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Capcom removes Denuvo from RE4

drotahorror

Member
Not sure how that will affect performance if at all but it could be interesting. With RE8, Denuvo was the culprit behind the game hitching every time an enemy died, and the insane performance drop when one of those vampire sisters grabbed you and vomited bugs on you or w/e. Was very annoying.

Just sharing the news incase there's some people that didn't buy based on the game having Denuvo.
 
For me there was the occasional stutter which I always thought was traversal in nature and not DRM, but who knows if it'll be improved now.
 
Along with some traversal stutter, the save room on the island just before the wrecking ball has annoying hitching on PC. A DRM check maybe.
 
Denuvo is always gonna impact performance and sometimes by alot

I had an issue with denuvo where it wouldn't let me play the game for five days because I kept getting [only 2 computers are allowed every 24 hours] error when I was playing on one computer, and if i launch the game before the 24h are up, it resets and you have to wait again.
Support was not helpful and I had to go look at forums and reddit till someone told me to wait
 
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pirate-portrait-talking-ym2izvj6tg9mf3j5.webp
 
Anyone has the sales figure of RE 4 remake on PC? Maybe it wasn't good enough to justify paying the Denuvo fee, plus, in the year's end sales, I saw some huge discounts on it on steam and other stores.
 
So i seems Capcom removed Denuvo but then added Enigma Protector.
And there is plenty of people on the Steam forums complaining this update broke their mods. Including DLSS.

You Are Dumb Mario Lopez GIF
 
Anyone has the sales figure of RE 4 remake on PC? Maybe it wasn't good enough to justify paying the Denuvo fee, plus, in the year's end sales, I saw some huge discounts on it on steam and other stores.
After 3 years, yeah. Not worth it anymore. I'm pretty sure they renew these every year, and we're almost at the 3 year mark of when the game launched, if I'm not mistaken.
 
So the only reason they removed Denuvo is because of their hatred of mods?

Kind of doubt they are removing Denuvo anytime soon from RE9.
 
Weird move to just swap DRMs, when that game made the majority of its money it's gonna get.

Just remove it, and release that shit on GoG to for a spike in cash. The amount piracy effects at this point is nothing.
 
Denuvo is always gonna impact performance and sometimes by alot
Not to be devils advocate, but it hasnt been the case for ages, and it was only an issue with low end hardware. The only times it messed up bad was when the devs just poorly implemented it, as was the case with RE8, but that was not Denuvo's fault.
 
Not to be devils advocate, but it hasnt been the case for ages, and it was only an issue with low end hardware. The only times it messed up bad was when the devs just poorly implemented it, as was the case with RE8, but that was not Denuvo's fault.
Nah mate, Im on 3080 and hogwarts legacy denuvo vs the crack was noticeable
Also when the ditched it for jedi it was also noticeable
 
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Just remove it, and release that shit on GoG to for a spike in cash. The amount piracy effects at this point is nothing.
Seriously, releasing the game on GOG without DRM would be the best business decision, after the game has already made most of the money it would on STEAM.

There's a healthy dose of people who don't buy DRM ridden games and some even pirate them but would still buy GOG copies just so they can have the games up to date. The only issue with cracked games is that they are hard to get them updated, you have to somehow update them manually and only if the latest version gets cracked, which is not always the case. A GOG game would offer the convenience of STEAM without the annoyances and potential performance issues of DRM, which is a very good sell.
 
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I have a feeling you and I both use the DLSS version of REFramework.

Hopefully there will be an update to REFramework that addresses this.

You are not wrong papi. I do, lets hope they do something soon. I am not planning to replay it for now but FSR sucks, so for the future I hope the modders do something for this situation
 
You are not wrong papi. I do, lets hope they do something soon. I am not planning to replay it for now but FSR sucks, so for the future I hope the modders do something for this situation
Yeah I tried to just go FSR at first, it's just kind of awful. I want AMD to be great, but they just don't measure up at all.
 
So i seems Capcom removed Denuvo but then added Enigma Protector.
Yes. Here is the change from SteamDB.
j9HLIfDG8tO2oxfh.png


Getting rid of the recurrent server side checks from Denuvo will be an improvement.
Unfortunate that it messes with mods but hopefully that can be fixed.
Worse is that the new DRM implementation seems to be more CPU intensive and is lowering perfomance, going by multiple comments like the ones in this Steam forums thread.
 
So i seems Capcom removed Denuvo but then added Enigma Protector.
And there is plenty of people on the Steam forums complaining this update broke their mods. Including DLSS.

You Are Dumb Mario Lopez GIF
For fuck's sake. Is it too much to ask that they have a separate stable branch that leaves mods unaffected like RE3R?
 
Seriously, releasing the game on GOG without DRM would be the best business decision, after the game has already made most of the money it would on STEAM.

