Complex Shadow
Cudi Lame
Zero is really weird. Cuz getting back stabs are a pain in the ass in SP.
What constitutes "low health" for Zero's extra damage to enemies with low health? <50%? 25%?
I think it's a "Say What Again" reference in a challenge.I think I heard a pulp fiction reference in there somewhere.
I'm sad they took out weapon proficiencies. There is really nothing stopping the player from just using the best gun they pick up now unlike the first game.
I'm sad they took out weapon proficiencies. There is really nothing stopping the player from just using the best gun they pick up now unlike the first game.
Is there like a "Borderlands 2 Basics" article somewhere on the net, that goes over like, vending machines and the different stats on guns, badass points, all the kind of thing that newbies need drilled into their head?
Need it for a few friends who I finally convinced to get BL2 after always talking about Borderlands. They were a little frustrated/overwhelmed last night.
Got my first orange
Even at level 13 its kicking ass. Makes me wish the game had a weapons upgrade system like Darksiders 2.
My gripes with the game so far:
Early builds feel weak.
The multiplayer loot system is outdated.
Reviving a fallen teammate takes too long.
No weapon proficiency.
Unce. Unce. Unce. Unce.
Borderlands wiki might be helpful there. Some FPS site put up articles for nearly all the manufacturers though. I remember some:On that same note, is there a list (not video) of gun manufacturers and their specific "perks" (Jakob: one shot, one tap; etc)?
Is there like a "Borderlands 2 Basics" article somewhere on the net, that goes over like, vending machines and the different stats on guns, badass points, all the kind of thing that newbies need drilled into their head?
Need it for a few friends who I finally convinced to get BL2 after always talking about Borderlands. They were a little frustrated/overwhelmed last night.
Man, it's a good thing this game doesn't have instanced loot. I was afraid I'd enjoy playing with other people.
I like playing random pub games when my friends aren't on, but I basically can't do that now, because in random games, pubs steal EVERYTHING, and don't give a shit if they even use that weapon.
I'm a low level (10) Zer0 and his Decepti0n just doesn't click with me. I played Mordecai in the first one and Bloodwing was awesome. I cant really figure out how to use Decepti0n effectively other than sneaking away when my shields are gone and health is low.
I've been specing kind of strangely, I have 2 in melee damage, 2 in critical damage and 1 in reload speed. I usually use the Decepti0n to sneak up on powerful enemies, wait until I see 0.xx on his counter then back stab with the melee button for the "up to 650% damage" but it doesn't seem to be really all that powerful.
What am I missing?
Yeah, I played in a group from here through level 8 or so, where nobody's going to feel bad about loot ninjas because there's just not much great loot to ninja. But I've been solo since then.Yup. Sort of a silly design choice. I get the idea Gearbox was going for, but it's SO discouraging. I have no desire to do pub runs of anything at all.
Anyone else having a major issue with running out of ammo early in this game? Maybe I'm doing something wrong...
Anyone else having a major issue with running out of ammo early in this game? Maybe I'm doing something wrong...
Man, it's a good thing this game doesn't have instanced loot. I was afraid I'd enjoy playing with other people.
I like playing random pub games when my friends aren't on, but I basically can't do that now, because in random games, pubs steal EVERYTHING, and don't give a shit if they even use that weapon.
My gripes with the game so far:
Early builds feel weak.
The multiplayer loot system is outdated.
Reviving a fallen teammate takes too long.
No weapon proficiency.
I'm sad they took out weapon proficiencies. There is really nothing stopping the player from just using the best gun they pick up now unlike the first game.
Anyone else having a major issue with running out of ammo early in this game? Maybe I'm doing something wrong...
Borderlands wiki might be helpful there.
Gunzerker never has that problem because you regen ammo with whatever weapons you have equipped when gunzerking. So all you have to do is just gunzerk while running around out of combat and you're always nearly full. The regen is good enough that I don't see any point in getting those ammo regening/consumption skills.Yeah, that's a thing that happens. It's pretty stupid, but you won't have that issue once you get past Liar's Berg.
Yeah I'm really happy it's gone TBH, especially in the kind of game Borderlands is. I usually don't give a fuck about Snipers in FPSs but Borderlands makes them fun. I enjoy using the wide range of weapons in the game, especially since the loot is delivered similarly.Weapon profiency is stupid and also it is handled in your badass rank stuff.
Yup. Sort of a silly design choice. I get the idea Gearbox was going for, but it's SO discouraging. I have no desire to do pub runs of anything at all.
Gunzerker never has that problem because you regen ammo with whatever weapons you have equipped when gunzerking. So all you have to do is just gunzerk while running around out of combat and you're always nearly full. The regen is good enough that I don't see any point in getting those ammo regening/consumption skills.
