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Denis Dyack Interivew at GameSpot

I searched, found nothing...and usually people like to discuss his comments, so here we go.

http://www.gamespot.com/news/6136690.html

Denis Dyack said:
Too Human is a game trilogy where you play as a cybernetically enhanced god who must protect Earth from hoards of machines. It combines swordplay and gunplay, and there are tons of Norse mythology in the game. You might say Too Human is like Lord of the Rings meets The Terminator.

Denis Dyack said:
[The Revolution controller] looks cool and innovative, but I haven't seen the games yet, so it's hard to say. It does seem very interesting, and I think it opened a lot of eyes.

Denis Dyack said:
[The console war] will be close, but it always boils down to who has the best games. It will certainly be tight, but, yes, it is possible this time for Microsoft to beat Sony.

The interview is kind of short and broad, but I guess he's not saying much specific about Too Human since it's so far out. I'd like to hear him talk about the design of the game apparently changing so much from the PSX version (story-heavy adventure) to the 360 version (seems to be pure action).
 
Jonnyboy117 said:
I searched, found nothing...and usually people like to discuss his comments, so here we go.

http://www.gamespot.com/news/6136690.html

#1: You do NOT EVER UNDER ANY CIRCUMSTANCES compare a trilogy from a second rate developer who has yet to create a solid game to Lotr and Terminator

#2: Did anyone expect a reply different from this?

#3: :lol

My prediction, the PS3 will have outsold the Xbox360 worldwide within 6 months after PS3's release.
Revolution will outsell the Xbox360 in Japan within 3 months.
 
koam said:
#1: You do NOT EVER UNDER ANY CIRCUMSTANCES compare a trilogy from a second rate developer who has yet to create a solid game to Lotr and Terminator

#2: Did anyone expect a reply different from this?

#3: :lol

ED was a solid game. Kain was a solid game.
 
[The console war] will be close, but it always boils down to who has the best games. It will certainly be tight, but, yes, it is possible this time for Microsoft to beat Sony.
Dyack Dyack Dyack...
 
I dunno, I guess they are considered an MS game studio, but only for Too Human. They're working on another game with Sega for unnanounced consoles (but probably not for REV since Denis says here he knows little about it)
 
Was Dyack's split with Nintendo amicable? I can't remember..

He has great ideas but somehow fails to follow through completely.. Too Human looks impressive though.

P.S. Kain was awesome.
 
Redbeard said:
ED was a solid game. Kain was a solid game.

ED was a borefest. I bought this at launch thinking it will be good after seeing the 9.6 IGN gave it. The only thing that mildly entertained me about the game was the spell system but that became boring too when I realized I had to run around like an idiot waiting for it to replenish. I hated the generic combat system, it was nice choping off limbs but there was nothing more to it than that. The thing that pissed me off the most about the game was the fact that you'd build up your character and
he'd die at the end of every chapter
and then you'd have to use a new character in the next chapter. The game was average at best.

Can't talk about Kain, didn't play it.

To be honest, I did enjoy Twin Snakes but I'm attributing most of that to the fact that it was under both Nintendo and Konami supervision. Denis Dyack was promoting this game like hell over on the IGN boards making it sound like it was the second coming of christ in the graphic department and it was easily put to shame by MGS2 which was an older title on a less performing console. Denis is too full of himself. He talks, he talks but he cannot deliver.
 
Gotta love it when a game is already "the first in an epic trilogy" before it's even released. It'll be quite a chuckle when Too Human pulls an Advent Rising :lol

ED was not so great. Gamerankings whores leave.
 
jett said:
As usual, Dyack is blindly sucking the dick of whoever they are exclusive to now.

I wouldn't use that wording, but he is definitely a cheerleader for the system he's working on. Back in 2001, he was constantly making fun of Xbox and saying that GameCube was a lot more powerful than people thought (the latter point was true). He also told me once that SK and Nintendo were so close that it would be better to think of SK as a first-party than a second-party, because they would never part. Two years later...

But it does seem to be a recurring theme that external developers LOVE working with Nintendo on game collaborations. I've heard development love stories from several studios that all seem blown away by the attention and care Nintendo has for the games they publish.
 
The game looks very interesting to me; very few people would disagree with that. The major thing that bothers me, though, is the camera scheme. I really need to see it in action, because as of right now it makes little sense. It seems like there would be many camera slip ups due to something like this.
 
I actually liked both Eternal Darkness and The Twin Snakes personally...And I am going to have a Dyack interview for myself here pretty soon, so I'm pretty excited :)
 
I respectfully disagree that the console war is about the games only.

I think hardware plays an important role too.

Even though the PS2 is a year older than Xbox and at the same price, it still has a higher perceived value. How does this happen?

1) Playing DVD movies out of the box with every system

2) Backwards compatibility with PSone games

These two factors alone trump any other competitor feature (I.E. built in hard disk). Sony brings out PS3 at $299 or $349, it is going to smoke the 360. You know it and I know it. PS3 will have better perceived value than Xbox 360 in hardware featureset. It isn't just about the games. The most popular console just ends up with the most games due to install base. At the beginning it is more about the hardware than it is about the games.
 
