Eggo said:I don't see VC being any worse than step guard with 2G. So characters have high damage back turned throws... I've yet to see a backturned throw alter a tourney match. Sets and Zas are stronger because of VC, but it makes them better characters, not game-breaking super chars winning all the tournaments because of this game-breaking glitch. Other than TieTYT's super Zas, you don't really see Sets and Zas winning tourneys... so what is so terrible about this bug?
Dude VC is a big problem, enough that people were talking right from the getgo on how to ban the thing. That issue never, ever popped up in SC2 with G2. That's how serious it is. VC isn't just 2G, it's an evolved version with several different properties. Shit, in SC2, 2G let you block instantly after you got GI'd. In SC3, it gives you an ADVANTAGE. How is that not "any worse"? Shit, Xianghua can throw out 33B on me, and if I block it, I can't counterattack because my character (Astaroth) doesn't have anything effective that will hit 100% of the time, and I can't GI back because what's the point? There's absolutely no guaranteed mix-up with him. The other person can easily VC me and STILL be on the advantage, and I can't do shit. Essentially, whenever he throws out that move, I'm totally screwed because if I block it, he's on the advantage, and if I GI it, he's still on the advantage.
Essentially VC has the ability to render any and all GI situations useless because of this. Just because it hasn't been a huge factor yet doesn't mean it won't be in the future. This game is only 4~5 months old right now. I'll guarantee come Evo 2006, it's going to be something that will win matches.
Drinky: You're not giving DOA4 enough credit, because it has everything you claim it doesn't. There are tons of characters that have special movements/stances. I think over half the cast has a special stance/movement to them. Plus, all the walls and ledges are just as painful in SC3 as they are in DOA4.