one and definitely try to get through at least 2.

Yeah, that could be. I'm not well versed in Arc the Lad.
 
Arc 3 is very underrated and IMO, the best combination of game and story out of the 3 main Arc games. While it doesn't have the giant sweeping epic of a story that the second game has, it also doesn't drag as long, as more interesting characters, and a natural feel to it's game world (same world as the previous Arc games but is executed much better). Arc 2 feels forced in comparison to how natural Arc 3 plays out.
 
Arc 3 is very underrated and IMO, the best combination of game and story out of the 3 main Arc games. While it doesn't have the giant sweeping epic of a story that the second game has, it also doesn't drag as long, as more interesting characters, and a natural feel to it's game world (same world as the previous Arc games but is executed much better). Arc 2 feels forced in comparison to how natural Arc 3 plays out.

Wow, that's interesting. Arc II totally stole my heart with the characters and story arc (heh!), where three just felt very flat. I didn't like they way the bounties became the story in III. I much preferred the format in Arc II where the bounties were a little sumpin' sumpin' you could do on the side but didn't really get in the way of the story too much. I also liked the larger cast.
 
ATL 2 was the best game in the series. 3 was pretty good. 1 was pretty meh. The 2 PS2 games are atrocities that should be avoided at all costs.

Thanks, bye.
 
TheDuce22 said:
Says the guy who most likely never played them.

WTF? I played through half of Twilight Spirits before dropping it. Regrettably, I picked it up on day one. Admittedly, I haven't yet touched the newest ones, I've been scared away by all off the (dare I say it?) atrocious reviews and impressions.
 
Unintersting characters, stupid story, and some of truly unengaging, shallow gameplay. The duality was mildly amusing for the first few hours, but like most everything else in the game, wound up being wasted potential.

The Arc the Lad series was never particularly groundbreaking, but ATL2 (and 3) both destroy Twilight of Spirits. Hell, the the first game too, for that matter. Twilight of Spirits was garbage when it came out, and it's even MORE irrelevant now that the PS2 RPG scene has pretty much peaked. There's plenty of better content.

IMHO, of course.

Edit - FYI, I don't make a habit out of talking shit about games I haven't played. I may dismiss them, but I won't trash 'em if I haven't played 'em. (There are exceptions to this rule, such as Superman 64... :))
 
vireland said:
Wow, that's interesting. Arc II totally stole my heart with the characters and story arc (heh!), where three just felt very flat. I didn't like they way the bounties became the story in III. I much preferred the format in Arc II where the bounties were a little sumpin' sumpin' you could do on the side but didn't really get in the way of the story too much. I also liked the larger cast.

I love Arc II's characters but they never had meaningful development through to me for most of the game. Much of my fondness of the Arc II characters comes from the Arc anime and Arc mangas where I think the development was presented in a more interesting fashion and was more meaningful. That has a lot to do with the medium and the fact the anime and manga benefit from visual indications, still shots, detailed character expressions and etc. It's something that'd be possible now with a Arc II remake in 3D that wasn't possible in the 2D format of the original game.

Arc III's cast falls a bit into archetypes a bit more than Arc II (which does have its own archetype characters) does though, the sheer personality the characters had just shines through. The character dynamic was also much more natural and playful compared to the almost always serious nature of Arc II (game) in most regards.

As for story, Arc II had the sweeping epic feel spanning all corners of the world and involving two generations of heroes. I liked that immensely and I can't really think of another S/RPG that has this feeling but the story ultimately dragged on too long at points and somewhere along the way, characters just stopped having actual development. Much of the later stuff going on is mundane in development which, in combination with the lack of character development, causes the latter part of the game to drag up until the final dungeon. On the other hand, Arc III never really drags, the entire game is so well paced and fun to play. Arc III's story may not be as grand as Arc II's but it was a much more enjoyable ride to the end for me.

I personally never minded the mission format of the game. It's different but ultimately only one or two missions acted as a catalyst for furthering the story, most of the other stuff was a bit fluffy.

As for Twilight of the Spirits, it has a very good story but pretty simple combat. A very good, lite play. I think TotS is one of the only console RPGs to do the dual perspectives angle very well. It's just a bit of a shame that the story climaxed a bit oddly.
 
Unintersting characters, stupid story, and some of truly unengaging, shallow gameplay. The duality was mildly amusing for the first few hours, but like most everything else in the game, wound up being wasted potential.

I agree that the gameplay isnt groundbreaking or anything and the support characters have the same cookie cutter personality and backstory youll find in any rpg but the overall story is great IMO. I love how they set up the two main characters, it felt unique and was pretty well written for a japanese rpg. Im probably just a sucker for simple, linear strat rpgs. I always loved all the shining force games.
 
Shining Force rocked too. Easy and simple, but charming as well. Kinda like the Lunars of the SRPG genre, IMHO. I just felt that Twilight failed in every possible category, some categories where the original trilogy at least succeeded.
 
Twilight of the Spirits = awesome. The combat is great (turn-based semi-grid and NOT an exploration-free battle-only strategy RPG? sign me up!) and the story, while not shattering the RPG envelope with twists and turns, is servicable. The characters are pretty interesting , if just for their insanity - "You just tried to kill me by stabbing me in the back! I want you with me!"

And soon as I get done with Shin Megami Tensei: Nocturne I plan to hunt down the Arc the Lad collection.
 
I just like how
Darc repeatedly gets fucked over by the people hes trying to unite and save. Hes a really sympathetic character IMO. And his brothers life is the complete opposite.
Thats something that hasnt been done in any rpg I can recall playing.
 
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