seb85
Member
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their job" at Ubisoft in 2020.
www.gamespot.com

Clair Obscur: Expedition 33 Director Came Up With The Game While Bored At Ubisoft
Guillaume Broche was looking "to do something different."