Seems good but I'm getting a bit of "Chinese style locations" fatigue sincerely, but still happy to see studios getting better
Is this from the Black Myth Wukong dev? Seems very strange yet very familiar.Seems good but I'm getting a bit of "Chinese style locations" fatigue sincerely, but still happy to see studios getting better
Lol, let them cook, each new iteration looks better than the last one, it's impressive. I like the theme.Yay another 3rd person view Chinese soulslike
Some people never grew up watching kung-fu movies. Just kidding, it's weird to me that some people don't like ancient China type settings, it makes for great games and movies.Why do people say stuff like this?
so, whaddaya want? character? personality? who needs that when you're gorgeous?...It looks quite good IMO but it's interchangeable with every other big budget Chinese game that also looks good
because i like the asian setting but prefer the japanese side, or high fantasy/dark fantasy ones. I can't get invested in chinese history and mithology, nor in indian or similar style, it's simply preferences, nothing against it, and for sure nothing against soulslike (they're my main genre in the last couple of years), but as i said i prefer standard high fantasy or dark fantasyWhy do people say stuff like this?
Gujian 3 wasn't bad. It was a pretty decent action RPG with a half competent story if you are into Wuxia/Xianxia.Which reminds me that I haven't played Gujian 3 yet. I bought a few of these a few years ago and even installed Chinese Paladin: Sword and Fairy 6 like 2 years ago and got side tracked and have not yet played it.
Gujian 3 is available on Steam. I don't think first two were ever translated.Looks like the first 3 games were released on windows. There was an announcement way back that the first game was gonna get released on the Xbox one but it never materialized.
I don't think the previous 3 games ever made it out of China. Reviews were pretty favorable. According to Wikipedia anyway.
No you will exhaust the enemies and after the fight they sit down.Lemme guess, you will walk through chinese myth inspired fantasy world and kill monsters in nice graphics.
yeah ? we'll see about that, i wouldn't bet on this just because it's a preexisting IPFor everyone bitching bout Soulslikes, this ain't even a Soulslike game. Learn to do some research before whining.
Ye, if only you weren't so lazy to not look up any info smh.yeah ? we'll see about that, i wouldn't bet on this just because it's a preexisting IP
https://www.gematsu.com/2025/08/sin...ormerly-gujian-4-revealed-for-consoles-and-pcWhat's the game genre? Is it Soulslike? Is it open world?
Swords of Legends is an action RPG with a strong, well-paced main story and rich cinematic storytelling, complemented by side quests and deep exploration. Neither a Soulslike nor a fully open-world game, the gameplay structure is closer to a "wide linear" experience, allowing players to approach the adventure at their own pace within the guided progression.
How challenging is the combat?
We are not aiming for punishing difficulty or purely skill-gated combat. For example, "soul capturing" is both a narrative mechanic to the story and a core combat build. Players can capture the souls of certain monsters and summon them to assist in battle, with some offering cooperative combo attacks—such as the special drop attack triggered in the trailer when fighting alongside the Ox-Head and Horse-Face. Exploration will also yield a variety of utility items to aid in combat, and flexible weapon-skill loadouts will allow players to adapt to different enemy types. Our goal is to ensure players of all skill levels can have fun—and, as in any good RPG, enjoy the satisfying journey of growing stronger.
They literally said it's not a Soulsike. How's that vague lol.It's marketing bullshit, you don't use the way devs market their games in an interview to categorize them. Everytime journalists try to label their games they never like to be categorized outright because that potentially prevent the game from reaching the widest audience possible. The definition here you couldn't make more vague than that (even then, nothing here prevent the game from being a Souls-like).
I have 3 in my Steam Library, and I think I tried playing it, but if I remember correctly, the English translation was terrible. Any idea if there's a patch to improve the translation?The first 3 weren't bad at all, more similar to something like FF16 with hack and slash combat and a progress system similar to older final fantasy games. This looks awesome I hope they keep the combat more hack and slashy this time.