German Shocks
GAF's Nicest Lunch Thief and Nosiest Dildo Archeologist
It was destined to fail.
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Run D1 classic. Gated progression like WoW does, and just layer each expansion on bit by bit over a year.
Easy money to just 60fps it. Sell it for $40 to include all D1 content but offer eternal mode for all content at once, and a classic mode like I mentioned above.
So bungie should have just kept putting out Destiny even if they wanted to work on a new IP? Obviously focus is going to shift if that is something they wanted to do. I don't like it either so I don't really disagree.I just think this is reductionist mentality because that could be said for litrelly any game.
Firstly there's a few things one the reason destiny 2 flat lined was because bungies poor management, destiny 2 took a major hit because years back they neutered a ton of the best talent and put it on Marathon so destiny 2 lost priority.
Where could they have taken the game by putting a #3 at the end of it though? just a shiny new coat of paint with more strikes, more raids, more dungeons and new loot. This is basically the formula they were following.With better leadership if bungie was made to allocate 100% on destiny 3 you're running at full force, everything is all ideas... The idea that d2 is it is just silly because there's litrelly any story that could be told, new worlds a whole new saga, in gaming it can go anywhere.
Destiny 2 was that new game once. People wanted gear they had in Destiny 1 brought over. Bungie responded by doing just that. What makes you think Destiny 3 wouldn't face the same thing? Seasonal weapons ended up being mostly reskins of weapons from before. How many different shapes of all the different weapons could they keep putting out for D3 that would have made a difference? It didn't for D2.D3 also would've brought new engine to make a good feeling game feel even that much better, a new game gets people excited again with new loot, new quests, new worlds, new possibilities, maybe they have a new mode that becomes fan favorites like iron banner, or trials etc..
How much could they really change about the series though? Expectations have already been set, the formula has been mostly set. Any time bungie has deviated from that, they have faced criticism, which they prob shouldn't have listened to.To me, when someone says what exactly can d3 do that hasn't been done in d2, tells me they aren't and weren't invested in destiny. Because in that game the sky was the limit, d3 with a full on bungie is the difference. Destiny hasnt had priority and 100% attention in years and that's why it went on autopilot.
D3 would've absolutely been a hit.
You're forgetting how entitled gamers are. They'd complain about that too lol.Run D1 classic. Gated progression like WoW does, and just layer each expansion on bit by bit over a year.
Easy money to just 60fps it. Sell it for $40 to include all D1 content but offer eternal mode for all content at once, and a classic mode like I mentioned above.
Bro all the things you're asking is not my job to figure out. Gaming is up to devs to take us into worlds and places beyond our wildest imaginations. Every game is built on a loop that people enjoy, I mean if we're gonna get technical how does multiple forza games keep going when it's just tracks, cars, a big world to explore etc.. It's no different, destiny 3 is a new beginning.So bungie should have just kept putting out Destiny even if they wanted to work on a new IP? Obviously focus is going to shift if that is something they wanted to do. I don't like it either so I don't really disagree.
Where could they have taken the game by putting a #3 at the end of it though? just a shiny new coat of paint with more strikes, more raids, more dungeons and new loot. This is basically the formula they were following.
Destiny 2 was that new game once. People wanted gear they had in Destiny 1 brought over. Bungie responded by doing just that. What makes you think Destiny 3 wouldn't face the same thing? Seasonal weapons ended up being mostly reskins of weapons from before. How many different shapes of all the different weapons could they keep putting out for D3 that would have made a difference? It didn't for D2.
How much could they really change about the series though? Expectations have already been set, the formula has been mostly set. Any time bungie has deviated from that, they have faced criticism, which they prob shouldn't have listened to.
No need to be dramatic, it's poop cheap regularly on sale. You could have gotten those collections for like 20 bucks last month. But if you were properly 'keeping up', yes it was about a $80-$100/yr game. Everything including the dungeon keys will be bundled in the complete collection that launches along with the final update. And all the piecemeal collections are getting permanently marked down.What made me give up on Destiny 2, ultimately, was Bungie's greed. As much as I was annoyed with content vaulting, it was when they started trying to extract every dollar out of their players when I finally checked out. The Bungie Anniversary stuff should have been completely free, not a $25 "premium" add on. Then paywalling dungeons behind deluxe edition expansions or season passes, or selling them separately as a premium.
Hell, I just took at peek at the current state of D2 pricing. As someone who quit after Beyond Light, if I wanted to come back and have an as-close-to-feature-complete game as possible, I'd have to shell out $150 for:
- Destiny 2: The Legacy Collection (2025) [$70]
- Destiny 2: Year of Prophecy [$80]
Even then I still wouldn't have access to the dungeons from the last three expansions included in The Legacy Collection and would have to buy the keys separately.
Bungie's greed is what killed Destiny, nothing else.
Destiny players are retards.
Some self-reflection; no lies detected.Destiny fanbase are their own worst enemy.
One of the most annoying things in recent years with D2 was that the numbers were there - new players in decent numbers... but what Bungies served up in terms of introducing them to the game and keeping them playing was obviously seriously lacking, because they couldn't retain them for shit. Terrible self-harm that management never gave enough resources and attention to because it ws obviously just a whole lot easier to squeeze harder on those dumb enough to stick around spending (and I played with enough of that type to know exactly how easy rinsing their wallets was).Meanwhile they continue to play "the worst thing ever" on a daily basis but they act surprised when new players don't join them.
Some self-reflection; no lies detected.
One of the most annoying things in recent years with D2 was that the numbers were there - new players in decent numbers... but what Bungies served up in terms of introducing them to the game and keeping them playing was obviously seriously lacking, because they couldn't retain them for shit. Terrible self-harm that management never gave enough resources and attention to because it ws obviously just a whole lot easier to squeeze harder on those dumb enough to stick around spending (and I played with enough of that type to know exactly how easy rinsing their wallets was).
Destiny 2 has been Bungie's most successful game ever, and the top grossing game (since launch, not talking about current montly revenue) Sony ever owned.