Does Tekken 5 raise the visuals bar on the PS2?

At least Kasavin of GameSpot seems to think so.

Whoa, just read the preview... Granted I haven't been following the game closely (except looking at screenshots), but I wasn't expecting something of this calibur (if the preview is anything to go by), Looks like I'll be buying a Tekken game this year.


http://www.gamespot.com/ps2/action/tekken5/preview_6118393.html?tag=boxcar_all_preview_headline

Unfortunately, we weren't allowed to take any footage of the game, otherwise we'd just show you and let the game itself do the talking. As it stands, you'll just have to trust us. This is a gorgeous-looking fighting game

Think back to Soul Calibur for the Dreamcast, for instance. As one of the Dreamcast's landmark games, Soul Calibur drew in hardcore fighting fans as well as people who had never even tried such a game before, through a combination of amazing good looks, appealing characters, and incredible depth that didn't overwhelm a fundamental pick-up-and-play appeal. While it may seem like sacrilege to draw a comparison to the legendary Soul Calibur, our relatively brief time spent playing Tekken 5 brought to mind that experience. That's because Tekken 5 downright wowed us with its incredible visuals, and it seemed to fit like a glove once we got our hands on the game for a few good rounds.

Luckily, it looks so good and plays so well that the absence of an online component won't be much of a black eye.

The game's presentation must be experienced firsthand to be fully appreciated

The level of detail in both the characters and the environments is also pretty insane, for that matter. The fighters look amazingly lifelike and exhibit a level of personality never before seen in the Tekken series, while the environments are as diverse as they are gorgeous, and many of them feature interactive touches such as flooring that begins to crack and give way as you pound your opponent to the turf. And not only is this one of the best-looking PS2 games we've ever seen, but it already loads lighting-fast, so there's not going to be any time for twiddling your thumbs in between matches. We were also pleasantly surprised by what we heard of the game's soundtrack, which seems to be much harder hitting and more eclectic than the techno tunes we've heard in the past.
 
seems a bit fanboyish really.

I mean i played int he arcades quite a bit and really even in the arcades if wasnt a graphical powerhouse by any standards.
 
Kabuki Waq said:
seems a bit fanboyish really.

I mean i played int he arcades quite a bit and really even in the arcades if wasnt a graphical powerhouse by any standards.

Kasavin is the biggest Tekken fanboy possible.

I love the Tekken series, and hell I was just playing Tekken 4 today and will be buying the T5 LE, but that preview is a fanboy love letter to Tekken 5.
 
ArcadeStickMonk said:
I'm just hoping that T5 doesn't have any slowdown like SC2 on PS2. Namco probably learned their lesson.
Team Tekken > Team Soul Calibur

Tekken 5 at the arcades looks gorgeous in person.
 
when you pound someone into the ground and the floor cracks, and then you do it again, the last set of cracked floor magically vanishes. :lol
 
Eh, what kind of comment is this:


Luckily, it looks so good and plays so well that the absence of an online component won't be much of a black eye.

The game looks so good who cares about online? What?
 
Shitty looking fighting games need online to mask their deficiencies! It's as plain as the nose on your face!

*shifts eyes towards DOA and MK*
 
Mrbob said:
he game looks so good who cares about online? What?
Looks AND plays so good. That's what he said.

Which is damn relative because if you don't have people to play against then the game will be much less fun. I hate all my friends who won't get good at fighters. I hate them all.
 
bishopt said:
Shitty looking fighting games need online to mask their deficiencies! It's as plain as the nose on your face!

*shifts eyes towards DOA and MK*

:lol

Heh, yeah, I know he said looks and plays, but I kept the plays part out because online fighting expands the amount of players you can compete against. I have no friends interested in fighting games anymore. No online. No buy. Which is too bad because if Tekken 5 was online I'd pick it up in a heart beat for some competitive fighting action. Fighting against the CPU is boring.
 
Yes Tekken 5 is visually stunning. I'am quite suprised they was able to pull on the PS2 as the arcade version of the game runs a overclocked version of the PS2's hardware.

In the end though,you should always expect Namco to really push Sony's hardware as they've done it with the arcade version of Soul Calibur.(so you know,the Dreamcast Soul Calibur in its original arcade form ran on PSone hardware with more RAM).
 
Perhaps. We'll see how it plays online first. I'm a bigger fan of 3D fighters than 2D fighters unless that 2D fighter is Samurai Showdown.
 
