Draugoth
Gold Member
Well folks,
This is it. Our final major game patch for Baldur's Gate 3.
You've helped us make BG3 a bigger success than any of us could've ever hoped for, and that passion could keep us tweaking things and making changes until the end of time. But then we'd never be able to create something new.
Outside of minor bug fixing, Patch 8 will be the last game patch to introduce new content. That means we won't be adding any new narrative content or significant changes to storylines, Origin characters, or companions. We've told our stories the way we needed to tell them, and tried our best to make them impactful and engaging, and we're continuing to get better at handling our own chaos so that we can continue to create more chaos in the future.
From the start, your feedback has been incredibly important to us, and will continue to shape our future projects. As Swen said during the Baldur's Gate 3 retrospective panel at PAX West in August of last year, it's time for the team to go back to our cave and hang the armour on the wall while we focus on bringing you our next project.
If you're already feeling nostalgic, you can click here to watch our last Baldur's Gate 3 panel, where we looked back on Baldur's Gate 3, from early access through to release, and answered some of your questions.
From patching in a way to change your appearance with the Magic Mirror, introducing Honour Mode for those of you looking for a hard time, and giving you new ways to make out with your romanced companion, to new cinematics for your most evil runs, and handing you the tools to create your own supported mods, Patch 8 now rounds off with cross-play, Photo Mode, and 12 new subclasses for you to enjoy.
To help us close the door on our last major patch, the party are back with their final animated short in collaboration with Spud Gun Studios - with a special appearance by the man in metal himself: Swen in his animated debut!
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