Roland Hood said:Anyone know if Dead to Rights PSP is port of Dead to Rights 2?
Lyte Edge said:I take it that ad is for the Japanese Coded Arms (which plays in full English), since the game doesn't come out until July?
Troidal said:It will be out July 5th in the US.
Lyte Edge said:It ships on the 6th according to EB, but that's not the point since this thursday is June 30th.There's also some talk of it being bumped back to July 15th, but I don't see why since the game is clearly finished. I have the import and it's a lot better than I expected it to be after all the negative impressions from early showings.
It isn't. New story, new levels, more disarms, a couple new moves (Jack can shoot while laying down, and dive into a prone posture while shooting)... yadda.Roland Hood said:Anyone know if Dead to Rights PSP is port of Dead to Rights 2?
mosaic said:It isn't. New story, new levels, more disarms, a couple new moves (Jack can shoot while laying down, and dive into a prone posture while shooting)... yadda.
I played a couple missions at E3 and enjoyed what I saw. Seemed to me the bullet time meter is longer, so you can use it more often, and the levels are a bit smaller / more structured than those in DTR2--which to me is a good thing. Of course, a pair of levels played in the noisy South Hall is no way to judge a gameBut it didn't seem like an aimless "listen to the cussing" fest like DTR2 was.
jiggle said:Good price for the Playgear Pocket. When does the sale starts?
Drinky Crow said:We haven't seen ANY media for MR3 yet, have we? That's a real concern.
Shawnwhann said:Is it just me, or is the frame rate looking piss poor in those Midnight Club 3 PSP videos?
you ever played midnight club 3 on consoles? the framerate is shit too. the framerate in the PSP videos look fine when you compare it to the console versions. you also have powerups in MC3 where you can slow time down, but it looks like the cool visual effects in the PSP version are gone
mosaic said:It isn't. New story, new levels, more disarms, a couple new moves (Jack can shoot while laying down, and dive into a prone posture while shooting)... yadda.
I played a couple missions at E3 and enjoyed what I saw. Seemed to me the bullet time meter is longer, so you can use it more often, and the levels are a bit smaller / more structured than those in DTR2--which to me is a good thing. Of course, a pair of levels played in the noisy South Hall is no way to judge a gameBut it didn't seem like an aimless "listen to the cussing" fest like DTR2 was.