In this first development vlog, the creator presents his project 'LLM Commander': an advanced PvE opponent for Arma Reforger, powered by language models (LLM) that make tactical decisions in real time through integration with the game engine and environmental perception systems.
Highlights
Introduction of the 'LLM Commander' concept, where a language model acts as a tactical brain for AI units in complex Arma Reforger environments.
Description of the technical architecture: communication between the game (via scripting and sockets), processing of observations (sound, simulated vision, position) and generation of executable commands.
Focus on tactical realism: units react dynamically to threats, coordinate flanking movements, seek cover, and adapt their behaviour according to the terrain and combat situation.
Preliminary demonstration: screenshots from a reconnaissance mission where the LLM orders silent infiltration, retreat under fire, and call for air support — all without predefined scripts.
Long-term vision: openness to community customisation, support for modding, and potential educational use in simulated military training.