So why are you bringing that thread up if that's what it is? People were discussing RDNA2. yeah UE5 uses those features despite the first demo of UE5 being on the more popular PS5.UE5 actually doesn't use those features, engine itself was heavily advertised for PS5 in first demos.
But it looks like it likes high memory bandwidth a lot of compute power, that may be the reason why Xbox outperforms PS5 in many games, nothing to do with RDNA2.
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