There's a healthy dose of people who don't buy DRM ridden games and some even pirate them but would still buy GOG copies just so they can have the games up to date. The only issue with cracked games is that they are hard to get them updated, you have to somehow update them manually and only if the latest version gets cracked, which is not always the case. A GOG game would offer the convenience of STEAM without the annoyances and potential performance issues of DRM, which is a very good sell.

I honestly have to wonder how much of a bump they'd see from a GOG release. I know the original slate of RE re-releases did inordinately well due to them being basically inaccessible up until GOG's re-release... I don't know if the DMC, RE0/REmake releases had the same impact, though. Probably some nice extra cash at the very least, but who knows.

Speaking for myself, RE4 and... really most Capcom stuff would basically just be an insta-buy for me when it lands on GOG. I am completely sure that switching to another onerous DRM scheme like Enigma benefits nobody, including Capcom.
 
So i seems Capcom removed Denuvo but then added Enigma Protector.
And there is plenty of people on the Steam forums complaining this update broke their mods. Including DLSS.

You Are Dumb Mario Lopez GIF

Hmm I had actually been planning to buy the Gold version now that it's around $18 but maybe I'll just stick to the PS5 for now if there isn't a working DLSS solution.
 
Is this enigma protector always online like Denuvo?
No, as far as I know.
Denuvo isn't always online either, but it requires an online check the first time the game is launched, periodically and after every game update, or at least so it seems from my experience.
Some system changes can also require to go through the online verification.
Requires an online connection at the first launch of a game, after a game update or some Windows updates, or when changing specific hardware.
  • This happens frequently enough for the anti-tamper protection to be described as requiring a periodic online connection every fortnight or so.
  • This is generally not an issue or hindrance for those with an always present online connection, but can be an annoyance for people primarily using roaming data. Players gaming offline for a long period of time can also suffer if proper preparations are not made in advance to ensure the validity of the offline token.
  • The lack of transparency on storefronts regarding this process from Denuvo Anti-Tamper is a hindrance for potential purchasers, as it means people might not be aware of its presence and periodic online requirement before purchasing a game that, after purchase, the purchaser may find unplayable when an online connection is unavailable.
Source
 
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No, as far as I know.
Denuvo isn't always online either, but it requires an online check the first time the game is launched, periodically and after every game update, or at least so it seems from my experience.
Some system changes can also require to go through the online verification.

Source
But does enigma protector has online check like denuvo ?
 
But does enigma protector has online check like denuvo ?
Not that I'm aware of. If it was a problem I believe there will be reports about it since this DRM has been used for several years now.
These companies are not exactly transparent with what the software does and the available information is limited.
JfzsulBiuajPE7Dy.png

 
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Yes. Here is the change from SteamDB.
j9HLIfDG8tO2oxfh.png


Getting rid of the recurrent server side checks from Denuvo will be an improvement.
Unfortunate that it messes with mods but hopefully that can be fixed.
Worse is that the new DRM implementation seems to be more CPU intensive and is lowering perfomance, going by multiple comments like the ones in this Steam forums thread.

This is the only video comparison out so far that I can see, 1% low is higher but, in this cutscene at least, the framerate is generally lower, bummer:

 
anyone manage to get Optiscalar to convert the FSR2 into DLSS4?
I think that this new update broke the mod/s needed.
Use REFramework and UpscalerBasePlugin to benefit from DLSS or XeSS instead of FSR[7]
  1. Download your preferred upscaler. For DLSS, download it here, and extract nvngx_dlss.dll to <path-to-game>.
  2. Go to REFramework's upscaler fork, and click on the first Dev Release.
  3. Download the RE4 build under Artifacts, and extract dinput8.dll to <path-to-game>.
  4. Download Upscaler Base Plugin v1.1.2. Later versions do not work. Extract PDPerfPlugin.dll to <path-to-game.
  5. Once in game, use the REFramework menu to choose your upscaler settings under the TemporalUpscaler tab.

REFramework and UpscalerBasePlugin are also required for Optiscaler
 
I think that this new update broke the mod/s needed.
Use REFramework and UpscalerBasePlugin to benefit from DLSS or XeSS instead of FSR[7]
  1. Download your preferred upscaler. For DLSS, download it here, and extract nvngx_dlss.dll to <path-to-game>.
  2. Go to REFramework's upscaler fork, and click on the first Dev Release.
  3. Download the RE4 build under Artifacts, and extract dinput8.dll to <path-to-game>.
  4. Download Upscaler Base Plugin v1.1.2. Later versions do not work. Extract PDPerfPlugin.dll to <path-to-game.
  5. Once in game, use the REFramework menu to choose your upscaler settings under the TemporalUpscaler tab.

REFramework and UpscalerBasePlugin are also required for Optiscaler
For anyone looking to do this you can use Steam's hidden ability to download the older version.
Others will have to fill in the gaps as I'm on mobile
 
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