Brainstorming DS ideas

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missAran

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I honestly think the DS has big potential. I think it has a brilliant design and a lot of potential, developers merely need to capitalize on it. So far, I think it's been lacking pretty hard. So without any further delay, what are some ideas you guys have for DS games?

The one that's clearest to me is RPGs; it's a simple concept indeed, all menus on the touch screen (very quick navigation) and the action up top. Often time alternation between the menus through a start option can be redundant. Also, quick navigation between different screens by the touchpad would be good (think hot corners in OS X). Any others?
 
How about a DS Camera that slides into the GB slot?

For multiplayer games the bottom screens could be used as sorta video conferencing as you play the game (like say in Star Fox, you can see the faces of your wingmen).

Or a game like Stage Debut, which seems destined to be in limbo forever ... put that on the DS with the camera. You can take your DS to class, take a picture of your friend using the camera accessorie and then put them into the game as a character.
 
soundwave05 said:
How about a DS Camera that slides into the GB slot?

For multiplayer games the bottom screens could be used as sorta video conferencing as you play the game (like say in Star Fox, you can see the faces of your wingmen).

Or a game like Stage Debut, which seems destined to be in limbo forever ... put that on the DS with the camera. You can take your DS to class, take a picture of your friend using the camera accessorie and then put them into the game as a character.

That's an awesome idea. And with the stylus it would be so much easier to draw things and animate the characters than with a mouse or something. :)
 
It's not original, but a DS Fire Emblem. I'm sure there's a bunch of information that wouldn't clutter up the screen that you could display. As well, microphone commands. And online! And maybe better multiplayer features that couldn't be on the GBA version that we got.

Maybe drop the squares, and draw a line where you want the unit to go.
 
Well Pokemon is the obvious one.

You could call your Pokemon by name, like they do on the TV show, and have them respond to voice commands, scroll through your inventory/Pokedex usings the touchscreen, use the dual screens (upper screen to travel across the world in 2D, bottom screen to see your Pokemon in 3D), WiFi for monster breeding/updates, etc.

Pokemon was made for a machine like this.
 
You folks with Nintendown's spend more time concocting ludicrous and utterly ignorant scenarios for your beloved company's hardware/software/marketing then you do PLAYING their product, I suspect.

BUY A PS2.
 
I think the stylus will naturally make games like Fire Emblem, Animal Crossing, Advance Wars, and RPGs/Adventure titles simpler to navigate; but I don't think that's enough. It's a minor convenience if it's just making analog stick gameplay easier -- the catch is thinking of an idea that would only work with the stylus screen, not shoehorning a game to work with DS in the name of convenience.
 
Drinky Crow said:
You folks with Nintendown's spend more time concocting ludicrous and utterly ignorant scenarios for your beloved company's hardware/software/marketing then you do PLAYING their product, I suspect.

BUY A PS2.

I own a PS2 thank you very much. The guy is just brainstorming, heaven forbid there's a Nintendo thread discussing the possibilities of a gaming system.

If you have a PS2 why are you posting here? Shouldn't you be playing it?
 
Why should every hardware maker do exactly the same thing?

If you're going to have three hardware manufacturers, it benefits the consumer if one of them at least tries something different.
 
WHAT SHOULD SONY DO TO TAKE ADVANTAGE OF PSP WIRELESS FUNCTIONALITY?!?!?!?!?!?!?!?!


WHAT SHOULD MS DO TO TAKE ADVANTAGE OF XENON?!?!?!?!?!?!?!

Thankfully, only Nintendo fanboys have enough futile hope and free time to waste on threads like this. Who needs reality?

NINTENDO FANBOYS: A FAITH-BASED COMMUNITY
 
There were a lot of threads about how Microsoft should use the XBox's extra functionality (the HDD and what not) soon after it launched.

Big whoop.
 
MrAngryFace said:
its just most of this thread is 'which menu screen would be coolest for the second screen'
Actually most of this thread is you and Drinky Crow throwing a fit that people are actually interested in the future of DS. You don't see the irony?
 
Actually, I'm throwing a fit. The DS is just such an ugly and tired piece of kit.

I can't fathom the interest in MINI-GAMES, even on a handheld.
 
I'm planning on buying a PSP also.