Of all the reviewers at Gamespot I trust Kasavin the most. Maybe it's because he's the only person there that can pull off a video review without looking like he's reading off cue cards, but he exudes an air of authority on whatever he's talking about. He takes the time to detail the specifics of a game and usually explains his beefs fairly. So I don't see a reason not to trust him here, even though the claim that a PS2 port of a game that didn't impress in the arcades is a visual knockout kinda is suspicious.

Maybe this Tekken 5 will revive the franchise? I didn't even know the arcade version was out until reading this thread. I played a ton of 3 and Tag, but 4 was a real drag.
 
Where the hell in that article does it even imply that Tekken 5 "raises the visuals bar" on the PS2? He said it's really good looking, that's about it. It's a pretty fighting game no doubt, but being a fighting game as it is, it isn't going to raise any visual bar. It didn't in the arcade and it won't on the PS2, especially not when the visual bar of the PS2 is currently at games like MGS3, DQ8, FFXII, GT4 which offer not only really detailed models, excellent animation/expressions/etc, large wide open areas with tons of detail and excellent draw distance. It'll take a lot for a late-gen fighter to "raise the graphical bar" at this point, and with Tekken's gameplay it just doesn't allow for it. This thread is senseless hype. :D
 
duckroll said:
Where the hell in that article does it even imply that Tekken 5 "raises the visuals bar" on the PS2? He said it's really good looking, that's about it. It's a pretty fighting game no doubt, but being a fighting game as it is, it isn't going to raise any visual bar. It didn't in the arcade and it won't on the PS2, especially not when the visual bar of the PS2 is currently at games like MGS3, DQ8, FFXII, GT4 which offer not only really detailed models, excellent animation/expressions/etc, large wide open areas with tons of detail and excellent draw distance. It'll take a lot for a late-gen fighter to "raise the graphical bar" at this point, and with Tekken's gameplay it just doesn't allow for it. This thread is senseless hype. :D

Tekken 3 raised the bar for PSX; many people refer to it when talking of PSX max performance (not theoretical). Soul Calibur was THE game to show off your Dreamcast.

I disagree with you. Actually, I think that fighters, being so confined, have the potential look a great deal better than open environment games.
 
RE4 vs. SH4 said:
Tekken 3 raised the bar for PSX; many people refer to it when talking of PSX max performance (not theoretical).

Yes but Tekken 3 didn't come out at the end of the PSX's lifespan. It definitely raised the bar then, at a point where there was still tons of bar to raise further. Tekken 3 = max performace of the PSX? That's a new joke I haven't heard before! :lol

Soul Calibur was THE game to show off your Dreamcast.

Also an early-gen game, too bad the DC died before there was much else that really PUSHED THE BAR for the DC. Sad but true.

I disagree with you. Actually, I think that fighters, being so confined, have the potential look a great deal better than open environment games.

Hey someone could probably come up with a game which takes place in one room with no background and a character that looks really, really realistic. But no one is going to take that as "raising the bar" for anything. :D

Basically my point is, Tekken 5 is coming out at a point where the PS2's bar has already been raised to an extremely high level, this is not comparable to Tekken 3 on the PSX or SC on the DC, it's just that to imply that Tekken 5 is going to raise any graphical bar on the PS2 now is pretty much a joke.
 
evil solrac v3.0 said:
ddint this guy give MGS3 an 8.7?

yep, fuck him and his opinion for good. This is the idiot who had to go with the hype on MGS2 and gave it a 9.6. Then months later with Substance lowers it quite some ammount. Then continues to go with the general concensus on pre release for MGS3, giving it an 8.7 prior to fans approval of it. His opinion is useless

With that said, Tekken 5 does sound pretty good. Maybe we'll have a resurgence for the series. The graphics do look great.
 
Naked Snake said:
At least Kasavin of GameSpot seems to think so.

Whoa, just read the preview... Granted I haven't been following the game closely (except looking at screenshots), but I wasn't expecting something of this calibur (if the preview is anything to go by), Looks like I'll be buying a Tekken game this year.


http://www.gamespot.com/ps2/action/tekken5/preview_6118393.html?tag=boxcar_all_preview_headline

OMG! Raises the visual bar? PLEASE! Tekken 5 arcade looks so underwelming its not even funny. It ripps off some of the graphical effects introduced in Virtua Fighter 4, but does them horribly. For instance, when the tile breaks. When you break the floor, and get thrown on the ground next to the broken floor, the broken part of the floor that you previously got thrown on goes away. DOAUltimate and Virtua Fighter 4 Arcade blow Tekken 5 away graphically.
 
Tekken 5 looks quite nice, but it's no better then SC2, DOA U or VF4 Evolution. But it's a huge step up from Tekken 4 in the design department, in that the visuals actually look interesting. So in some ways I can see why people who were disappointed by T4 (visually anyway) would gush over T5.