The way I've been using zero with the snipe tree. There's a skill in the middle of the tree that shows critical hit locations while stealthed. That works really well during boss fights because the head is not always the weak spot. You could sue the stealth skill in co op when a teammate dies you can revive in stealth and have all the aggro go after your hologram. I really only see the snipe tree and melle tree worth it. The middle tree is meh.
Yeah I'm really happy it's gone TBH, especially in the kind of game Borderlands is. I usually don't give a fuck about Snipers in FPSs but Borderlands makes them fun. I enjoy using the wide range of weapons in the game, especially since the loot is delivered similarly.
what's the shield do?
the gunis annoying as fuck. AI talks even when you don't have the gun out.. basically non stop. the gun is pretty good but I can't get past the AI talking all the time. even talks over quest dialogue...
Pretty much. I'm actively avoiding public games because lack of instanced loot does several things:
1) Forces teammates to avoid objectives and enemies and make a beeline for loot before someone gets it
2) Grinds friends to a halt because they stop for 5 minutes to decide on who should take what.
3) Stifles trading by allowing you to merely steal items before people get to them
4) Discourages sniping, since anyone using a pistol, SMG or AR automatically has a better chance of getting items than you do, due to proximity.
5) Discourages healing and reviving teammates once loot drops from dead enemies, since reviving a teammate might mean another teammate will merely steal the loot from under your nose.
I'm thinking about getting this game and I'm just hoping somebody else that was undecided on it could help advise me. I missed out on the first Borderlands at release and got the Game of the Year edition but ended up quitting the game after the first playthrough without having done much of the DLCs. I enjoyed the game but the quests really diluted my interest in the game. I've heard that Borderlands 2 has vastly improved the quest system but I'm still hesitant to pick it up (but then I'm concerned that if I wait a few months I'll have missed out of the online play on PSN [since my Gold ran out and I don't plan on renewing it just for Borderlands 2 should I get it] and I'll repeat what happened with the original). Can anybody who has been in a similar situation advise me as to what you think of the game? Although in saying that another problem I have is that the pre-order DLC makes me feel that if I don't buy it on release date I just shouldn't buy it until a few months pass (at which point I can buy the game and the DLC for less than what it is at release date) but then that leads me back to the previous problem so I'm hoping somebody can convince me it's worth it.
I didn't even think of number 5. The rest are why grinding end-game in D2 on any mode but solo was miserable. I would like to hear why Gearbox decided to do it. Old school loot rushing wasn't even that fun "back in the day". PSO red box with a Handgun: Milla drop? lolhunter gets it - he's closest! D2 SoJ drop? loltrapsin don't get it, you too far!
-_-
The regen is good enough that I don't see any point in getting those ammo regening/consumption skills.
The regen is good enough that I don't see any point in getting those ammo regening/consumption skills.
Additionally, he gains 50% of his health back at the beginning of Gunzerking, and regenerates Health over time while the Skill is being used. Furthermore, he perpetually regenerates ammo of every kind (excluding Rockets) while in the process of Gunzerking.
I haven't noticed if specific classes get a boost with different weapon types like in the first one Roland got a boost with machine guns and shotties.
Why are decent ARs so hard to find in this game? I found them by the boatload in BL1, but I've gotten maybe 2 ARs total in the 12 levels I've played so far. Maybe it's just the RNG at work.
Pretty much. I'm actively avoiding public games because lack of instanced loot does several things:
1) Forces teammates to avoid objectives and enemies and make a beeline for loot before someone gets it
2) Grinds friends to a halt because they stop for 5 minutes to decide on who should take what.
3) Stifles trading by allowing you to merely steal items before people get to them
4) Discourages sniping, since anyone using a pistol, SMG or AR automatically has a better chance of getting items than you do, due to proximity.
5) Discourages healing and reviving teammates once loot drops from dead enemies, since reviving a teammate might mean another teammate will merely steal the loot from under your nose.
6) Discourages actually looking at tooltips before picking up loot, because doing so ensures that another teammate will come over, mass loot, and run to the next objective.
Why are decent ARs so hard to find in this game? I found them by the boatload in BL1, but I've gotten maybe 2 ARs total in the 12 levels I've played so far. Maybe it's just the RNG at work.
maybe some people enjoy it, but I certainly don't. I don't really understand why you would want to enrage people who want to play a certain way, when it's supposed to be a cooperative game.
7) No weapon proficiency strengthens the idea of "Loot NOW, look later."
I find assault rifles everywhere, along with pistols and shotguns. I have a hard time coming up with sniper rifles.