I just don't see the reasoning that every piece of game hardware should be exactly the same sh-t.

It's nice that someone's at least trying something different. It benefits the industry as a whole.

If you're into platforms that are strictly for hardcore players, tech driven, a more traditional evolution ... that's cool, I like that too, but I mean not for every friggin' piece of hardware on the market. It's nice to have something that at least invites the possibility of something different too.
 
Drinky Crow said:
I think you should quit supporting lousy technology and get on the PSP bandwagon, which is the future of handheld gaming.
I'm on it already and I'll be sitting outside freezing my nads off this Sunday at 6am thanks very much. But technology is not equal to fun. And for someone who is pimping shit like Catacombs, you are one to talk about technology :D
 
Drinky Crow said:
WHAT SHOULD SONY DO TO TAKE ADVANTAGE OF PSP WIRELESS FUNCTIONALITY?!?!?!?!?!?!?!?!


WHAT SHOULD MS DO TO TAKE ADVANTAGE OF XENON?!?!?!?!?!?!?!

Thankfully, only Nintendo fanboys have enough futile hope and free time to waste on threads like this. Who needs reality?

NINTENDO FANBOYS: A FAITH-BASED COMMUNITY

Your ignorance is thick. Understand that DS is experimenting in a way most other companies aren't afraid to do. It's a good thing for gaming altogether, even if you don't like Nintendo. If you don't see this, then your hatred for Nintendo has blinded you so much you no longer care about the industry that you take part in and only care about the demise of Nintendo.

Go ahead and play your PSP, but when you do, remember to thank Nintendo for laying the handheld foundation so well.
 
Hey soundwave, stop arguing with either Drinky Crow or MAF. IDK about MAF but Drink Crow cannot be reasoned with.
 
yeah, virtua boy rocked. I bet sad owners of the doomed hardware understood cause Nintendo was trying something different. Stupid, but different.

GBA SP is king forever.
 
Nintendo should release a vampire game that uses an addon that can read blood types and then you can stab people with the stylus and put it in the addon and if the blood is AB then the vampire turns into Mario but if the blood is O then you turn into a goomba and it could also detect sunlight so if you play outside you die and it could also use wifi to detect if you are near a church and if you go inside you also die unless you are Mario in which case you could throw fireballs at the pope.
 
Virtual Boy was a crazy idea, but that would be awesome if they made that today because they could probably give it full color Dreamcast level visuals for a more convincing VR effect.

Good idea, terrible timing, but again, no one was forcing you to buy one.

NLB2 - Yeah I realize Drinky has a bit of a one track mind :lol
 
Yeah, that blurry monochrome Gameboy screen sure laid an awesome foundation.

Look, enjoy your mini-games and puppy simulators. I'm sure you'll have as much fun dreaming up unfeasible fanboy scenarios like "what if you had a game where you picked nits from a leper using the STYLUS!!!!!" as you will pretending that a touch screen is some sort of revolution in control, when it's actually pretty half-assed for anything beyond basic scribbling and tapping.
 
soundwave05 said:
Virtual Boy was a crazy idea, but that would be awesome if they made that today because they could probably give it full color Dreamcast level visuals for a more convincing VR effect.
Could they make it so I don't have to play it while lying flat on my back so I don't strain my neck this time?
 
Drinky Crow said:
I think you should quit supporting lousy technology and get on the PSP bandwagon, which is the future of handheld gaming.
You aren't even making relevant points; I'm sure you agree with me. If PSP is the future of handheld gaming, then it has a dismal future. No innovation, no risks, just a powerful GBA.

MrAngryFace said:
its just most of this thread is 'which menu screen would be coolest for the second screen'
For the record, this thread is a criticism of Nintendo and other developers for not appropriately embracing the DS' potential. If all we can come up with is "better menu screens," then DS is worthless. There is more to it, and frankly, it's up to the developers to discover this; but that doesn't mean we shouldn't at least think of how it could be used.

Let's try and get this back on topic, I think that Spike with Kenkyui Tendo Dokuta has a really good idea with DS. More developers should use this.
 
How many truly new games do you see on the DS? Most of those games could play just fine -- and in the case of Mario 64, BETTER -- with "traditional" controls. Is Wario Ware REALLY any more fun because you can tap a screen?

