• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

D&D: Eberron thoughts?

Status
Not open for further replies.

silenttwn

Member
I'm a relatively new DnD player... and actually my first campaign was (still ongoing too) Eberron. I really liked the world.... Sharn's a really cool place and I heard the book they released on it kicks ass also and is worth checking out. There's a lot of buzz around Eberron and there's not a lot of people who don't like it.
 
silenttwn said:
There's a lot of buzz around Eberron and there's not a lot of people who don't like it.

As all thinks geek there is ALWAYS going to be someone who doesn't like it. I like the world thus far. I'm just reading right now and I really like their take on alignment. To me this is something that really needed to be worked on. The alignment system has been "troublesome" in D&D to me and Eberron works at it a bit.
 

shoplifter

Member
That's why I usually dispose of 'hard' alignments and use them only as a roleplaying tool as far as PCs/Humanoid NPCs go. Eberron meshes nicely with that though. Stuff like demons/devils/daemons/undead (except the deathless!) do follow hard alignment rules since those kind of things are -inherently- evil.

Sharn is great, pick it up. I'm in the process of working on converting my (eberron) D&D game to HERO System but I haven't finished yet.

It's true though that lots of people dug Eberron's feel, even if they hated d20. I wasn't that jazzed up about it (in fact was sure I'd hate it) till the cosmology spoilers came out, so I picked it up and I really like it a lot. It's a lot less convoluted than FR has become (and I long for the days when it had just come out,) and it has more internal consistency, so things don't feel tacked on like in FR.

I'm still perfectly happy using Greyhawk though, since I'm a grognard...either that or Kalamar.
 

slayn

needs to show more effort.
I've always had a lukewarm interest in D&D...

this doesn't reall yhave to do with the topic but does anyone know of a place to play D&D over the internet in some fashion with people that don't take it all that seriously? I'm not one to roleplay or get into the world/characters, I'm just fascinated by the character building and rules of it all.

I played once in real life but like... the people just care about the technicalities too much for me...

I think I was a paladin of some kind and one of my conversations with the GM went something like:

gm: "there is an evil wizard in a tower blah blah blah..."
me: "eh, lets just head on west."
gm: "uhh... you can't. You're a paladin, you want to stop this evil."
me: "hmm... lemme think... nope, I really don't."
gm: "paladins inherintly want to stop evil, you feel compelled to stop this evil."
me: "My paladin is a uhh... jackass paladin that doesn't give a shit?"

it kinda deteriorated from there... =P

we never tried playing after that first time since that ended up being one of many problems. The other player was like me and between us we really didn't care about keeping track of food and supplies and maps and such and that also started to get on the gm's nerves. He'd keep reminding us about food and then it was like, "uh... yeah... of course I've been keeping track of food eaten... yup.... *scribble on a piece of paper* there, food eaten."
 
slayn said:
I've always had a lukewarm interest in D&D...

this doesn't reall yhave to do with the topic but does anyone know of a place to play D&D over the internet in some fashion with people that don't take it all that seriously? I'm not one to roleplay or get into the world/characters, I'm just fascinated by the character building and rules of it all.

I played once in real life but like... the people just care about the technicalities too much for me...

I think I was a paladin of some kind and one of my conversations with the GM went something like:

gm: "there is an evil wizard in a tower blah blah blah..."
me: "eh, lets just head on west."
gm: "uhh... you can't. You're a paladin, you want to stop this evil."
me: "hmm... lemme think... nope, I really don't."
gm: "paladins inherintly want to stop evil, you feel compelled to stop this evil."
me: "My paladin is a uhh... jackass paladin that doesn't give a shit?"

it kinda deteriorated from there... =P

we never tried playing after that first time since that ended up being one of many problems. The other player was like me and between us we really didn't care about keeping track of food and supplies and maps and such and that also started to get on the gm's nerves. He'd keep reminding us about food and then it was like, "uh... yeah... of course I've been keeping track of food eaten... yup.... *scribble on a piece of paper* there, food eaten."

