Grildon Tundy
Member
First off: I like video games. Case in point, I have a NEOGAF account. I have an informal checklist to play classic series that still have good word-of-mouth in the 2020s, in the case that I missed them contemporaneously on their release.
One glaring blind spot in my CV is the Mega Man series. But there are a ton of them..and even multiple series and spinoffs within the franchise, as I understand it. It's a bit overwhelming.
So I wanted to ask you all: in 2022, what's your vote for the ideal Mega Man game to start with for someone like me? Someone who played Mega Man 3 when they were way too young to understand it and kind of liked Shovel Knight? Ideally there'd be a Mega Man game that the hits the sweet spot of: 1) released towards the beginning of the series, 2) holds up today, and 3) contains the elements which define the series. Or whatever game you think would be a good fit.
Thanks in advance!
UPDATE: After reading everyone's responses, I went with Mega Man 2. I was debating between it and Mega Man X. I almost went with X since I was worried that 2 might be too dated, and that all you kind people may have been biased by nostalgia. But I'm pleasantly surprised how well-designed and "modern" feeling MM2 is, a game from 1988.
Especially the intro! Opening text over a cityscape, explaining who Mega Man is and that bad dudes are coming for him. I thought it was a static shot, but the camera starts panning up the skyscraper. On and on it goes. Then it lands on Mega Man at the very top overlooking the city. Title drops in MEGA MAN 2 in the space to his left. How cool was that?!
I'm at Wily's Castle Stage 2 right now. Taking down the bosses one by one was satisfying and the levels were just the right length. Surprising how short they were, actually, but that's a good thing. The upgrades you get from beating the bosses are fun. Figuring out which tool to use to get past certain enemies is compelling.
Playing this game made me think of early electronic music--you go back to the 80s when folks were first starting to figure out how to make music using computers. There's a lot of crap 80s electronic music, just like there's a lot of crap NES games. But then you've got people like Yellow Magic Orchestra or Aphex Twin that just sound ahead of their time to this day, because they were musicians first and foremost--and the computer was the instrument they happened to choose. Whoever made MM2 can make a m'fuggin' GAME--even on the NES. Doesn't matter what the platform is. It DOES make me wonder what these game makers could've done nowadays, though.
wondermega , you mentioned wanting to hear an update, so here you go!
One glaring blind spot in my CV is the Mega Man series. But there are a ton of them..and even multiple series and spinoffs within the franchise, as I understand it. It's a bit overwhelming.
So I wanted to ask you all: in 2022, what's your vote for the ideal Mega Man game to start with for someone like me? Someone who played Mega Man 3 when they were way too young to understand it and kind of liked Shovel Knight? Ideally there'd be a Mega Man game that the hits the sweet spot of: 1) released towards the beginning of the series, 2) holds up today, and 3) contains the elements which define the series. Or whatever game you think would be a good fit.
Thanks in advance!
UPDATE: After reading everyone's responses, I went with Mega Man 2. I was debating between it and Mega Man X. I almost went with X since I was worried that 2 might be too dated, and that all you kind people may have been biased by nostalgia. But I'm pleasantly surprised how well-designed and "modern" feeling MM2 is, a game from 1988.
Especially the intro! Opening text over a cityscape, explaining who Mega Man is and that bad dudes are coming for him. I thought it was a static shot, but the camera starts panning up the skyscraper. On and on it goes. Then it lands on Mega Man at the very top overlooking the city. Title drops in MEGA MAN 2 in the space to his left. How cool was that?!
I'm at Wily's Castle Stage 2 right now. Taking down the bosses one by one was satisfying and the levels were just the right length. Surprising how short they were, actually, but that's a good thing. The upgrades you get from beating the bosses are fun. Figuring out which tool to use to get past certain enemies is compelling.
Playing this game made me think of early electronic music--you go back to the 80s when folks were first starting to figure out how to make music using computers. There's a lot of crap 80s electronic music, just like there's a lot of crap NES games. But then you've got people like Yellow Magic Orchestra or Aphex Twin that just sound ahead of their time to this day, because they were musicians first and foremost--and the computer was the instrument they happened to choose. Whoever made MM2 can make a m'fuggin' GAME--even on the NES. Doesn't matter what the platform is. It DOES make me wonder what these game makers could've done nowadays, though.
wondermega , you mentioned wanting to hear an update, so here you go!
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