And I always thought DOA2 was the best looking DC fighter, and arguably it's best looking game overall.
 
Then continues to go with the general concensus on pre release for MGS3, giving it an 8.7 prior to fans approval of it. His opinion is useless

...8.7 is a good score. Heaven forbid he gives MGS3 a good score.
 
Axsider said:
Who gives a fuc* what they do graphically? It plays well and that's important!!

Nothing will topple VF4 in gameplay terms (and that's the BOTTOM line) however even I will admit that, often at least, Tekken 5 has the visual edge.
 
KyotoMecca said:
Nothing will topple VF4 in gameplay terms (and that's the BOTTOM line) however even I will admit that, often at least, Tekken 5 has the visual edge.

hahahhah! Are you joking? VF4 Arcade topples Tekken 5 in every aspect. No contest! VF4 came out in 2001 too. VF5 will be light years ahead of anything namco could ever dream of. And i'm sure tecmo and namco will rip off every good aspect of vf5 just like they did with vf4
 
Shinobi said:
Tekken 5 looks quite nice, but it's no better then SC2, DOA U or VF4 Evolution. But it's a huge step up from Tekken 4 in the design department, in that the visuals actually look interesting. So in some ways I can see why people who were disappointed by T4 (visually anyway) would gush over T5.

My thoughts exactly. Tekken 5 is really beautiful design wise (which was Tekken 4's weakness), but technically I don't think it's as good as VF4E on PS2, let alone arcade VF4 or DoA2 U.

But they did do a great job with the costume and stage designs.
 
It looks really good, but I hate the smashing floor effect. The art design is great especially the level design. Moonlite Wilderness is such a cool stage.

Best 3D fighter ever!
 
There's apparently a demo of T5 available, so everyone will have a chance to see what the game looks like.

Read topic.
Maybe you should read it too, as it asks the question about upping the bar of visuals on PS2. How does your comparision with VF4 Arcade and DOA Ultimate play into that?
 
It's not just the floor tiles breaking effect that looks cheap. The gold coins disappearing also looks cheap. And I was playing as Asuka on one of the brighter stages, and in her winning pose there was some yellow shadow on her face that made me think the monitor was defective.
 
MAZYORA said:
hahahhah! Are you joking? VF4 Arcade topples Tekken 5 in every aspect. No contest! VF4 came out in 2001 too. VF5 will be light years ahead of anything namco could ever dream of. And i'm sure tecmo and namco will rip off every good aspect of vf5 just like they did with vf4

I appreciate the time difference here. I would say visually, VF4 is superior artistically, but that's subjective. In terms of graphical standard, I am thinking of the burning courtyard level particularly in Tekken 5. from an effects POV I don't think anything in VF4/Evo/FT looks better than that. Let me also reitterate that I view VF's gameplay as 10X Tekken's throughout the history of the series.

But what the hell. You don't need to tell *me* how much VF5 will own!! :)
That is unless it's a Pachinko machine, of course. :D
 
KyotoMecca said:
I appreciate the time difference here. I would say visually, VF4 is superior artistically, but that's subjective. In terms of graphical standard, I am thinking of the burning courtyard level particularly in Tekken 5. from an effects POV I don't think anything in VF4/Evo/FT looks better than that. Let me also reitterate that I view VF's gameplay as 10X Tekken's throughout the history of the series.

But what the hell. You don't need to tell *me* how much VF5 will own!! :)
That is unless it's a Pachinko machine, of course. :D

Dude, the burning level in Tekken 5 isn't very impressive at all. The flames don't animate very well. Tekken 5 looks ok, but is still below any version of VF4 or DOA3/Ultimate. The tekken team has really lost its touch since the ps days.
 
MAZYORA said:
Dude, the burning level in Tekken 5 isn't very impressive at all. The flames don't animate very well. Tekken 5 looks ok, but is still below any version of VF4 or DOA3/Ultimate. The tekken team has really lost its touch since the ps days.

I presume you're talking arcade version. I thought this level looked pretty damn good. But believe me I am not going to complain if everyone thinks it looks shit next to VF. The fact that this is pretty much popular opinion these days (at places like GAF at least) is music to my ears. Shame this consensus is 10 years too late.
 
The tekken team has really lost its touch since the ps days.
Eh, the Tekken 5 demo, and the videos I've seen, clearly puts this game visually above any other fighter on PS2, VF4 included, and I'd imagine the progressive scan support in T5 will make it that much more obvious. Arcade version of VF4 is not something I've seen recently so that I can compare, nor does it have any relevance to this thread.
 
Top Bottom