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D&D Players: Eberron?

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ManaByte

Gold Member
Anyone check out the new campaign setting yet?
http://www.wizards.com/default.asp?x=dnd/eberron

It's what D&D Online will be set in as well as the D&D RTS that comes out this summer.

So far there's just two source books (the core book and Sharn) and three adventures, but it looks like more coming each month.

I checked out the core book and liked the setting well enough. Lots of swashbuckling stuff, which seems to set it apart from FR. Plus, I think FR is becoming a bit stale personally and it's starting to feel just too generic.

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D&D Online is set in Eberron? Sweet.

One of my pals has the Core Rulebook and while looking through it I saw a lot of cool stuff that I like. I think they played one session, but haven't got around to getting to far into it.

I think it's cool that they're getting out of Forgotten Realms. More specifically, the fucking sword coast.
 

ManaByte

Gold Member
Tre said:
D&D Online is set in Eberron? Sweet.

One of my pals has the Core Rulebook and while looking through it I saw a lot of cool stuff that I like. I think they played one session, but haven't got around to getting to far into it.

I think it's cool that they're getting out of Forgotten Realms. More specifically, the fucking sword coast.

They are using Eberron for D&D online for a couple reasons:

1. WOTC wants to focus on Eberron for D20.
2. FR is so fully explored that it's very hard to do a MMORPG in the world without pissing off people who have their mind set on what every inch of the world is supposed to be like.

D&D Online is set on an out-of-the way continent on Eberron that only has a little bit of background in the core book and won't be the focus of any major pen&paper supplements until well after the MMORPG release. That gives them tons of freedom.

I have the core book now and really, really, like the setting (more than I thought I would) and I will probably pick up Sharn in the next couple days.
 

ManaByte

Gold Member
shoplifter said:
http://ga-forum.com/showthread.php?p=923561#post923561

Yes, I <3 it even though I'm an old greyhawk grognard. I hate post 1992 Realms with a passion as well.

Sharn is fucking OUTSTANDING btw.

The modules are decent, I'll likely run them for my group since they basically try to get the eberron 'feel' out there right away.

I kind of wish WOTC didn't even bring FR over to 3e, but they would've been lynched if they didn't. The sad thing is, some people are so hopelessly hooked on the Realms that they won't dare look at Eberron. There's a small group of players who are boycotting D&D Online simply because WOTC and Turbine are setting it in Eberron and not FR.

Drizzt is the DBZ of D&D.
 

hiryu

Member
I hate it. It seems like much of it was ripped off from many sources Exalted being the primary one.
 

shoplifter

Member
hiryu said:
I hate it. It seems like much of it was ripped off from many sources Exalted being the primary one.

Nah, this was ITW around the same time as exalted. If not, only one or two books were out. Exalted has more of a sword & sorcery + wuxia feel anyway.
 

Gorey

Member
ManaByte said:
Drizzt is the DBZ of D&D.
Ain't that the truth. I wish the quality of the 3e Realms books was reflected in their content.

I confess Eberron didn't impress me at first (strong Final Fantasy vibe) but after shoplifter reminding me the other day that...well..halflings riding disnosaurs is a good thing, I went back and read through most of it again. There is some mighty interesting stuff packed in there. The warforged are a fascinating concept, and I like the various elven cultures and their deviation from standard 'woodsy' elves. The idea of an entire island of elves ruled by the undead is pretty funky.
 

borghe

Loves the Greater Toronto Area
I just played D&D for the first time in like 15 years last week...

no Eberron.. Frost Burn.. overall it lived up to everything I remembered from my high school days.. just a lot of fun.. I've been playing Stargate for the past 4-5 months, but nothing like hitting back into a much more familiar setting...

will take a look at the eberron stuff.. right now I am a level 4 dwarf fighter with weapon focus and specilization on an Urgrosh, dodge, and ummm... damn it, can't remember my other feats off the top of my head... +1 urgrosh, full plate, and a surly demeanor...
 