Good software engineering isn't limited by controls. The touchscreen is a novelty control gimmick, nothing more -- it's nothing fundamentally different. Some of the best games only need one or two buttons, much less a silly, clumsy stylus.
 
I think someone needs to give you a gaming roadmap. Your particular notion of forward is scary.

Hi guys, we made this useless hardware that costs a lot, but hey you buying shit is helping gaming move forward by providing a benchmark of shit other hardware developers can avoid.

Nintendo fans = martyrs.
 
No, we just believe the market moves forward based on better software development and game design skills, not gimmicky controls.

BUY A PS2 AND EYETOY
 
RTS, you select your units by touching them. For example Pikmin DS, and the top screen could be used to view Pikmin that you aren't currently with to make sure they're okay.

With RPGs or strategy games like Advance Wars I guess you could use the mic to yell out attacks, but that sounds pretty lame.

Pokemon DS
- After selecting your attack (either normally with buttons, with the touch screen or mic), you actually have to "perform" the move with the touch screen, it could be a combination of things you have to touch, or you might need to drag your pokemons arm back and then move it forward again for a slash attack... okay that sounded really lame but I can't think of another example.
- You could use FLY to have your pidgey fly around on the top screen and look down on the land and maybe find hidden items and be able to see wild pokemon in the grass.
- You could select the area of your enemy Pokemon on the touch screen, like Egg Monster Hero's, and the attack does different damage depending on where you attack.
- I'd like to see 2 on 2 battles taken to a new level, with the 2 screens.
- The environment should play a bigger part in battles, maybe you could attack a tree branch by selecting it on the touch screen and the branch falls on your enemy Pokemon and does damage. Or if you're using a psychic pokemon near water, they could lift up a wave of water with a phsyic attack and throw it at the enemy.

Seriously, there's millions of possibilities, and i'm looking forward to seeing how developers approach it. :D

edit: oh, i see the thread was ruined in the time it took to type this post, well done -_-
 
You're still taking existing game designs that play perfectly well without the touch screen. A little additional convenience isn't a revolution, and it isn't forcing developers to rethink ANYTHING.

Is Advance Wars DS going to revolutionize the genre so much that Advance Wars 2 will seem unplayable in comparison? If it does, it will NOT be because of a stylus.
 
Drinky Crow said:
No, we just believe the market moves forward based on better software development and game design skills, not gimmicky controls.
What is this? You are speaking for each other now? Aww... how sweet. I'll be honest with you, I'm probably as much of a critic of the DS as you are -- so far I'm utterly unimpressed, which is why I don't own one. But not giving it a chance and calling it "worthless" is ignorant. You must acknowledge that a stylus screen opens the potential up for new and exciting gaming concepts, if you don't, then your cynicism regarding developer innovation is depressing.
 
BUY A PC. Most of the shit you idiots propose has been done with a mouse on PC AGES ago, and better. Translating it into the handheld space doesn't push developers, nor does having a second screen to dump additional game information into.

There's more innovation in the EyeToy than the entire DS feature set, and it's still a total gimmick.
 
I can't play Advance Wars DS on the GBA SP (or PSP for that matter), though, so I don't give a sh-t if DS is revolutionary or not.

I don't care if its "only" an N64 level portable for $150 (which a few months ago seemed pretty damn good, but now its apparently like asking Ivana Trump to eat at McDonalds instead of leeching caviar off a rich boyfriend).

I just want the games. End of discussion. If developers use the touchscreen to do something cool, that's cool too, if they use the microphone to do something cool that's cool, if they use the WiFi that's cool too.

I personally don't like PC games or PC developers all that much to be honest.
 
Drinky Crow said:
You're still taking existing game designs that play perfectly well without the touch screen. A little additional convenience isn't a revolution, and it isn't forcing developers to rethink ANYTHING.

Is Advance Wars DS going to revolutionize the genre so much that Advance Wars 2 will seem unplayable in comparison? If it does, it will NOT be because of a stylus.


Ummmm, I think Pac Pix is very revolutionary. And there are more games to come. Just because you can't think of any new and exciting ways, doesn't mean there are none. Just give it time. :)
 
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