Go_Ly_Dow
Member
Just thinking here, some of the biggest games released or releasing are reusing a lot of assets and systems. Such as environments, models, animations and more.
These games reused a fair chunk of the work put into the previous games:
Probably missed a fair few. HL, FFXVI and Starfield are 3 massive games all built from scratch, so I think it's a safe bet to assume all 3 will see sequels of some kind, assuming they are financially successesful.
Are there any games where you feel devs reused too much or too little? Share your thoughts.
These games reused a fair chunk of the work put into the previous games:
- God of War Ragnarock (GOW 2018)
- Zelda Tears of the Kingdom (BoTW 2017)
- Spiderman 2 (Spiderman 2018)
- Elden Ring
- Horizon Forbidden West
- Pokemon? (out the loop)
- Star Wars Jedi Survivor
- Plague Tale Requeim
- Resident Evil 4 (anything reused from RE2, 3, 7 and 8?)
- Callisto Protocol
- Hogwarts Legacy
- Final Fantasy XVI
- Starfield
Probably missed a fair few. HL, FFXVI and Starfield are 3 massive games all built from scratch, so I think it's a safe bet to assume all 3 will see sequels of some kind, assuming they are financially successesful.
Are there any games where you feel devs reused too much or too little? Share your thoughts.
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