Ristamar

Member
Ah, haven't played D&D in almost 2 years. I was at the GenCon seminar in 2003 when Ebberon was announced, but other than that, I don't know squat. I remember it having a slight steam punk feel (compared to other D&D worlds) judging from the initial material, though the information they presented at that time was rather scarce.

I need to start playing again... :(
 

golem

Member
you know.. me and my group were never able to consistently run games in commercial Settings and Campaigns. For some reason we're terrible at prefab'd campaigns...
 

ManaByte

Gold Member
Tre said:
<-- has never bought a D&D book or set of dice in his life, despite playing it on an almost weekly basis.

I have a box full of AD&D books and box sets (FR setting and one other + First Quest and the D&D box they did when TSR decided to drop the Advanced from the title). I also have the 3.0 Handbook, DM Guide/Screen, Monster Manual I, the first three adventures they did for 3.0, the Grayhawk Gazetter, 3.0 FR campaign setting, the Wizards and Sorc suppliment, the 3.5 handbook, and the first two Eberron books.
 

shoplifter

Member
And I see that Tre is 'that guy' :lol

I should take a pic of my collection sometime, even though I've lost much of my 1e stuff over the years, I've still got two full bookshelves of RPG stuff.

ManaByte said:
Just got back from Borders with a copy of Sharn: City of Towers and will leaf through it later tonight.

But, DAMN, that $75 black leather bound 3.5 Player's Handbook was fucking TEMPTING.

If the inside of the book were a brand new special layout and not just the innards of the 3.5 books with leafing, I'd be tempted to get it too. As is, it's a rip at just about any price.
 

Gorey

Member
shoplifter said:
If the inside of the book were a brand new special layout and not just the innards of the 3.5 books with leafing, I'd be tempted to get it too. As is, it's a rip at just about any price.
Ditto. Wasted opportunity, really. Too bad.

Which reminds me, are there any new rumors about 4th edition? Wizards seems to be focusing on hardbound rules expansions...I wonder how long that'll hold up profit-wise.
 

shoplifter

Member
Gorey said:
Which reminds me, are there any new rumors about 4th edition? Wizards seems to be focusing on hardbound rules expansions...I wonder how long that'll hold up profit-wise.


Well, there's still a ton of stuff for them to put out. I wouldn't bet on seeing 4e for at least 3-4 more years. I'm hoping it'll be sort of point-based and get rid of class archetypes. I could deal with levels and point buy of abilities at each level. Sort of like a mix between Mutants and Masterminds and BESM d20.



Tre, you would never get near my dice, you'd give them horribly bad mojo :lol I've got a guy in my group that refuses to buy anything too, he doesn't get near my dice :p
 

Crag Dweller

aka kindbudmaster
The store I went to didn't have any of the Eberron stuff in stock so I had to order it, but I was able to get the DM guide, players handbook, and monster manual. Dug my dice out of storage today too.
 
"Tre, you would never get near my dice, you'd give them horribly bad mojo I've got a guy in my group that refuses to buy anything too, he doesn't get near my dice :p"

My buddy has a particular D20 that's fond of me that I use *every* time. It's more or less mine now. By way of my actions.
 

Gorey

Member
shoplifter said:
Well, there's still a ton of stuff for them to put out. I wouldn't bet on seeing 4e for at least 3-4 more years. I'm hoping it'll be sort of point-based and get rid of class archetypes. I could deal with levels and point buy of abilities at each level. Sort of like a mix between Mutants and Masterminds and BESM d20.
I wasn't clear about it but personally I'd rather not see a 4e for at least five years or so. I have no desire to keep re-investing in new rulebooks. 3.5 isn't too bad, but still didn't really feel all that necessary. That said, I do like most of the changes.

And I agree on the point buy element. It'd be nice to have some variation built into the system...like the Unearthed Arcana variants, but integrated.
 

shoplifter

Member
Gorey said:
And I agree on the point buy element. It'd be nice to have some variation built into the system...like the Unearthed Arcana variants, but integrated.

Which I think was the primary reason for putting the book out. Some of that stuff will stick for 4e.
 

shoplifter

Member
ManaByte said:
Anyone have the Draconomicon?

Yup, it's damn cool. I could live without the prestige classes (which I really don't care for in general, since it's just extra fluff that could be done easily w/a point buy system) but the rest of the info is great.

There are 'medical' diagrams of each of the major dragon types which is just super fucking cool.
 

borghe

Loves the Greater Toronto Area
sorryaboutdresden said:
Have any of you played D20 modern? If so how is it? Is it worth the money?

I play stargate, which I would say is about 60% D20 modern.. I mean half of what we seem to fight (in our campaign) seems to be relocated humans on earth-like worlds :p but it's still fun... the rules are pretty much the same as D&D as far as I can tell.. same DC's, similar feats (or same feats in many cases), etc.
 

shoplifter

Member
Have any of you played D20 modern? If so how is it? Is it worth the money?

Honestly, unless you're completely stuck on d20, I'd recommend HERO System or Gurps for a modern game.

Best of all, everything you need to run a modern game with Hero is like $10, if you get HERO Sidekick.

You can check out the other thread for a little more info: http://ga-forum.com/showthread.php?t=33178


I tend to feel that point based systems (like Hero and Gurps) make for more 'realistic' Modern day characters, especially since they avoid the 'skill cap' pitfall that d20 has. If someone would explain to me why you can't make a character right out of the box that's the fuckin master of unlocking (but maybe not good at much else since they've specialized so much) I'd appreciate it. d20 more or less forces you to make a 'well-balanced' character skill wise.
 

ManaByte

Gold Member
Now that I have the Eberron campagin setting and Sharn City of Towers, I am going to eventually pick up the three adventures for Eberron out there so I will be completely up to date with the setting.

But, I still need to get:
Monster Manual 3.5
Monster Manual II
Monster Manual III (has Eberron monsters in it)
Draconomicon
Complete Arcane

Not going to buy the DM guide 3.5 right away.
 

Gorey

Member
ManaByte said:
Monster Manual III (has Eberron monsters in it)
Two words: War Troll. One of the best polymorph forms ever.
Manabyte said:
Complete Arcane
...has the Master Transmogrifist PRC, a solid polymorph specialist. Wish the new Shifter update (Complete Adventurer) was as good.
 

golem

Member
i would skip monster manual 2... mm1 has the basics, and if mm3 has eberron stuff you'd probably need that but mm2 i never really used.

also im one of the suckers that got the LE players handbook.. its all about the bling
 

ManaByte

Gold Member
Gorey said:
Two words: War Troll. One of the best polymorph forms ever.
...has the Master Transmogrifist PRC, a solid polymorph specialist. Wish the new Shifter update (Complete Adventurer) was as good.

I really want them to bring back the Chronomancer from 2nd edition :)

I still have that suppliment although most DMs won't allow the class.

"I'll just travel back in time and kill the big bad evil wizard when he was just a baby. Module over."
 

shoplifter

Member
I'm not a big fan of MM2 either. I'd advise you to pick up Tome of Horrors I & II from Necromancer Games. Lots of really cool, useful stuff in them.

MM3, I liked quite a bit though.
 

ManaByte

Gold Member
Picked up Shadows of the Last War and Whispers of the Vampire's Blade today. Is Grasp of the Emerald Claw the third part of the story or a standalone?
 

shoplifter

Member
ManaByte said:
Picked up Shadows of the Last War and Whispers of the Vampire's Blade today. Is Grasp of the Emerald Claw the third part of the story or a standalone?


It's the third part.

the party goes to Xendrik


Just curious, how's the setting similar to Exalted?

Not really at all.
 
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