This is partly a case of bad DMing and bad PCs

Well, part 1 they DM didn't have anything prepared for you in the event you did NOT want to enter the tower. He should have given you a compelling reason beside vanquishing evil for evil's sake.

Part 2 you are a shitty PC why not go into the castle? All adventures should want to adventure for adventure's sake.

As far as food. Most decent DMs create gold sinks where you spend X amount of dollars and you are taken care of for X amount of days. Players and DMs for that matter should not have to moniter food all that intently. Unless there is a compelling plot reason to consider it. The only time I will enforce it is when the PCs don't mention that they get restocked on rations.
 

CrunchyB

Member
slayn said:
me: "My paladin is a uhh... jackass paladin that doesn't give a shit?"

it kinda deteriorated from there... =P

The paladin is just about the only class which really restricts your options as a player. A paladin is supposed to stomp evil, not ignore it. If you would rather ignore problems for whatever reason, you're better off just playing a fighter (probably chaotic or neutral in alignment).

It's the DMs job to stress this.
 

shoplifter

Member
^^^ but the DM doesn't tell players how their character thinks, the player does. maybe there will be repercussions, but it was a result of the player's choice to do/not do something. Also just because someone is evil doesn't mean it's an immediate threat, so perhaps the ignoring of said eeeeeevil wizard can be positive. There are evil shopkeepers and politicians too, does the paladin smite them just because they're alignment says 'LE/NE/CE'?

That's exactly what I do with food, provided the PCs have been within the range of civilization. Once they get into long wilderness hikes I start checking, though since clerics can make food/water it's never really been a problem.

Yeah, sounds like your DM sucked. I don't force my PCs into anything, but if the party ignores a threat it probably gets worse later. I try to run my stuff as if time doesn't stand still, not in a dungeon, not in a city. Now maybe the Paladin's deity might not like him ignoring the evil and might just pull his spellcasting ability for a while, but I'd never force someone's PC to do something unless they were charmed.

Though I do agree that sometimes the players can make it hard if they fight back on what I have prepared. I can usually come up with stuff on the fly, and it ends up being our best sessions.
 
Yeah same here every action has a reaction. I have certian plot points in my sessions that have checkmarks (ex. The let the rogue live, or kill the main bad guy) there is no real pass or fail in those situations but, they give me things to go on for a later session. For example I treat me main villans as I would PCs and at that level they get hencemen just like PCs are allowed. I don't call them hencemen perse but, if some of those live or were not there then they can continue the masters work. Or if they let the rogue go he can cause trouble or help the adventures somewhere else. Another thing is that almost all my NPC that have intellegence or wisdom over 10 will attempt to surrender or flee. In real life not everyone is going to fight to the death.

I will always allow my players to just quit. No one said they HAD to make it to the top of the tower, I mean no one else did.
 

Gorey

Member
I definately didn't take a shine to Eberron at first. It struck me as being D+D does Final Fantasy. At this point, though, having read the book through again and looked at the Sharn sourcebook, I'm coming around. It manages to feel fresh while still incorporating everything dungeons and dragons is known for.

And as Shoplifter said in the other thread, it's got Halflings riding Dinosaurs. That just trumps all.

How are the Eberron modules coming along? I thought the in-book starter was decent if thin. Are the standalone releases worthy?
 

ManaByte

Gold Member
Gorey said:
I definately didn't take a shine to Eberron at first. It struck me as being D+D does Final Fantasy. At this point, though, having read the book through again and looked at the Sharn sourcebook, I'm coming around. It manages to feel fresh while still incorporating everything dungeons and dragons is known for.

And as Shoplifter said in the other thread, it's got Halflings riding Dinosaurs. That just trumps all.

How are the Eberron modules coming along? I thought the in-book starter was decent if thin. Are the standalone releases worthy?

