CountAntonius
Member
Platform: Steam
Release Date: March 23rd 2007(Already Available in Early Access)
Price: 19.99
Developer: New World Interactive
About
Maps/Setting:
Day of Infamy takes you to the battleground of Southern and Western Europe during World War II. There are 10 maps, ranging from war-torn cities to farm villages, and fortified beachheads to snow-covered forests. Whether you are fighting for the U.S. Army, Commonwealth Forces or the German Wehrmacht, there is a vast arsenal of over 70 historical weapons and attachments.
Classes and Objective based Co-op and PvP
Day of Infamy features 9 player classes and 10 objective-based game modes, providing a variety of experiences depending on what youre looking for. Objectives include capture points, officers to assassinate, enemy intelligence to carry, and destructible targets such as anti-aircraft batteries, fuel dumps and radio communication centers. Multiplayer features larger scale battles with many reinforcement waves as well as smaller scale engagements with special reinforcement mechanics. With Cooperative, there are three distinct game modes and multiple enemy difficulties to keep things challenging.
Officer Class
Selecting the Officer class in the game puts you at the top of your team's chain of command. Pairing with a Radioman in the field will enable you to request supply drops, smoke screens, artillery barrages, as well as aircraft strafing and bombing runs. You may also issue various tactical commands to your team such as flanking or charging an objective. Communicating effectively as an Officer will allow you and your brothers-in-arms to turn the tide of battle with an effective plan or timely radio transmission.
Strategic Gameplay
Day of Infamy is a highly strategic experience that rewards intelligent maneuvering and coordination with your team. Pay close attention to your surroundings, as blindly running into an open area is the easiest way to get killed. Lean around corners, lay prone to steady your aim, and walk slowly to conceal the sound of your footsteps - these are effective strategies to stay alive. A team that sticks together, advances cautiously, and uses proximity VOIP is more likely to overcome a scattered and disorganized opponent.
Workshop Mod Support
The game comes with mod support and Workshop integration, providing players with a vast array of community created content. Built on Valve's Source Engine, the SDK is one of the most familiar out there. Modders can replace models, textures, sounds and user interfaces in the game, as well as add new maps or total conversions using the game's theater scripting system. There are already over 480 mods which have been created during the game's early access phase.
Cosmetic Ranking System
As you play the game, you will progress through the ranks. You will unlock historic units as you rank up, which you can then play as ingame. Ranking up does not provide players with any gameplay advantages or incentives, so gameplay balance will always remain purely skill-based.
Unit System
Upon launch units will be available to unlock by attaining rank milestones. Players will also be able to unlock the items by purchasing them. Collect digital militaria items in the form of new character art representing various regiments and divisions for each faction. Within a unit, new character artwork includes arm patches, hats, helmet stencils, uniforms, camouflages, and voice over.
Early Access customers receive three exclusive factions that will be retired upon launch:
Screenshots
Trailers
Tutorials