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Coded Arms, Dead to Rights (PSP) = $30 @ Fry's

Wario64

works for Gamestop (lol)
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I take it that ad is for the Japanese Coded Arms (which plays in full English), since the game doesn't come out until July?

Roland Hood said:
Anyone know if Dead to Rights PSP is port of Dead to Rights 2?

I thought that's what it was?
 
Troidal said:
It will be out July 5th in the US.

It ships on the 6th according to EB, but that's not the point since this thursday is June 30th. :) There's also some talk of it being bumped back to July 15th, but I don't see why since the game is clearly finished. I have the import and it's a lot better than I expected it to be after all the negative impressions from early showings.
 
Lyte Edge said:
It ships on the 6th according to EB, but that's not the point since this thursday is June 30th. :) There's also some talk of it being bumped back to July 15th, but I don't see why since the game is clearly finished. I have the import and it's a lot better than I expected it to be after all the negative impressions from early showings.

It's July 5-6, doubt there's a delay anymore.

Glad to hear your liking the game. It's no Halo, but a pretty nifty FPS for a handheld :-)
 
I miss Fry's so bad...I torture myself by reading these threads. They carry f-ing imports too?!? I don't remember that part in Vegas.
 
That sweet price might be a trap with a forced 1.52 firmware update! I think the Japanese one forced users to upgrade to 1.50 (Which isn't so bad now)
 
Roland Hood said:
Anyone know if Dead to Rights PSP is port of Dead to Rights 2?
It isn't. New story, new levels, more disarms, a couple new moves (Jack can shoot while laying down, and dive into a prone posture while shooting)... yadda.

I played a couple missions at E3 and enjoyed what I saw. Seemed to me the bullet time meter is longer, so you can use it more often, and the levels are a bit smaller / more structured than those in DTR2--which to me is a good thing. Of course, a pair of levels played in the noisy South Hall is no way to judge a game :) But it didn't seem like an aimless "listen to the cussing" fest like DTR2 was.
 
mosaic said:
It isn't. New story, new levels, more disarms, a couple new moves (Jack can shoot while laying down, and dive into a prone posture while shooting)... yadda.

I played a couple missions at E3 and enjoyed what I saw. Seemed to me the bullet time meter is longer, so you can use it more often, and the levels are a bit smaller / more structured than those in DTR2--which to me is a good thing. Of course, a pair of levels played in the noisy South Hall is no way to judge a game :) But it didn't seem like an aimless "listen to the cussing" fest like DTR2 was.

Yeah, I enjoyed DTR for PSP as well. Granted, I only played it for like 15 mins and I haven't touched the console games, so I don't really know if I'd like it in the long run. But it seemed like a nice little 3rd person action game with some cool moves.
 
jiggle said:
Good price for the Playgear Pocket. When does the sale starts?

starts now, but its pretty difficult to find the playgear case. fry's is the only store i've seen that actually stocks the damn thing, but they sell pretty fast whenever they get units
 
I've heard that unlike some of the other games, that MC3 is a straight port with all the features of the console game. Wonder how that worked out. That was a BIG game.
 
Shawnwhann said:
Is it just me, or is the frame rate looking piss poor in those Midnight Club 3 PSP videos?

you ever played midnight club 3 on consoles? the framerate is shit too. the framerate in the PSP videos look fine when you compare it to the console versions. you also have powerups in MC3 where you can slow time down, but it looks like the cool visual effects in the PSP version are gone
 
you ever played midnight club 3 on consoles? the framerate is shit too. the framerate in the PSP videos look fine when you compare it to the console versions. you also have powerups in MC3 where you can slow time down, but it looks like the cool visual effects in the PSP version are gone


I never played MC3 for Xbox because I was holding out for the PSP version, but the videos for the Xbox version look alot more crisp( as expected I suppose). I guess I will wait for impressions from the GAF lab rats on this one.
 
mosaic said:
It isn't. New story, new levels, more disarms, a couple new moves (Jack can shoot while laying down, and dive into a prone posture while shooting)... yadda.

I played a couple missions at E3 and enjoyed what I saw. Seemed to me the bullet time meter is longer, so you can use it more often, and the levels are a bit smaller / more structured than those in DTR2--which to me is a good thing. Of course, a pair of levels played in the noisy South Hall is no way to judge a game :) But it didn't seem like an aimless "listen to the cussing" fest like DTR2 was.

Thanks for the info. I've been waiting for DTR2 to drop to 20$ since I enjoyed the first one.

If the PSP version is markedly different maybe I'll pick it up in the meantime.
 
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