Creative Assembly (Alien Isolation, Total War) announce layoffs

Draugoth

Gold Member


F7HfjoKXIAAqYPY
 
Sega did warn us the other day, it's unfortunate and the developer deserves better, they deserve a better parent company. Viking battle for Asgard on X360 was a guilty pleasure.
The company has been around a lot longer then I thought and it's bigger than I thought.
 
Last edited:
CA is so poorly managed that it's almost unreal. Although layoffs are always sad to hear, I hope they get their shit together.
 
They haven't made a good TW since FOTS and Hyenas showed their true colors. They wanted an exit card into an early retirement.
 
Talented studio. I personally hated alien game with all my souls as it was a hide and seek game stretched to 20 hours…. But it was still quality.
 
Honestly I can't blame SEGA for this, they where currently working in HYENA's which from the trailer was just a rehash of Lawbreakers, even had the whole "gravity changes" gimic.

And it just looked soulless and fucking awful. I get it, everyone wants their own fortnite. But the era of shitting out a GaaS shooter has passed, the next big thing will be something different. You can't capitalise that by just chasing a now half decade old trend.
 
Last edited:
Sad to hear. They should have made it big with AI. One of the best horror games of all time and I'll be replaying it just like Silent Hill 2 for the forseeable future.
 
I do not understand CA at all. The product that is making the most money for them - TW WH series - is seeing less investment even though good DLCs sell incredible well for them (the last DLC was shameful). They would furthermore make an incredible amount of money from a new iteration of TW Medieval with a more or less complete Europe+ map. The same goes for a proper bronze age game but then they do a weird variant thereof with Pharaoh.

Strategically there are some very strange decisions in terms of resource allocation. Feels like too many suits with powerpoint presentations calling the shots.
 
Top Bottom