Jeff-DSA said:I swear, with the introduction of the Halo franchise we gained a TON of gamers that don't quite realize that gaming began decades ago...
Jeff-DSA said:I'm not against newcomers, it's just that they think that gaming began with Halo and revolves around it. It's a little annoying when discussing "all-time" gaming topics.
aparisi2274 said:Spiderman 2
Climb the higest building you can find, build up your jump, and then go right off the side of a building straight to the ground.
M3wThr33 said:Rush 2049. Trying to get the coins in racing or stunt mode always required amazing luck and skill. WINGS on CARS! GENIUS!
The game is fucking terrible...but in Off-road thunder, you can get your monster truck to jump an ENTIRE STADIUM!
OK, so I played both Halo 1 and 2 and don't really remember any fantastic crazy jumps with the warthog. Is a "wathog jump" something special that is not required to finish the game? Just curious, not because I don't believe Halo has crazy jumps, it's just that I don't remember any.gohepcat said:What a bitchy thing to say.
I've been playing games since the 2600 and I still think the warthog jump was one of the most impressive things I'd seen in a game
Hitokage said:Most of Super Mario Bros. 2j
Great pick. I was about to say Halo (the major jump on The Maw), but this totally takes the cake.thomaser said:F-Zero GX has a few insane jumps... the huge one in Port Town: Aero Dive, the series of small drop-offs combined with sharp turns in Mute City: Serial Gaps, and the veeery long one in Aeropolis: Dragon Slope. The combinated effect of incredible speed, buttery smoothness and lovely, sharp visuals kinda makes your stomach implode a little each time you hit one of these jumps.
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Future said:Spoiler.
btrboyev said:Strider(Arcade, Genesis) 2nd level snow cliff jump was pretty sweet back in the day.
Gek54 said:Richard Burns Rally - Australia Rally Canberra - Mineshaft stage
Accurately modeled after the real jump if you dont slow down to a near stop comming up to the jump you will fly and die.
Worm_Buffet said:That's the stupidest thing I've ever heard. So they have designed a track in a way that, if you're going to fast, you die? And at the same time, the very object of the sport is to go as fast as possible? Sounds like a disaster waiting to happen.
Roland Hood said:Can someone explain this one? Looks pretty straightforward to me
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thomaser said:F-Zero GX has a few insane jumps... the huge one in Port Town: Aero Dive, the series of small drop-offs combined with sharp turns in Mute City: Serial Gaps, and the veeery long one in Aeropolis: Dragon Slope. The combinated effect of incredible speed, buttery smoothness and lovely, sharp visuals kinda makes your stomach implode a little each time you hit one of these jumps.
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I recognized that jump instantly, it was a bitch when I was a kid.Roland Hood said:Can someone explain this one? Looks pretty straightforward to me
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i'm glad someone else mentioned this.. i remember playing thru the game in 1 sitting, and having tons of funBuckRobotron said:Bump 'n' Jump was way early to the "craziest jump" game and still gets the job done...
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Worm_Buffet said:Anyway, this is OT. This thread you should be about the worship of the glory that is Stunt Car Racer!
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Ferrio said:![]()
That jump is nothing compared to the lost levels. I remember in lost levels there's a jump like that..... but there's one part where it's impossible to jump over... and you have to ricochet off of 3 flying turtles to clear it.
Future said:Spoiler.
Timen said:When I was six years old and held a controller for the first time in my life, this was the stuff nightmares were made of.
i'm not shitting you.
Winner. Lost Levels actually had some way crazier jumps, but this one is the jump.fennec fox said: