kicker
Banned
This might just be nostalgia for older times, but there used to be a lot of extra content developers added to games just because they were cool and allowed you to interact with the game beyond playing a main campaign.
I remember unlocking behind the scenes videos for an old Lord of the rings (I think) game, or turning on big head mode in an old crpg, or trying out max payne in first person(that one might have been a console command), or using a cheat code when I was getting bored of playing seriously just having fun with side content. Or loading screen miningames.
I've noticed a few japanese games tend to still have extras like I mentioned (DMC 5 and Tekken 7 most recently) but overall I would say the long production times, massive budgets and huge expectations on AAA games has left a lot of them without time nor energy for what amounts to fun side content.
Tekken 7 is the most recent game I've played that had some of these things. Specifically, a theater where you could create wacky outfits for different characters, a gallery with cutscenes from all previous tekken games, and some other fun things like that.
I understand the changing reality of AAA game development means that a lot of these things had to be sacrificed for bigger games with better graphics (yet very similar gameplay), but I miss them all the same
edit: looked up some compilations of bloopers and such, not all in-game but I think it's in the spirit of the thread
I remember unlocking behind the scenes videos for an old Lord of the rings (I think) game, or turning on big head mode in an old crpg, or trying out max payne in first person(that one might have been a console command), or using a cheat code when I was getting bored of playing seriously just having fun with side content. Or loading screen miningames.
I've noticed a few japanese games tend to still have extras like I mentioned (DMC 5 and Tekken 7 most recently) but overall I would say the long production times, massive budgets and huge expectations on AAA games has left a lot of them without time nor energy for what amounts to fun side content.
Tekken 7 is the most recent game I've played that had some of these things. Specifically, a theater where you could create wacky outfits for different characters, a gallery with cutscenes from all previous tekken games, and some other fun things like that.
I understand the changing reality of AAA game development means that a lot of these things had to be sacrificed for bigger games with better graphics (yet very similar gameplay), but I miss them all the same
edit: looked up some compilations of bloopers and such, not all in-game but I think it's in the spirit of the thread
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