There are three modules out so far, in addition to the Sharn sourcebook and the Campaign Setting. The first novel set in Eberron came out this month as well.
 

slayn

needs to show more effort.
Tommie Hu$tle said:
This is partly a case of bad DMing and bad PCs

Well, part 1 they DM didn't have anything prepared for you in the event you did NOT want to enter the tower. He should have given you a compelling reason beside vanquishing evil for evil's sake.

Part 2 you are a shitty PC why not go into the castle? All adventures should want to adventure for adventure's sake.

As far as food. Most decent DMs create gold sinks where you spend X amount of dollars and you are taken care of for X amount of days. Players and DMs for that matter should not have to moniter food all that intently. Unless there is a compelling plot reason to consider it. The only time I will enforce it is when the PCs don't mention that they get restocked on rations.

*ahem* so what I am looking for is a game where I can play as a *shitty pc* and not get yelled at for doing so. I've played all the infinity engine games. I find them immensely fun because it gives mthe rules and setting and ideas of D&D, while still letting me take a paladin and have him stick his sword into the face of an innocent child if I so choose. I've never really liked the whole idea of having to 'play' a cahracter and deal with alignment and all that crap. I just look at a class as being battle oriented only. I'd like to get into PnP but I doubt I ever will because the people that are into it just take it too seriously for me.

thats why I asked if there are any places that don't take everything terrible seriously. Like long long ago I used to play hero-quest with my friends which was good cuz there are no really annoying rules to argue about. And even then we broke some of the rules to speed it up a lot.
 
slayn said:
*ahem* so what I am looking for is a game where I can play as a *shitty pc* and not get yelled at for doing so.

That was in jest. I agree that you should haven't been yelled at for not following the DM's wishes. The DM should always be trasnparent to the players. He should never tell a PC what his motivations are or are not. He should have just rolled some random encounters till you all got bored and then been thinking about what happens now that the evil wizard has been able to complete his nefarious plans unabated. If I were the DM in the next meeting you all would have you would have to fight the evil wizard's more powerful henchmen. And it may or may not lead back to him on that encounter but, eventually you all would face that evil wizard but, it will be more on his(the wizard's) terms than yours (the player's).




I've played all the infinity engine games. I find them immensely fun because it gives me the rules and setting and ideas of D&D, while still letting me take a paladin and have him stick his sword into the face of an innocent child if I so choose. I've never really liked the whole idea of having to 'play' a cahracter and deal with alignment and all that crap. I just look at a class as being battle oriented only. I'd like to get into PnP but I doubt I ever will because the people that are into it just take it too seriously for me.

Again this is all about DMing. I allow my Paladin's to be assholes. To me Paladin's "see" the greater glory while those who have not seen the light may be trouble makers to him even if they are "good". Just becasue two people are good doesn't mean they have the same outlook on how to solve a problem. In my campaigns I don't even allow my players tell one another their alignments I like for players to guess or assume what their alignments are based on their actions. I mean how many people do you know go around saying "I'm LAWFUL GOOD."

thats why I asked if there are any places that don't take everything terrible seriously. Like long long ago I used to play hero-quest with my friends which was good cuz there are no really annoying rules to argue about. And even then we broke some of the rules to speed it up a lot.

Again depends on the DM. If you are really looking to get into PnP I would suggest going to a game store and ask someone there if they know of someone who DMs like you like and if you can join or at least watch.
 

slayn

needs to show more effort.
the 2nd part I was asking about was if such a place existed through the internet... I don't know much about the intricacies involved but I would think its a simple enough concept that someone out there had figured out how to do this on IRC or similar long ago. Perhaps not, it was just the guess. The reason being is D&D would be better suited for friends I have online than the ones I have in real life. And they feel the same way I do. The only problem is none of us know enough to be a good DM nor have ever played and liked the game enough to be motivated enough to learn. We would need someon experianced willing to play to our style.

I didn't know if there was some website or some such to organize such a thing and then I coudl figure out a convenient time with my net friends.
 
Status
Not open for further replies.
Top Bottom