Blood Omen was a really expansive and fun game, with a great storyline. Technical stuff bogged it down, though.

Eternal Darkness was better in theory than in execution. So many of the ideas sounded awesome, but came off as a little gimmicky in the final game. Also, the puzzles were either way too obscure or downright simple. The storyline was decent, and it had its great moments and individual chapters. So overall it didn't live up to the lofty pre-release hype, but it was still a worthwhile adventure game.

I have no idea what to think of Too Human. It seems to change direction as different games become "hot." When MGS was all the rage, that's how Dyack was selling it. Now it seems like more of an actiony beat-em-up to appeal to the God of War-slash-Ninja Gaiden crowd. If it keeps all the cool story and RPG elements that were going to be in the PSX version, it could be pretty great, I suppose.

And kudos to Dyack for not namedropping a philosopher in that interview!
 
Mrbob said:
I respectfully disagree that the console war is about the games only.


It is most certainly about the games.

1,200 PS2 game console with no features beats 500 Xbox games with a million features anyday.

I think hardware plays an important role too.

That's why we have new generations. Both of these machines play DVD's, just like the previous consoles did from the beginning. The Gamecube did not, and that hurt the system. DVD is the biggest format for movies likely through the majority of next generation too.

Even though the PS2 is a year older than Xbox and at the same price, it still has a higher perceived value. How does this happen?

1) Playing DVD movies out of the box with every system

2) Backwards compatibility with PSone games


No, it's about the games. Certainly not the graphics or features.


These two factors alone trump any other competitor feature (I.E. built in hard disk).

Not having to buy memory cards can never be a bad thing.

Sony brings out PS3 at $299 or $349, it is going to smoke the 360. You know it and I know it.


At $299, I have serious concerns about the losses Sony would take in the ensuing years. It's doubtful. You know it and I know it.

PS3 will have better perceived value than Xbox 360 in hardware featureset. It isn't just about the games.

Most of the perceived value of the Playstation brand is derived from the games, and not the (godawful) hardware. It's unreliable, has poor image quality and lacks the ability to handle a faithful PC port. This is coming from a guy who knows the PS2 has a far better game lineup than the Xbox.

The most popular console just ends up with the most games due to install base. At the beginning it is more about the hardware than it is about the games.

Well, I hope Sony doesn't deliver a PS2-caliber first year. Otherwise the PS3 userbase won't grow nearly as fast as you're saying. MS is delivering the games, and gamers want something to play on their system. That's mostly the reason they turn to Sony.
 
why would a god need to be cybernetically enchanced?

ToyMachine228 said:
I actually liked both Eternal Darkness and The Twin Snakes personally...And I am going to have a Dyack interview for myself here pretty soon, so I'm pretty excited :)
would you pelase ask him if Kojima didn't let them add anything new (new areas, new gameplay ideas, new enemies, new scenes) to Twin snakes or was it SK that decided not to add anything?

I'll worship you if you ask that
 
Mrbob said:
I respectfully disagree that the console war is about the games only.

I think hardware plays an important role too.

Even though the PS2 is a year older than Xbox and at the same price, it still has a higher perceived value. How does this happen?

1) Playing DVD movies out of the box with every system

2) Backwards compatibility with PSone games

These two factors alone trump any other competitor feature (I.E. built in hard disk). Sony brings out PS3 at $299 or $349, it is going to smoke the 360. You know it and I know it. PS3 will have better perceived value than Xbox 360 in hardware featureset. It isn't just about the games. The most popular console just ends up with the most games due to install base. At the beginning it is more about the hardware than it is about the games.

With Next-gen saying that Sony faces a 46% slump because of the Playstation 3, I don't see a $299 price.http://www.next-gen.biz/index.php?option=com_content&task=view&id=1442&Itemid=2

Microsoft views this as their's to lose. Go ahead, and launch at $299, Microsoft will just drop the price along with it. Microsoft has said on record that they have a clear path on game development for the next 18 months. That goes past Christmas 2006. The same people that said that the PSP will destroy the DS are the same people that is saying that the PS3 will just explode and fly past the 360. Sony has put all of it's eggs in one basket, PS3 or bust, so to speak. Microsoft knows if they are to deal a knockout blow, this is the time to do it. I don't claim to know what the future holds, but I do know that people discrediting Microsoft will probably be in for a rude awakening. I remember when Netscape and Sun were untouchable, the darlings of the industry. Now, Netscape's browser is free and Sun had to sue to get real estate on the desktop of OEMs. Haven't you noticed how H264 WMV has slowly become the leading codec on the net? It'll be a lot closer than people think.
 
FACT: If Eternal Darkness would have sold a million copies, Dyack would still be with Nintendo.

All this talk of differing gaming philosophies is bullshit.
 
Agent Icebeezy said:
With Next-gen saying that Sony faces a 46% slump because of the Playstation 3, I don't see a $299 price.http://www.next-gen.biz/index.php?option=com_content&task=view&id=1442&Itemid=2

Microsoft views this as their's to lose. Go ahead, and launch at $299, Microsoft will just drop the price along with it. Microsoft has said on record that they have a clear path on game development for the next 18 months. That goes past Christmas 2006. The same people that said that the PSP will destroy the DS are the same people that is saying that the PS3 will just explode and fly past the 360. Sony has put all of it's eggs in one basket, PS3 or bust, so to speak. Microsoft knows if they are to deal a knockout blow, this is the time to do it. I don't claim to know what the future holds, but I do know that people discrediting Microsoft will probably be in for a rude awakening. I remember when Netscape and Sun were untouchable, the darlings of the industry. Now, Netscape's browser is free and Sun had to sue to get real estate on the desktop of OEMs. Haven't you noticed how H264 WMV has slowly become the leading codec on the net? It'll be a lot closer than people think.

How can Sony be putting all its eggs in one basket when they have a new handheld that is out (and still trying to build itself), AND a new console coming... wouldn't it be better to say Sony has two baskets they are working on?
 
Mifune said:
FACT: If Eternal Darkness would have sold a million copies, Dyack would still be with Nintendo.

All this talk of differing gaming philosophies is bullshit.


yeah. it really seems like nintendo was just unwilling to fund an 'epic trilogy' since SK never seemed to prove to themselves (sales-wise) to them..

i like their games, but they arent sales blockbusters..
 
I'm totally uninterested in Too Human, I just don't see anything interesting gameplay-wise from the impressions I've read. How they will manage a trilogy is beyond me. Might be fun in short-stints or multiplayer, but its getting way too much attention IMO, at the expense of more promising X360 titles.

Agent Icebeezy said:
Microsoft views this as their's to lose. Go ahead, and launch at $299, Microsoft will just drop the price along with it.
If this did happen, it would still be a (big) win for Sony. Percieved value and all that. Can't help the X360 image. Its like Nintendo undercutting the competition with the GameCube, some would argue it was counter-productive.
 
Striek said:
I'm totally uninterested in Too Human, I just don't see anything interesting gameplay-wise from the impressions I've read. How they will manage a trilogy is beyond me. Might be fun in short-stints or multiplayer, but its getting way too much attention IMO, at the expense of more promising X360 titles.



Has someone played it?
 
Speevy said:
Has someone played it?
I meant descriptions of what the gameplay is, I'm sure I remember reading to expect it to play like the EA LOTR games. Seems like a typical action game rather than the epic game it was originally concieved as.
 
Striek said:
I meant descriptions of what the gameplay is, I'm sure I remember reading to expect it to play like the EA LOTR games. Seems like a typical action game rather than the Epic game it was originally concieved as.

That's the thing. I don't think there have been any real descriptions of what the gameplay will be. It looks like an action game from the trailer, but Dyack has said it's so much more than an action game. And given what it was before, I find it hard to believe that SK scrapped ALL of those ideas and started over.
 
Striek said:
I meant descriptions of what the gameplay is, I'm sure I remember reading to expect it to play like the EA LOTR games. Seems like a typical action game rather than the epic game it was originally concieved as.

Really? I don't remember ever seeing any gameplay descriptions....
 
I think it might play as Enclave, wich would be awesome. Knight Of The Temple, while a good game did not reach the excellence of Enclave, hopefully Too Human is the game that will surpass the brilliance that is Enclave.
 
GS: You were a second-party developer for Nintendo, but this didn't work out. What happened?

Dyack: We're not talking about business details. They wanted to move in a different direction than we did, so we parted ways.

GS: What direction is that?

Dyack: They wanted to create smaller and simpler games, and we wanted to make deeper and more-epic game experiences.
This explanation doesn't seem to make any sense to me, because IIRC, Denis used to be saying exactly the same thing, except he was always saying it as if it was a good thing (diversity), and that it was the reason Nintendo and SK were so tight.

Also, the last time Denis mentioned this, I thought he preceeded it with "I was talking to Matt from IGN, and we both concluded that..."


Here's the chain of events as far as I can tell.

- Konami stuck it to SK by not giving a rat's ass about The Twin Snakes.

- SK asked Nintendo for a billion dollars to make Too Human the greatest thing ever.

- Nintendo rotflolled.

- SK wanted Nintendo to let them in early on the secret of the Revolution.

- Nintendo rotflolled.

- SK asked Matt Doomaglooma what the Rev's secret was (since Matt knows everything), and left his meeting with Matt thinking it probably would've been a better idea to bet on Sega and the Dreamcast before this generation than it was to bet on Nintendo and the GameCube.

- SK let their contract with Nintendo expire.

- IGN botched their report of SK and Nintendo splitting up, freaking everyone out, and then said "more news to come" until nobody cared anymore.

- MS saw an opening, and gave SK a billion dollars to make Too Human the greatest thing ever.
 
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